Searched refs:ViewPortTranslatei_x (Results 1 – 2 of 2) sorted by relevance
615 g_texRectTVtx[0].x = ViewPortTranslatei_x(nX0); in TexRect()620 g_texRectTVtx[1].x = ViewPortTranslatei_x(nX1); in TexRect()625 g_texRectTVtx[2].x = ViewPortTranslatei_x(nX1); in TexRect()630 g_texRectTVtx[3].x = ViewPortTranslatei_x(nX0); in TexRect()770 g_texRectTVtx[0].x = ViewPortTranslatei_x(nX0); in TexRectFlip()775 g_texRectTVtx[1].x = ViewPortTranslatei_x(nX1); in TexRectFlip()780 g_texRectTVtx[2].x = ViewPortTranslatei_x(nX1); in TexRectFlip()785 g_texRectTVtx[3].x = ViewPortTranslatei_x(nX0); in TexRectFlip()821 g_texRectTVtx[1].x = ViewPortTranslatei_x(x1); in StartDrawSimple2DTexture()828 g_texRectTVtx[2].x = ViewPortTranslatei_x(x1); in StartDrawSimple2DTexture()[all …]
262 inline float ViewPortTranslatei_x(int x) { return x*windowSetting.fMultX; } in ViewPortTranslatei_x() function264 inline float ViewPortTranslatei_x(float x) { return x*windowSetting.fMultX; } in ViewPortTranslatei_x() function