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/dports/graphics/blender/blender-2.91.0/extern/draco/dracoenc/src/draco/mesh/
H A Dvalence_cache.h49 inline int32_t ConfidentValenceFromCache(VertexIndex v) const { in ConfidentValenceFromCache()
66 const VertexIndex vertex_count = VertexIndex(table_.num_vertices()); in CacheValencesInaccurate()
68 for (VertexIndex v = VertexIndex(0); v < vertex_count; v += 1) in CacheValencesInaccurate()
76 const VertexIndex vertex_count = VertexIndex(table_.num_vertices()); in CacheValences()
78 for (VertexIndex v = VertexIndex(0); v < vertex_count; v += 1) in CacheValences()
91 inline int8_t ValenceFromCacheInaccurate(VertexIndex v) const { in ValenceFromCacheInaccurate()
97 inline int8_t ConfidentValenceFromCacheInaccurate(VertexIndex v) const { in ConfidentValenceFromCacheInaccurate()
104 inline int32_t ValenceFromCache(VertexIndex v) const { in ValenceFromCache()
115 IndexTypeVector<VertexIndex, int8_t>().swap(vertex_valence_cache_8_bit_); in ClearValenceCacheInaccurate()
130 mutable IndexTypeVector<VertexIndex, int8_t> vertex_valence_cache_8_bit_;
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H A Dcorner_table.h55 typedef std::array<VertexIndex, 3> FaceType;
97 inline VertexIndex Vertex(CornerIndex corner) const { in Vertex()
148 VertexIndex VertexParent(VertexIndex vertex) const { in VertexParent()
161 int Valence(VertexIndex v) const;
163 int ConfidentValence(VertexIndex v) const;
176 inline bool IsOnBoundary(VertexIndex vert) const { in IsOnBoundary()
256 VertexIndex AddNewVertex() { in AddNewVertex()
273 void UpdateVertexToCornerMap(VertexIndex vert) { in UpdateVertexToCornerMap()
298 void MakeVertexIsolated(VertexIndex vert) { in MakeVertexIsolated()
304 inline bool IsVertexIsolated(VertexIndex v) const { in IsVertexIsolated()
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H A Dmesh_attribute_corner_table.h92 VertexIndex Vertex(CornerIndex corner) const { in Vertex()
96 VertexIndex ConfidentVertex(CornerIndex corner) const { in ConfidentVertex()
100 VertexIndex VertexParent(VertexIndex vert) const { in VertexParent()
101 return VertexIndex(vertex_to_attribute_entry_id_map_[vert.value()].value()); in VertexParent()
104 inline CornerIndex LeftMostCorner(VertexIndex v) const { in LeftMostCorner()
108 inline bool IsOnBoundary(VertexIndex vert) const { in IsOnBoundary()
123 int Valence(VertexIndex v) const;
125 int ConfidentValence(VertexIndex v) const;
159 std::vector<VertexIndex> corner_to_vertex_map_;
H A Dcorner_table.cc94 const VertexIndex v1 = Vertex(c); in ComputeOppositeCorners()
111 VertexIndex sink_vert; in ComputeOppositeCorners()
131 const VertexIndex tip_v = Vertex(c); in ComputeOppositeCorners()
132 const VertexIndex source_v = Vertex(Next(c)); in ComputeOppositeCorners()
133 const VertexIndex sink_v = Vertex(Previous(c)); in ComputeOppositeCorners()
138 const VertexIndex v0 = Vertex(c); in ComputeOppositeCorners()
322 VertexIndex v = corner_to_vertex_map_[c]; in ComputeVertexCorners()
336 v = VertexIndex(num_vertices++); in ComputeVertexCorners()
385 const VertexIndex v0 = Vertex(first_face_corner); in IsDegenerated()
