Searched refs:VehCont (Results 1 – 14 of 14) sorted by relevance
93 typedef std::vector<MSVehicle*> VehCont; typedef427 virtual const VehCont& getVehiclesSecure() const { in getVehiclesSecure()594 …void updateLeaderInfo(const MSVehicle* veh, VehCont::reverse_iterator& vehPart, VehCont::reverse_i…1219 const MSLane::VehCont::iterator& at,1280 VehCont myVehicles;1292 VehCont myPartialVehicles;1296 VehCont myTmpVehicles;1308 VehCont myManeuverReservations;
1333 VehCont::reverse_iterator veh = pred + 1; in detectCollisions()2705 const MSLane::VehCont& vehs = getVehiclesSecure(); in getMeanSpeed()2718 const MSLane::VehCont& vehs = getVehiclesSecure(); in getCO2Emissions()2730 const MSLane::VehCont& vehs = getVehiclesSecure(); in getCOEmissions()2742 const MSLane::VehCont& vehs = getVehiclesSecure(); in getPMxEmissions()2754 const MSLane::VehCont& vehs = getVehiclesSecure(); in getNOxEmissions()2766 const MSLane::VehCont& vehs = getVehiclesSecure(); in getHCEmissions()2778 const MSLane::VehCont& vehs = getVehiclesSecure(); in getFuelConsumption()2790 const MSLane::VehCont& vehs = getVehiclesSecure(); in getElectricityConsumption()2802 const MSLane::VehCont& vehs = getVehiclesSecure(); in getHarmonoise_NoiseEmissions()[all …]
358 const MSLane::VehCont& vehs = lane->getVehiclesSecure(); in rebuildAllowedTargets()949 const MSLane::VehCont& vehs = (*i)->getVehiclesSecure(); in getSortedPersons()950 for (MSLane::VehCont::const_iterator j = vehs.begin(); j != vehs.end(); ++j) { in getSortedPersons()
4081 const MSLane::VehCont& vehs = l->getVehiclesSecure();4082 for (MSLane::VehCont::const_iterator i = vehs.begin(); i != vehs.end(); ++i) {5054 const MSLane::VehCont& vehs = lane->getVehiclesSecure();5056 MSLane::VehCont::const_iterator it = std::find(vehs.begin(), vehs.end(), this);
170 MSLane::VehCont& vehicles = myCandi->lane->myVehicles; in updateChanger()
208 const MSLane::VehCont& vehs = lane->getVehiclesSecure(); in getLastStepLength()209 for (MSLane::VehCont::const_iterator j = vehs.begin(); j != vehs.end(); ++j) { in getLastStepLength()247 const MSLane::VehCont& vehs = lane->getVehiclesSecure(); in getLastStepHaltingNumber()248 for (MSLane::VehCont::const_iterator j = vehs.begin(); j != vehs.end(); ++j) { in getLastStepHaltingNumber()262 const MSLane::VehCont& vehs = lane->getVehiclesSecure(); in getLastStepVehicleIDs()263 for (MSLane::VehCont::const_iterator j = vehs.begin(); j != vehs.end(); ++j) { in getLastStepVehicleIDs()
119 const MSLane::VehCont& vehs = lane->getVehiclesSecure(); in getLastStepVehicleIDs()243 const MSLane::VehCont& vehs = lane->getVehiclesSecure(); in getLastStepHaltingNumber()260 const MSLane::VehCont& vehs = lane->getVehiclesSecure(); in getLastStepLength()
66 const MSLane::VehCont& vehs = l->getVehiclesSecure(); in add()67 for (MSLane::VehCont::const_iterator j = vehs.begin(); j != vehs.end(); ++j) { in add()
107 const VehCont& getVehiclesSecure() const;286 const MSLane::VehCont::iterator& at,
117 const MSLane::VehCont::iterator& at, in incorporateVehicle()125 const MSLane::VehCont&680 const MSLane::VehCont& vehicles = getVehiclesSecure(); in drawGL()681 for (MSLane::VehCont::const_iterator v = vehicles.begin(); v != vehicles.end(); ++v) { in drawGL()
572 const MSLane::VehCont& vehicles = (*i)->getVehiclesSecure(); in addRerouter()573 for (MSLane::VehCont::const_iterator v = vehicles.begin(); v != vehicles.end(); ++v) { in addRerouter()
81 MSLane::VehCont vehicles = lane->getVehiclesSecure(); in isActiveForEdge()82 …for (MSLane::VehCont::const_iterator vehicleIt = vehicles.begin(); vehicleIt != vehicles.end(); ++… in isActiveForEdge()
75 …for (MSLane::VehCont::const_iterator it_veh = lane.myVehicles.begin(); it_veh != lane.myVehicles.e… in writeLane()
2768 const MSLane::VehCont& vehicles = lane->getVehiclesSecure(); in getUpstreamVehicles()2769 for (MSLane::VehCont::const_iterator vi = vehicles.begin(); vi != vehicles.end(); ++vi) { in getUpstreamVehicles()2850 const MSLane::VehCont& vehicles = lane->getVehiclesSecure(); in getVehiclesOnJunction()2854 for (MSLane::VehCont::const_iterator vi = vehicles.begin(); vi != vehicles.end(); ++vi) { in getVehiclesOnJunction()2860 … for (MSLane::VehCont::const_iterator vi = vehicles.begin(); vi != vehicles.end(); ++vi) { in getVehiclesOnJunction()2875 const MSLane::VehCont& vehicles2 = lane->getVehiclesSecure(); in getVehiclesOnJunction()2877 … for (MSLane::VehCont::const_iterator vi = vehicles2.begin(); vi != vehicles2.end(); ++vi) { in getVehiclesOnJunction()2883 … for (MSLane::VehCont::const_iterator vi = vehicles2.begin(); vi != vehicles2.end(); ++vi) { in getVehiclesOnJunction()