Searched refs:ValidateAndUpdateBufferBindTarget (Results 1 – 10 of 10) sorted by relevance
104 bool ValidateAndUpdateBufferBindTarget(const char* function_name,
743 bool WebGL2ComputeRenderingContextBase::ValidateAndUpdateBufferBindTarget( in ValidateAndUpdateBufferBindTarget() function in blink::WebGL2ComputeRenderingContextBase768 return WebGL2RenderingContextBase::ValidateAndUpdateBufferBindTarget( in ValidateAndUpdateBufferBindTarget()
1051 bool ValidateAndUpdateBufferBindTarget(const char* function_name,
1486 virtual bool ValidateAndUpdateBufferBindTarget(const char* function_name,
1791 bool WebGLRenderingContextBase::ValidateAndUpdateBufferBindTarget( in ValidateAndUpdateBufferBindTarget() function in blink::WebGLRenderingContextBase1825 if (!ValidateAndUpdateBufferBindTarget("bindBuffer", target, buffer)) in bindBuffer()
5284 bool WebGL2RenderingContextBase::ValidateAndUpdateBufferBindTarget( in ValidateAndUpdateBufferBindTarget() function in blink::WebGL2RenderingContextBase
1530 virtual bool ValidateAndUpdateBufferBindTarget(const char* function_name,
1866 bool WebGLRenderingContextBase::ValidateAndUpdateBufferBindTarget( in ValidateAndUpdateBufferBindTarget() function in blink::WebGLRenderingContextBase1900 if (!ValidateAndUpdateBufferBindTarget("bindBuffer", target, buffer)) in bindBuffer()
5344 bool WebGL2RenderingContextBase::ValidateAndUpdateBufferBindTarget( in ValidateAndUpdateBufferBindTarget() function in blink::WebGL2RenderingContextBase