393 int CornerTable::Valence(VertexIndex v) const { in Valence()
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/dports/archivers/draco/draco-1.4.3/src/draco/mesh/
H A Dvalence_cache.h51 inline int32_t ConfidentValenceFromCache(VertexIndex v) const { in ConfidentValenceFromCache()
68 const VertexIndex vertex_count = VertexIndex(table_.num_vertices()); in CacheValencesInaccurate()
70 for (VertexIndex v = VertexIndex(0); v < vertex_count; v += 1) { in CacheValencesInaccurate()
79 const VertexIndex vertex_count = VertexIndex(table_.num_vertices()); in CacheValences()
81 for (VertexIndex v = VertexIndex(0); v < vertex_count; v += 1) { in CacheValences()
95 inline int8_t ValenceFromCacheInaccurate(VertexIndex v) const { in ValenceFromCacheInaccurate()
102 inline int8_t ConfidentValenceFromCacheInaccurate(VertexIndex v) const { in ConfidentValenceFromCacheInaccurate()
109 inline int32_t ValenceFromCache(VertexIndex v) const { in ValenceFromCache()
121 IndexTypeVector<VertexIndex, int8_t>().swap(vertex_valence_cache_8_bit_); in ClearValenceCacheInaccurate()
136 mutable IndexTypeVector<VertexIndex, int8_t> vertex_valence_cache_8_bit_;
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H A Dcorner_table.h55 typedef std::array<VertexIndex, 3> FaceType;
100 inline VertexIndex Vertex(CornerIndex corner) const { in Vertex()
154 VertexIndex VertexParent(VertexIndex vertex) const { in VertexParent()
168 int Valence(VertexIndex v) const;
170 int ConfidentValence(VertexIndex v) const;
184 inline bool IsOnBoundary(VertexIndex vert) const { in IsOnBoundary()
269 VertexIndex AddNewVertex() { in AddNewVertex()
301 void UpdateVertexToCornerMap(VertexIndex vert) { in UpdateVertexToCornerMap()
327 void MakeVertexIsolated(VertexIndex vert) { in MakeVertexIsolated()
333 inline bool IsVertexIsolated(VertexIndex v) const { in IsVertexIsolated()
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H A Dcorner_table.cc102 const VertexIndex v1 = Vertex(c); in ComputeOppositeCorners()
120 VertexIndex sink_vert; in ComputeOppositeCorners()
140 const VertexIndex tip_v = Vertex(c); in ComputeOppositeCorners()
141 const VertexIndex source_v = Vertex(Next(c)); in ComputeOppositeCorners()
142 const VertexIndex sink_v = Vertex(Previous(c)); in ComputeOppositeCorners()
147 const VertexIndex v0 = Vertex(c); in ComputeOppositeCorners()
339 VertexIndex v = corner_to_vertex_map_[c]; in ComputeVertexCorners()
353 v = VertexIndex(num_vertices++); in ComputeVertexCorners()
405 const VertexIndex v0 = Vertex(first_face_corner); in IsDegenerated()
414 int CornerTable::Valence(VertexIndex v) const { in Valence()
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H A Dmesh_attribute_corner_table.h94 VertexIndex Vertex(CornerIndex corner) const { in Vertex()
98 VertexIndex ConfidentVertex(CornerIndex corner) const { in ConfidentVertex()
102 VertexIndex VertexParent(VertexIndex vert) const { in VertexParent()
103 return VertexIndex(vertex_to_attribute_entry_id_map_[vert.value()].value()); in VertexParent()
106 inline CornerIndex LeftMostCorner(VertexIndex v) const { in LeftMostCorner()
122 inline bool IsOnBoundary(VertexIndex vert) const { in IsOnBoundary()
