Home
last modified time | relevance | path

Searched refs:VectorLengthSquared (Results 1 – 25 of 171) sorted by relevance

1234567

/dports/games/ioquake3-server/ioquake3-1.36/code/qcommon/
H A Dcm_trace.c110 return VectorLengthSquared(t); in CM_DistanceFromLineSquared()
113 return VectorLengthSquared(t); in CM_DistanceFromLineSquared()
125 return VectorLengthSquared(dir); in CM_VectorDistanceSquared()
331 if ( VectorLengthSquared(tmp) < r ) {
336 if ( VectorLengthSquared(tmp) < r ) {
740 l1 = VectorLengthSquared(dir);
746 l1 = VectorLengthSquared(dir);
758 l2 = VectorLengthSquared(v1);
835 l1 = VectorLengthSquared(dir);
840 l1 = VectorLengthSquared(dir);
[all …]
/dports/games/ioquake3/ioquake3-1.36/code/qcommon/
H A Dcm_trace.c110 return VectorLengthSquared(t); in CM_DistanceFromLineSquared()
113 return VectorLengthSquared(t); in CM_DistanceFromLineSquared()
125 return VectorLengthSquared(dir); in CM_VectorDistanceSquared()
331 if ( VectorLengthSquared(tmp) < r ) {
336 if ( VectorLengthSquared(tmp) < r ) {
740 l1 = VectorLengthSquared(dir);
746 l1 = VectorLengthSquared(dir);
758 l2 = VectorLengthSquared(v1);
835 l1 = VectorLengthSquared(dir);
840 l1 = VectorLengthSquared(dir);
[all …]
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/qcommon/
H A Dcm_trace.c110 return VectorLengthSquared(t); in CM_DistanceFromLineSquared()
113 return VectorLengthSquared(t); in CM_DistanceFromLineSquared()
125 return VectorLengthSquared(dir); in CM_VectorDistanceSquared()
334 if ( VectorLengthSquared(tmp) < r ) {
339 if ( VectorLengthSquared(tmp) < r ) {
743 l1 = VectorLengthSquared(dir);
749 l1 = VectorLengthSquared(dir);
761 l2 = VectorLengthSquared(v1);
838 l1 = VectorLengthSquared(dir);
843 l1 = VectorLengthSquared(dir);
[all …]
/dports/games/openarena/openarena-engine-source-0.8.8/code/qcommon/
H A Dcm_trace.c110 return VectorLengthSquared(t); in CM_DistanceFromLineSquared()
113 return VectorLengthSquared(t); in CM_DistanceFromLineSquared()
125 return VectorLengthSquared(dir); in CM_VectorDistanceSquared()
331 if ( VectorLengthSquared(tmp) < r ) {
336 if ( VectorLengthSquared(tmp) < r ) {
740 l1 = VectorLengthSquared(dir);
746 l1 = VectorLengthSquared(dir);
758 l2 = VectorLengthSquared(v1);
835 l1 = VectorLengthSquared(dir);
840 l1 = VectorLengthSquared(dir);
[all …]
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/qcommon/
H A Dcm_trace.c110 return VectorLengthSquared(t); in CM_DistanceFromLineSquared()
113 return VectorLengthSquared(t); in CM_DistanceFromLineSquared()
125 return VectorLengthSquared(dir); in CM_VectorDistanceSquared()
331 if ( VectorLengthSquared(tmp) < r ) {
336 if ( VectorLengthSquared(tmp) < r ) {
740 l1 = VectorLengthSquared(dir);
746 l1 = VectorLengthSquared(dir);
758 l2 = VectorLengthSquared(v1);
835 l1 = VectorLengthSquared(dir);
840 l1 = VectorLengthSquared(dir);
[all …]
/dports/games/evq3/evq3/code/qcommon/
H A Dcm_trace.c110 return VectorLengthSquared(t); in CM_DistanceFromLineSquared()
113 return VectorLengthSquared(t); in CM_DistanceFromLineSquared()
