Searched refs:Vec_IntUpdateEntry (Results 1 – 9 of 9) sorted by relevance
/dports/cad/abc/abc-a4518e6f833885c905964f1233d11e5b941ec24c/src/aig/gia/ |
H A D | giaUtil.c | 606 Vec_IntUpdateEntry( vLevelRev, Gia_ObjFaninId0(pObj, i), LevelR + 2 ); in Gia_ManReverseLevel() 607 Vec_IntUpdateEntry( vLevelRev, Gia_ObjFaninId1(pObj, i), LevelR + 2 ); in Gia_ManReverseLevel() 608 Vec_IntUpdateEntry( vLevelRev, Gia_ObjFaninId2(p, i), LevelR + 2 ); in Gia_ManReverseLevel() 612 Vec_IntUpdateEntry( vLevelRev, Gia_ObjFaninId0(pObj, i), LevelR + 2 ); in Gia_ManReverseLevel() 613 Vec_IntUpdateEntry( vLevelRev, Gia_ObjFaninId1(pObj, i), LevelR + 2 ); in Gia_ManReverseLevel() 617 Vec_IntUpdateEntry( vLevelRev, Gia_ObjFaninId0(pObj, i), LevelR ); in Gia_ManReverseLevel() 621 Vec_IntUpdateEntry( vLevelRev, Gia_ObjFaninId0(pObj, i), LevelR + 1 ); in Gia_ManReverseLevel() 622 Vec_IntUpdateEntry( vLevelRev, Gia_ObjFaninId1(pObj, i), LevelR + 1 ); in Gia_ManReverseLevel()
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H A D | giaPack.c | 96 Vec_IntUpdateEntry( vDist, iFan, Dist ); in Gia_ManLutCollect()
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H A D | giaBalAig.c | 662 Vec_IntUpdateEntry( vLevRMax, Num, Vec_IntEntry(p->vNodLevR, i) ); in Dam_ManCreatePairs() 931 Vec_IntUpdateEntry( p->vDivLevR, Num, Vec_IntEntry(p->vNodLevR, iObj) ); in Dam_ManUpdateNode()
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H A D | giaMf.c | 1166 Vec_IntUpdateEntry( vRefs, i, 1 ); in Mf_ManSetFlowRefs()
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/dports/cad/abc/abc-a4518e6f833885c905964f1233d11e5b941ec24c/src/opt/fxch/ |
H A D | FxchMan.c | 356 Vec_IntUpdateEntry( pFxchMan->vLevels, iVar, Fxch_ManComputeLevelCube( pFxchMan, vCube ) ); in Fxch_ManComputeLevel()
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/dports/cad/abc/abc-a4518e6f833885c905964f1233d11e5b941ec24c/src/base/acb/ |
H A D | acb.h | 293 … Acb_ObjUpdateLevelD( Acb_Ntk_t * p, int i, int x ) { Vec_IntUpdateEntry( &p->vLevelD… in Acb_ObjUpdateLevelD() 294 … Acb_ObjUpdateLevelR( Acb_Ntk_t * p, int i, int x ) { Vec_IntUpdateEntry( &p->vLevelR… in Acb_ObjUpdateLevelR()
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/dports/cad/abc/abc-a4518e6f833885c905964f1233d11e5b941ec24c/src/base/abci/ |
H A D | abcFx.c | 422 Vec_IntUpdateEntry( p->vLevels, iVar, Fx_ManComputeLevelCube(p, vCube) ); in Fx_ManComputeLevel()
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/dports/cad/abc/abc-a4518e6f833885c905964f1233d11e5b941ec24c/src/misc/vec/ |
H A D | vecInt.h | 489 static inline void Vec_IntUpdateEntry( Vec_Int_t * p, int i, int Value ) in Vec_IntUpdateEntry() function
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/dports/cad/abc/abc-a4518e6f833885c905964f1233d11e5b941ec24c/src/base/wlc/ |
H A D | wlcNtk.c | 336 Vec_IntUpdateEntry( &p->vLevels, iFanin, Level ); in Wlc_NtkCreateLevelsRev()
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