147 int Valence(VertexIndex v) const;
149 int ConfidentValence(VertexIndex v) const;
184 std::vector<VertexIndex> corner_to_vertex_map_;
/dports/multimedia/assimp/assimp-5.1.3/contrib/draco/src/draco/mesh/
H A Dvalence_cache.h51 inline int32_t ConfidentValenceFromCache(VertexIndex v) const { in ConfidentValenceFromCache()
68 const VertexIndex vertex_count = VertexIndex(table_.num_vertices()); in CacheValencesInaccurate()
70 for (VertexIndex v = VertexIndex(0); v < vertex_count; v += 1) { in CacheValencesInaccurate()
79 const VertexIndex vertex_count = VertexIndex(table_.num_vertices()); in CacheValences()
81 for (VertexIndex v = VertexIndex(0); v < vertex_count; v += 1) { in CacheValences()
95 inline int8_t ValenceFromCacheInaccurate(VertexIndex v) const { in ValenceFromCacheInaccurate()
102 inline int8_t ConfidentValenceFromCacheInaccurate(VertexIndex v) const { in ConfidentValenceFromCacheInaccurate()
109 inline int32_t ValenceFromCache(VertexIndex v) const { in ValenceFromCache()
121 IndexTypeVector<VertexIndex, int8_t>().swap(vertex_valence_cache_8_bit_); in ClearValenceCacheInaccurate()
136 mutable IndexTypeVector<VertexIndex, int8_t> vertex_valence_cache_8_bit_;
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H A Dcorner_table.h55 typedef std::array<VertexIndex, 3> FaceType;
100 inline VertexIndex Vertex(CornerIndex corner) const { in Vertex()
154 VertexIndex VertexParent(VertexIndex vertex) const { in VertexParent()
168 int Valence(VertexIndex v) const;
170 int ConfidentValence(VertexIndex v) const;
184 inline bool IsOnBoundary(VertexIndex vert) const { in IsOnBoundary()
269 VertexIndex AddNewVertex() { in AddNewVertex()
301 void UpdateVertexToCornerMap(VertexIndex vert) { in UpdateVertexToCornerMap()
327 void MakeVertexIsolated(VertexIndex vert) { in MakeVertexIsolated()
333 inline bool IsVertexIsolated(VertexIndex v) const { in IsVertexIsolated()
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H A Dcorner_table.cc102 const VertexIndex v1 = Vertex(c); in ComputeOppositeCorners()
120 VertexIndex sink_vert; in ComputeOppositeCorners()
140 const VertexIndex tip_v = Vertex(c); in ComputeOppositeCorners()
141 const VertexIndex source_v = Vertex(Next(c)); in ComputeOppositeCorners()
142 const VertexIndex sink_v = Vertex(Previous(c)); in ComputeOppositeCorners()
147 const VertexIndex v0 = Vertex(c); in ComputeOppositeCorners()
339 VertexIndex v = corner_to_vertex_map_[c]; in ComputeVertexCorners()
353 v = VertexIndex(num_vertices++); in ComputeVertexCorners()
405 const VertexIndex v0 = Vertex(first_face_corner); in IsDegenerated()
414 int CornerTable::Valence(VertexIndex v) const { in Valence()
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H A Dmesh_attribute_corner_table.h94 VertexIndex Vertex(CornerIndex corner) const { in Vertex()
98 VertexIndex ConfidentVertex(CornerIndex corner) const { in ConfidentVertex()
102 VertexIndex VertexParent(VertexIndex vert) const { in VertexParent()
103 return VertexIndex(vertex_to_attribute_entry_id_map_[vert.value()].value()); in VertexParent()
106 inline CornerIndex LeftMostCorner(VertexIndex v) const { in LeftMostCorner()