125 return VectorLengthSquared(dir); in CM_VectorDistanceSquared()
334 if ( VectorLengthSquared(tmp) < r ) {
339 if ( VectorLengthSquared(tmp) < r ) {
743 l1 = VectorLengthSquared(dir);
749 l1 = VectorLengthSquared(dir);
761 l2 = VectorLengthSquared(v1);
838 l1 = VectorLengthSquared(dir);
843 l1 = VectorLengthSquared(dir);
[all …]
/dports/games/iortcw/iortcw-1.51c/SP/code/qcommon/
H A Dcm_trace.c122 return VectorLengthSquared( t ); in CM_DistanceFromLineSquared()
125 return VectorLengthSquared( t ); in CM_DistanceFromLineSquared()
137 return VectorLengthSquared( dir ); in CM_VectorDistanceSquared()
341 if ( VectorLengthSquared( tmp ) < r ) {
346 if ( VectorLengthSquared( tmp ) < r ) {
752 l1 = VectorLengthSquared( dir );
758 l1 = VectorLengthSquared( dir );
770 l2 = VectorLengthSquared( v1 );
846 l1 = VectorLengthSquared( dir );
851 l1 = VectorLengthSquared( dir );
[all …]
/dports/games/iortcw/iortcw-1.51c/MP/code/qcommon/
H A Dcm_trace.c118 return VectorLengthSquared( t ); in CM_DistanceFromLineSquared()
121 return VectorLengthSquared( t ); in CM_DistanceFromLineSquared()
133 return VectorLengthSquared( dir ); in CM_VectorDistanceSquared()
337 if ( VectorLengthSquared( tmp ) < r ) {
342 if ( VectorLengthSquared( tmp ) < r ) {
748 l1 = VectorLengthSquared( dir );
754 l1 = VectorLengthSquared( dir );
766 l2 = VectorLengthSquared( v1 );
842 l1 = VectorLengthSquared( dir );
847 l1 = VectorLengthSquared( dir );
[all …]
/dports/games/openjk/OpenJK-07675e2/codemp/qcommon/
H A Dcm_trace.cpp112 return VectorLengthSquared(t); in CM_DistanceFromLineSquared()
115 return VectorLengthSquared(t); in CM_DistanceFromLineSquared()
302 if ( VectorLengthSquared(tmp) < r ) {
307 if ( VectorLengthSquared(tmp) < r ) {
314 if ( VectorLengthSquared(tmp) < r ) {
722 l1 = VectorLengthSquared(dir);
728 l1 = VectorLengthSquared(dir);
740 l2 = VectorLengthSquared(v1);
817 l1 = VectorLengthSquared(dir);
822 l1 = VectorLengthSquared(dir);
[all …]
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/qcommon/
H A Dcm_trace.c111 return VectorLengthSquared(t); in CM_DistanceFromLineSquared()
114 return VectorLengthSquared(t); in CM_DistanceFromLineSquared()
126 return VectorLengthSquared(dir); in CM_VectorDistanceSquared()
335 if ( VectorLengthSquared(tmp) < r ) {
340 if ( VectorLengthSquared(tmp) < r ) {
940 l1 = VectorLengthSquared(dir);
946 l1 = VectorLengthSquared(dir);
958 l2 = VectorLengthSquared(v1);
1035 l1 = VectorLengthSquared(dir);
1040 l1 = VectorLengthSquared(dir);
[all …]
/dports/games/gtkradiant/GPL/GtkRadiant/libs/math/
H A Dexpression.h373 class VectorLengthSquared
380 VectorLengthSquared(const First& first_)
418 inline VectorLengthSquared<First> vector_length_squared(const First& first)
420 return VectorLengthSquared<First>(first);
424 inline SquareRoot< VectorLengthSquared<First> > vector_length(const First& first)
438 VectorLengthSquared<First>
/dports/games/netradiant/netradiant-20150621-src/libs/math/
H A Dexpression.h334 class VectorLengthSquared
341 VectorLengthSquared( const First& first_ )
