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Searched refs:Vec2Offset (Results 1 – 25 of 28) sorted by relevance

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/dports/games/zdoom/zdoom-2.8.1/src/g_hexen/
H A Da_serpent.cpp205 fixedvec2 pos = self->Vec2Offset( in DEFINE_ACTION_FUNCTION()
/dports/games/zdoom/zdoom-2.8.1/src/g_strife/
H A Da_spectral.cpp63 fixedvec2 pos = self->Vec2Offset( in DEFINE_ACTION_FUNCTION()
H A Da_strifeweapons.cpp622 fixedvec2 pos = self->Vec2Offset(xofs << FRACBITS, yofs << FRACBITS); in DEFINE_ACTION_FUNCTION()
704 fixedvec2 newpos = grenade->Vec2Offset(offset.x, offset.y); in DEFINE_ACTION_FUNCTION_PARAMS()
/dports/games/zdoom/zdoom-2.8.1/src/g_raven/
H A Da_minotaur.cpp372 fixedvec2 pos = self->Vec2Offset( in DEFINE_ACTION_FUNCTION()
/dports/games/zdoom/zdoom-2.8.1/src/thingdef/
H A Dthingdef_codeptr.cpp1653 self->SetXY(self->Vec2Offset( in DEFINE_ACTION_FUNCTION_PARAMS()
2152 pos = self->Vec2Offset(xofs, yofs); in DEFINE_ACTION_FUNCTION_PARAMS()
2158 pos = self->Vec2Offset( in DEFINE_ACTION_FUNCTION_PARAMS()
3443 fixedvec2 xy = self->Vec2Offset( in DEFINE_ACTION_FUNCTION_PARAMS()
3471 fixedvec2 xy = self->Vec2Offset( in DEFINE_ACTION_FUNCTION_PARAMS()
4593 self->SetXY(self->Vec2Offset(newX, newY)); in A_Weave()
/dports/games/zdoom/zdoom-2.8.1/src/
H A Dactor.h934 fixedvec2 Vec2Offset(fixed_t dx, fixed_t dy, bool absolute = false) const
H A Dpo_man.cpp904 fixedvec2 pos = actor->Vec2Offset(thrustX, thrustY); in ThrustMobj()
H A Dp_enemy.cpp2524 fixedvec2 viletry = self->Vec2Offset( in P_CheckForResurrection()
H A Dp_map.cpp3757 fixedvec2 pos = t1->Vec2Offset(FixedMul(vx, closer), FixedMul(vy, closer)); in P_LineAttack()
4216 fixedvec2 xy = source->Vec2Offset(offset_xy * finecosine[angle], offset_xy * finesine[angle]); in P_RailAttack()
H A Dp_mobj.cpp6012 fixedvec2 pos = source->Vec2Offset(x, y); in P_SpawnPlayerMissile()
/dports/games/zdoom/zdoom-2.8.1/src/g_heretic/
H A Da_hereticweaps.cpp1020 fixedvec2 pos = self->Vec2Offset( in DEFINE_ACTION_FUNCTION()
/dports/devel/llvm80/llvm-8.0.1.src/lib/CodeGen/SelectionDAG/
H A DDAGCombiner.cpp16084 unsigned Vec2Offset = 0; in createBuildVecShuffle() local
16094 Vec2Offset = InVT1.getVectorNumElements(); in createBuildVecShuffle()
16121 Vec2Offset = NumElems; in createBuildVecShuffle()
16175 Mask[i] = Vec2Offset + ExtIndex; in createBuildVecShuffle()
/dports/devel/llvm70/llvm-7.0.1.src/lib/CodeGen/SelectionDAG/
H A DDAGCombiner.cpp15569 unsigned Vec2Offset = 0; in createBuildVecShuffle() local
15579 Vec2Offset = InVT1.getVectorNumElements(); in createBuildVecShuffle()
15606 Vec2Offset = NumElems; in createBuildVecShuffle()
15660 Mask[i] = Vec2Offset + ExtIndex; in createBuildVecShuffle()
/dports/devel/llvm10/llvm-10.0.1.src/lib/CodeGen/SelectionDAG/
H A DDAGCombiner.cpp17450 unsigned Vec2Offset = DidSplitVec ? 0 : InVT1.getVectorNumElements(); in createBuildVecShuffle() local
17477 Vec2Offset = NumElems; in createBuildVecShuffle()
17531 Mask[i] = Vec2Offset + ExtIndex; in createBuildVecShuffle()
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/swiftshader/third_party/llvm-10.0/llvm/lib/CodeGen/SelectionDAG/
H A DDAGCombiner.cpp17445 unsigned Vec2Offset = DidSplitVec ? 0 : InVT1.getVectorNumElements(); in createBuildVecShuffle() local
17472 Vec2Offset = NumElems; in createBuildVecShuffle()
17526 Mask[i] = Vec2Offset + ExtIndex; in createBuildVecShuffle()