122 inline bool IsOnBoundary(VertexIndex vert) const { in IsOnBoundary()
141 int Valence(VertexIndex v) const;
143 int ConfidentValence(VertexIndex v) const;
178 std::vector<VertexIndex> corner_to_vertex_map_;
/dports/math/colpack/ColPack-1.0.10-249-g9a7293a/src/GeneralGraphColoring/
H A DGraphCore.cpp111 if(VertexIndex > (int)m_vi_Vertices.size() - 2) { in GetD1Neighbor()
115 if(VertexIndex < 0) { in GetD1Neighbor()
120 for(int i=m_vi_Vertices[VertexIndex]; i<m_vi_Vertices[STEP_UP(VertexIndex)]; i++) { in GetD1Neighbor()
128 if(VertexIndex > (int)m_vi_Vertices.size() - 2) { in PrintVertexD1Neighbor()
132 if(VertexIndex < 0) { in PrintVertexD1Neighbor()
136 cout<<"Distance-1 neighbors of "<<VertexIndex<<" are (0-based): "; in PrintVertexD1Neighbor()
137 for(int i=m_vi_Vertices[VertexIndex]; i<m_vi_Vertices[STEP_UP(VertexIndex)]; i++) { in PrintVertexD1Neighbor()
141 …cout<<"( # of edges = "<<m_vi_Vertices[STEP_UP(VertexIndex)] - m_vi_Vertices[VertexIndex]<<")"<<en… in PrintVertexD1Neighbor()
145 void GraphCore::PrintVertexD2Neighbor(int VertexIndex) { in PrintVertexD2Neighbor() argument
147 for(int i=m_vi_Vertices[VertexIndex]; i<m_vi_Vertices[STEP_UP(VertexIndex)]; i++) { in PrintVertexD2Neighbor()
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/dports/devel/vcglib/vcglib-2020.09/apps/unsupported/extractors/extractor/
H A DWalker.h17 typedef int VertexIndex; typedef
29 _x_cs = new VertexIndex[ _slice_dimension ]; in Walker()
30 _y_cs = new VertexIndex[ _slice_dimension ]; in Walker()
31 _z_cs = new VertexIndex[ _slice_dimension ]; in Walker()
32 _x_ns = new VertexIndex[ _slice_dimension ]; in Walker()
97 VertexIndex index = i+z*_resolution.X(); in GetXIntercept()
98 VertexIndex pos; in GetXIntercept()
129 VertexIndex index = i+z*_resolution.X(); in GetYIntercept()
130 VertexIndex pos; in GetYIntercept()
145 VertexIndex index = i+z*_resolution.X(); in GetZIntercept()
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/dports/graphics/pcl-pointclouds/pcl-pcl-1.12.0/test/geometry/
H A Dtest_polygon_mesh.cpp53 using VertexIndex = pcl::geometry::VertexIndex; typedef
161 vi.push_back (VertexIndex (0)); in TYPED_TEST()
162 vi.push_back (VertexIndex (1)); in TYPED_TEST()
163 vi.push_back (VertexIndex (2)); in TYPED_TEST()
167 vi.push_back (VertexIndex (0)); in TYPED_TEST()
168 vi.push_back (VertexIndex (2)); in TYPED_TEST()
169 vi.push_back (VertexIndex (3)); in TYPED_TEST()
170 vi.push_back (VertexIndex (4)); in TYPED_TEST()
174 vi.push_back (VertexIndex (0)); in TYPED_TEST()
175 vi.push_back (VertexIndex (4)); in TYPED_TEST()
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/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/plugins_unsupported/editrgbtri/
H A DrgbPrimitives.h142 static bool r4_Merge_Possible(RgbTriangleC& t, int VertexIndex);
144 static bool r2gb_Merge_Possible(RgbTriangleC& t, int VertexIndex);
146 static bool gbgb_Merge_Possible(RgbTriangleC& t, int VertexIndex);
148 static bool g2b2_Merge_Possible(RgbTriangleC& t, int VertexIndex);
150 static bool gg_Swap_Possible(RgbTriangleC& t, int VertexIndex);
152 static bool vertexRemoval_Possible(RgbTriangleC& t, int VertexIndex);