374 inline VectorLengthSquared<First> vector_length_squared( const First& first ){
375 return VectorLengthSquared<First>( first );
379 inline SquareRoot< VectorLengthSquared<First> > vector_length( const First& first ){
392 VectorLengthSquared<First>
/dports/games/ufoai/ufoai-2.5-source/src/tools/radiant/libs/math/
H A Dexpression.h366 class VectorLengthSquared
373 VectorLengthSquared (const First& first_) :
409 inline VectorLengthSquared<First> vector_length_squared (const First& first)
411 return VectorLengthSquared<First> (first);
415 inline SquareRoot<VectorLengthSquared<First> > vector_length (const First& first)
423 ScalarDivided <Literal<typename First::value_type>,SquareRoot <VectorLengthSquared<First>>>> vector…
/dports/games/ioquake3/ioquake3-1.36/code/game/
H A Dai_dmq3.c1952 if (VectorLengthSquared(dir) < Square(200)) { in BotUseInvulnerability()
1976 if (VectorLengthSquared(dir) < Square(200)) { in BotUseInvulnerability()
1993 if (VectorLengthSquared(dir) < Square(300)) { in BotUseInvulnerability()
2890 squaredfogdist = VectorLengthSquared(dir); in BotEntityVisible()
2896 squaredfogdist = VectorLengthSquared(dir); in BotEntityVisible()
2902 squaredfogdist = VectorLengthSquared(dir); in BotEntityVisible()
2947 cursquaredist = VectorLengthSquared(dir); in BotFindEnemy()
3004 squaredist = VectorLengthSquared(dir); in BotFindEnemy()
3362 if (VectorLengthSquared(dir) > Square(48)) { in BotAimAtEnemy()
3607 if (VectorLengthSquared(dir) > Square(60)) { in BotCheckAttack()
[all …]
/dports/games/ioquake3-server/ioquake3-1.36/code/game/
H A Dai_dmq3.c1952 if (VectorLengthSquared(dir) < Square(200)) { in BotUseInvulnerability()
1976 if (VectorLengthSquared(dir) < Square(200)) { in BotUseInvulnerability()
1993 if (VectorLengthSquared(dir) < Square(300)) { in BotUseInvulnerability()
2890 squaredfogdist = VectorLengthSquared(dir); in BotEntityVisible()
2896 squaredfogdist = VectorLengthSquared(dir); in BotEntityVisible()
2902 squaredfogdist = VectorLengthSquared(dir); in BotEntityVisible()
2947 cursquaredist = VectorLengthSquared(dir); in BotFindEnemy()
3004 squaredist = VectorLengthSquared(dir); in BotFindEnemy()
3362 if (VectorLengthSquared(dir) > Square(48)) { in BotAimAtEnemy()
3607 if (VectorLengthSquared(dir) > Square(60)) { in BotCheckAttack()
[all …]
/dports/games/evq3/evq3/code/game/
H A Dai_dmq3.c1952 if (VectorLengthSquared(dir) < Square(200)) { in BotUseInvulnerability()
1976 if (VectorLengthSquared(dir) < Square(200)) { in BotUseInvulnerability()
1993 if (VectorLengthSquared(dir) < Square(300)) { in BotUseInvulnerability()
2890 squaredfogdist = VectorLengthSquared(dir); in BotEntityVisible()
2896 squaredfogdist = VectorLengthSquared(dir); in BotEntityVisible()
2902 squaredfogdist = VectorLengthSquared(dir); in BotEntityVisible()
2947 cursquaredist = VectorLengthSquared(dir); in BotFindEnemy()
3004 squaredist = VectorLengthSquared(dir); in BotFindEnemy()
3362 if (VectorLengthSquared(dir) > Square(48)) { in BotAimAtEnemy()
3607 if (VectorLengthSquared(dir) > Square(60)) { in BotCheckAttack()
[all …]
