Searched refs:VertexAddWallTip (Results 1 – 4 of 4) sorted by relevance
/dports/games/eureka/eureka-1.27b-source/src/ |
H A D | bsp_util.cc | 614 static void VertexAddWallTip(vertex_t *vert, double dx, double dy, in VertexAddWallTip() function 674 VertexAddWallTip(lev_vertices[L->start], x2-x1, y2-y1, left, right); in CalculateWallTips() 675 VertexAddWallTip(lev_vertices[L->end], x1-x2, y1-y2, right, left); in CalculateWallTips() 709 VertexAddWallTip(vert, -seg->pdx, -seg->pdy, true, true); in NewVertexFromSplitSeg() 710 VertexAddWallTip(vert, seg->pdx, seg->pdy, true, true); in NewVertexFromSplitSeg() 718 VertexAddWallTip(vert, -seg->pdx, -seg->pdy, front_open, !front_open); in NewVertexFromSplitSeg() 719 VertexAddWallTip(vert, seg->pdx, seg->pdy, !front_open, front_open); in NewVertexFromSplitSeg()
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/dports/games/glbsp/glbsp-2.20/ |
H A D | analyze.c | 891 static void VertexAddWallTip(vertex_t *vert, float_g dx, float_g dy, in VertexAddWallTip() function 946 VertexAddWallTip(line->start, x2-x1, y2-y1, left, right); in CalculateWallTips() 947 VertexAddWallTip(line->end, x1-x2, y1-y2, right, left); in CalculateWallTips() 993 VertexAddWallTip(vert, -seg->pdx, -seg->pdy, seg->sector, in NewVertexFromSplitSeg() 996 VertexAddWallTip(vert, seg->pdx, seg->pdy, in NewVertexFromSplitSeg()
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/dports/games/edge/Edge-1.35-source/glbsp/src/ |
H A D | analyze.c | 909 static void VertexAddWallTip(vertex_t *vert, float_g dx, float_g dy, in VertexAddWallTip() function 967 VertexAddWallTip(line->start, x2-x1, y2-y1, left, right); in CalculateWallTips() 968 VertexAddWallTip(line->end, x1-x2, y1-y2, right, left); in CalculateWallTips() 1014 VertexAddWallTip(vert, -seg->pdx, -seg->pdy, seg->sector, in NewVertexFromSplitSeg() 1017 VertexAddWallTip(vert, seg->pdx, seg->pdy, in NewVertexFromSplitSeg()
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/dports/games/vavoom/vavoom-1.33/utils/glbsp/ |
H A D | analyze.c | 909 static void VertexAddWallTip(vertex_t *vert, float_g dx, float_g dy, in VertexAddWallTip() function 975 VertexAddWallTip(line->start, x2-x1, y2-y1, left, right); in CalculateWallTips() 976 VertexAddWallTip(line->end, x1-x2, y1-y2, right, left); in CalculateWallTips() 1022 VertexAddWallTip(vert, -seg->pdx, -seg->pdy, seg->sector, in NewVertexFromSplitSeg() 1025 VertexAddWallTip(vert, seg->pdx, seg->pdy, in NewVertexFromSplitSeg()
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