185 static bool gg_Swap_6g_Possible(RgbTriangleC& t, int VertexIndex);
197 static bool brb2g_Swap_Possible(RgbTriangleC& t, int VertexIndex);
202 static bool isVertexInternal(RgbTriangleC& t, int VertexIndex);
223 static bool b_r2_Merge_Possible(RgbTriangleC& t, int VertexIndex);
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H A DrgbPrimitives.cpp615 assert(VertexIndex>= 0 && VertexIndex<=2); in vf()
682 assert(VertexIndex>=0 && VertexIndex <= 2); in r4_Merge_Possible()
702 assert(VertexIndex>=0 && VertexIndex <= 2); in r2gb_Merge_Possible()
733 assert(VertexIndex>=0 && VertexIndex <= 2); in gbgb_Merge_Possible()
764 assert(VertexIndex>=0 && VertexIndex <= 2); in g2b2_Merge_Possible()
824 assert(VertexIndex>=0 && VertexIndex <= 2); in r4_Merge()
868 assert(VertexIndex>=0 && VertexIndex <= 2); in r2gb_Merge()
925 assert(VertexIndex>=0 && VertexIndex <= 2); in gbgb_Merge()
1027 assert(VertexIndex>=0 && VertexIndex <= 2); in g2b2_Merge()
1337 assert(VertexIndex>=0 && VertexIndex <= 2); in gg_Swap_3g2r()
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/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/plugins_unsupported/oldplymc/
H A Dtrivial_walker.h20 typedef int VertexIndex; typedef
39 _x_cs = new VertexIndex[ _slice_dimension ]; in Init()
40 _y_cs = new VertexIndex[ _slice_dimension ]; in Init()
41 _z_cs = new VertexIndex[ _slice_dimension ]; in Init()
42 _x_ns = new VertexIndex[ _slice_dimension ]; in Init()
140 VertexIndex index = i+z*_resolution.X(); in GetXIntercept()
141 VertexIndex pos; in GetXIntercept()
172 VertexIndex index = i+z*_resolution.X(); in GetYIntercept()
173 VertexIndex pos; in GetYIntercept()
188 VertexIndex index = i+z*_resolution.X(); in GetZIntercept()
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/dports/graphics/wdune/wdune-1.926/vcglib/vcg/complex/algorithms/create/
H A Dmc_trivial_walker.h159 typedef int VertexIndex; typedef
170 _x_cs = new VertexIndex[ _slice_dimension ]; in SetExtractionBox()
171 _y_cs = new VertexIndex[ _slice_dimension ]; in SetExtractionBox()
172 _z_cs = new VertexIndex[ _slice_dimension ]; in SetExtractionBox()
173 _x_ns = new VertexIndex[ _slice_dimension ]; in SetExtractionBox()
241 VertexIndex index = i+z*_bbox.DimX(); in GetXIntercept()
242 VertexIndex pos=-1; in GetXIntercept()
274 VertexIndex index = i+z*_bbox.DimX(); in GetYIntercept()
275 VertexIndex pos; in GetYIntercept()
290 VertexIndex index = i+z*_bbox.DimX(); in GetZIntercept()
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H A Dresampler.h67 typedef int VertexIndex; typedef
113 _x_cs = new VertexIndex[ SliceSize ]; in Walker()
114 _y_cs = new VertexIndex[ SliceSize ]; in Walker()
115 _z_cs = new VertexIndex[ SliceSize ]; in Walker()
116 _x_ns = new VertexIndex[ SliceSize ]; in Walker()
117 _z_ns = new VertexIndex[ SliceSize ]; in Walker()
402 VertexIndex index = i+z*this->siz.X(); in Exist()
499 VertexIndex index = i+z*this->siz.X(); in GetXIntercept()
500 VertexIndex pos=-1; in GetXIntercept()
539 VertexIndex pos=-1; in GetYIntercept()
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/dports/devel/vcglib/vcglib-2020.09/vcg/complex/algorithms/create/