/dports/devel/tinygo/tinygo-0.14.1/llvm-project/llvm/lib/CodeGen/SelectionDAG/
H A DDAGCombiner.cpp17450 unsigned Vec2Offset = DidSplitVec ? 0 : InVT1.getVectorNumElements(); in createBuildVecShuffle() local
17477 Vec2Offset = NumElems; in createBuildVecShuffle()
17531 Mask[i] = Vec2Offset + ExtIndex; in createBuildVecShuffle()
/dports/devel/llvm90/llvm-9.0.1.src/lib/CodeGen/SelectionDAG/
H A DDAGCombiner.cpp17183 unsigned Vec2Offset = DidSplitVec ? 0 : InVT1.getVectorNumElements(); in createBuildVecShuffle() local
17210 Vec2Offset = NumElems; in createBuildVecShuffle()
17264 Mask[i] = Vec2Offset + ExtIndex; in createBuildVecShuffle()
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/llvm/llvm/lib/CodeGen/SelectionDAG/
H A DDAGCombiner.cpp18448 unsigned Vec2Offset = DidSplitVec ? 0 : InVT1.getVectorNumElements(); in createBuildVecShuffle() local
18479 Vec2Offset = NumElems; in createBuildVecShuffle()
18532 Mask[i] = Vec2Offset + ExtIndex; in createBuildVecShuffle()
/dports/devel/llvm-cheri/llvm-project-37c49ff00e3eadce5d8703fdc4497f28458c64a8/llvm/lib/CodeGen/SelectionDAG/
H A DDAGCombiner.cpp18371 unsigned Vec2Offset = DidSplitVec ? 0 : InVT1.getVectorNumElements(); in createBuildVecShuffle() local
18398 Vec2Offset = NumElems; in createBuildVecShuffle()
18452 Mask[i] = Vec2Offset + ExtIndex; in createBuildVecShuffle()
/dports/graphics/llvm-mesa/llvm-13.0.1.src/lib/CodeGen/SelectionDAG/
H A DDAGCombiner.cpp19221 unsigned Vec2Offset = DidSplitVec ? 0 : InVT1.getVectorNumElements(); in createBuildVecShuffle() local
19255 Vec2Offset = NumElems; in createBuildVecShuffle()
19306 Mask[i] = Vec2Offset + ExtIndex; in createBuildVecShuffle()
/dports/devel/llvm12/llvm-project-12.0.1.src/llvm/lib/CodeGen/SelectionDAG/
H A DDAGCombiner.cpp18722 unsigned Vec2Offset = DidSplitVec ? 0 : InVT1.getVectorNumElements(); in createBuildVecShuffle() local
18753 Vec2Offset = NumElems; in createBuildVecShuffle()
18806 Mask[i] = Vec2Offset + ExtIndex; in createBuildVecShuffle()
/dports/devel/llvm11/llvm-11.0.1.src/lib/CodeGen/SelectionDAG/
H A DDAGCombiner.cpp18203 unsigned Vec2Offset = DidSplitVec ? 0 : InVT1.getVectorNumElements(); in createBuildVecShuffle() local
18230 Vec2Offset = NumElems; in createBuildVecShuffle()
18284 Mask[i] = Vec2Offset + ExtIndex; in createBuildVecShuffle()
/dports/lang/rust/rustc-1.58.1-src/src/llvm-project/llvm/lib/CodeGen/SelectionDAG/
H A DDAGCombiner.cpp19221 unsigned Vec2Offset = DidSplitVec ? 0 : InVT1.getVectorNumElements(); in createBuildVecShuffle() local
19255 Vec2Offset = NumElems; in createBuildVecShuffle()
19306 Mask[i] = Vec2Offset + ExtIndex; in createBuildVecShuffle()
/dports/devel/wasi-compiler-rt13/llvm-project-13.0.1.src/llvm/lib/CodeGen/SelectionDAG/
H A DDAGCombiner.cpp19221 unsigned Vec2Offset = DidSplitVec ? 0 : InVT1.getVectorNumElements(); in createBuildVecShuffle() local
19255 Vec2Offset = NumElems; in createBuildVecShuffle()
19306 Mask[i] = Vec2Offset + ExtIndex; in createBuildVecShuffle()
/dports/devel/wasi-compiler-rt12/llvm-project-12.0.1.src/llvm/lib/CodeGen/SelectionDAG/
H A DDAGCombiner.cpp18722 unsigned Vec2Offset = DidSplitVec ? 0 : InVT1.getVectorNumElements(); in createBuildVecShuffle() local
18753 Vec2Offset = NumElems; in createBuildVecShuffle()
18806 Mask[i] = Vec2Offset + ExtIndex; in createBuildVecShuffle()

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