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/game/
H A Dai_dmq3.c1952 if (VectorLengthSquared(dir) < Square(200)) { in BotUseInvulnerability()
1976 if (VectorLengthSquared(dir) < Square(200)) { in BotUseInvulnerability()
1993 if (VectorLengthSquared(dir) < Square(300)) { in BotUseInvulnerability()
2890 squaredfogdist = VectorLengthSquared(dir); in BotEntityVisible()
2896 squaredfogdist = VectorLengthSquared(dir); in BotEntityVisible()
2902 squaredfogdist = VectorLengthSquared(dir); in BotEntityVisible()
2947 cursquaredist = VectorLengthSquared(dir); in BotFindEnemy()
3004 squaredist = VectorLengthSquared(dir); in BotFindEnemy()
3362 if (VectorLengthSquared(dir) > Square(48)) { in BotAimAtEnemy()
3607 if (VectorLengthSquared(dir) > Square(60)) { in BotCheckAttack()
[all …]
/dports/games/openjk/OpenJK-07675e2/code/game/
H A DAI_SandCreature.cpp346 moveSpeed = VectorLengthSquared( ent->client->ps.velocity ); in SandCreature_EntScore()
350 moveSpeed = VectorLengthSquared( ent->s.pos.trDelta ); in SandCreature_EntScore()
568 moveSpeed = VectorLengthSquared( NPC->enemy->client->ps.velocity ); in SandCreature_Chase()
572 moveSpeed = VectorLengthSquared( NPC->enemy->s.pos.trDelta ); in SandCreature_Chase()
/dports/games/openjk/OpenJK-07675e2/shared/qcommon/
H A Dq_math.c713 if( (VectorLengthSquared( vecStart2From )) < (VectorLengthSquared( vecStart2End )) ) in G_FindClosestPointOnLineSegment()
738 if( (VectorLengthSquared( vecEnd2From )) < (VectorLengthSquared( vecEnd2Start ))) in G_FindClosestPointOnLineSegment()
1124 float VectorLengthSquared( const vec3_t vec ) in VectorLengthSquared() function
/dports/games/openjk/OpenJK-07675e2/codeJK2/game/
H A Dbg_slidemove.cpp349 …UpMove[0]) < 0.1 && fabs(stepUpMove[1]) < 0.1 && VectorLengthSquared( slideMove ) > VectorLengthSq… in PM_StepSlideMove()
H A DAI_Howler.cpp83 if ( VectorLengthSquared( dif ) < 256 * 256 ) in Howler_Patrol()
/dports/games/iortcw/iortcw-1.51c/MP/code/renderer/
H A Dtr_curve.c139 len = VectorLengthSquared( delta ); in MakeMeshNormals()
151 len = VectorLengthSquared( delta ); in MakeMeshNormals()
421 len = VectorLengthSquared( midxyz ); // we will do the sqrt later in R_SubdividePatchToGrid()
/dports/games/ioquake3/ioquake3-1.36/code/renderer/
H A Dtr_curve.c132 len = VectorLengthSquared( delta ); in MakeMeshNormals()
144 len = VectorLengthSquared( delta ); in MakeMeshNormals()
416 len = VectorLengthSquared( midxyz2 ); // we will do the sqrt later in R_SubdividePatchToGrid()
/dports/games/ioquake3-server/ioquake3-1.36/code/renderer/
H A Dtr_curve.c132 len = VectorLengthSquared( delta ); in MakeMeshNormals()
144 len = VectorLengthSquared( delta ); in MakeMeshNormals()
416 len = VectorLengthSquared( midxyz2 ); // we will do the sqrt later in R_SubdividePatchToGrid()
/dports/games/iortcw/iortcw-1.51c/SP/code/renderer/
H A Dtr_curve.c139 len = VectorLengthSquared( delta ); in MakeMeshNormals()
151 len = VectorLengthSquared( delta ); in MakeMeshNormals()
421 len = VectorLengthSquared( midxyz ); // we will do the sqrt later in R_SubdividePatchToGrid()

1234567