H A Dmc_trivial_walker.h159 typedef int VertexIndex; typedef
170 _x_cs = new VertexIndex[ _slice_dimension ]; in SetExtractionBox()
171 _y_cs = new VertexIndex[ _slice_dimension ]; in SetExtractionBox()
172 _z_cs = new VertexIndex[ _slice_dimension ]; in SetExtractionBox()
173 _x_ns = new VertexIndex[ _slice_dimension ]; in SetExtractionBox()
241 VertexIndex index = i+z*_bbox.DimX(); in GetXIntercept()
242 VertexIndex pos=-1; in GetXIntercept()
274 VertexIndex index = i+z*_bbox.DimX(); in GetYIntercept()
275 VertexIndex pos; in GetYIntercept()
290 VertexIndex index = i+z*_bbox.DimX(); in GetZIntercept()
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H A Dresampler.h66 typedef int VertexIndex; typedef
114 _x_cs = new VertexIndex[ SliceSize ]; in Walker()
115 _y_cs = new VertexIndex[ SliceSize ]; in Walker()
116 _z_cs = new VertexIndex[ SliceSize ]; in Walker()
117 _x_ns = new VertexIndex[ SliceSize ]; in Walker()
118 _z_ns = new VertexIndex[ SliceSize ]; in Walker()
405 VertexIndex index = i+z*this->siz.X(); in Exist()
502 VertexIndex index = i+z*this->siz.X(); in GetXIntercept()
503 VertexIndex pos=-1; in GetXIntercept()
542 VertexIndex pos=-1; in GetYIntercept()
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/dports/science/axom/axom-0.6.1/src/axom/quest/detail/inout/
H A DMeshWrapper.hpp48 using VertexIndex = axom::IndexType; typedef in axom::quest::SimplexMeshWrapper
59 using VertexIndexMap = slam::Map<slam::Set<VertexIndex>, VertexIndex>;
65 slam::policies::STLVectorIndirection<VertexIndex, VertexIndex>;
78 static constexpr VertexIndex NO_VERTEX = -1;
140 SpacePt getMeshVertexPosition(VertexIndex idx) const in getMeshVertexPosition()
162 const SpacePt& vertexPosition(VertexIndex idx) const in vertexPosition()
275 std::vector<VertexIndex> m_cv_data;
292 using Base::VertexIndex;
394 const VertexIndex& vInd = vertexIndexMap[i]; in reindexMesh()
478 using Base::VertexIndex;
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/dports/graphics/pcl-pointclouds/pcl-pcl-1.12.0/apps/in_hand_scanner/include/pcl/apps/in_hand_scanner/
H A Dintegration.h73 using VertexIndex = Mesh::VertexIndex; variable
170 VertexIndex& vi_0,
171 VertexIndex& vi_1,
172 VertexIndex& vi_2,
173 VertexIndex& vi_3,
181 VertexIndex& vi_0,
182 VertexIndex& vi_1,
183 VertexIndex& vi_2,
/dports/games/memonix/MemonixSourceCode/src/Core/RendererInterface/
H A DOGL_Draw3D.cpp32 extern GLuint *VertexIndex;
109 VertexIndex = new GLuint[NumVertices]; in vw_SendVertices()
110 for (int i=0; i<NumVertices; i++) VertexIndex[i] = i; in vw_SendVertices()
119 glDrawElements(GL_POINTS,NumVertices,GL_UNSIGNED_INT,VertexIndex); in vw_SendVertices()
124 glDrawElements(GL_LINES,NumVertices,GL_UNSIGNED_INT,VertexIndex); in vw_SendVertices()
129 glDrawElements(GL_TRIANGLES,NumVertices,GL_UNSIGNED_INT,VertexIndex); in vw_SendVertices()
134 glDrawElements(GL_TRIANGLE_STRIP,NumVertices,GL_UNSIGNED_INT,VertexIndex); in vw_SendVertices()
139 glDrawElements(GL_TRIANGLE_FAN,NumVertices,GL_UNSIGNED_INT,VertexIndex); in vw_SendVertices()

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