Home
last modified time | relevance | path

Searched refs:ViewPortTranslatei_x (Results 1 – 2 of 2) sorted by relevance

/dports/games/libretro-paralleln64/parallel-n64-6e26fbb/gles2rice/src/
H A DRender.cpp615 g_texRectTVtx[0].x = ViewPortTranslatei_x(nX0); in TexRect()
620 g_texRectTVtx[1].x = ViewPortTranslatei_x(nX1); in TexRect()
625 g_texRectTVtx[2].x = ViewPortTranslatei_x(nX1); in TexRect()
630 g_texRectTVtx[3].x = ViewPortTranslatei_x(nX0); in TexRect()
770 g_texRectTVtx[0].x = ViewPortTranslatei_x(nX0); in TexRectFlip()
775 g_texRectTVtx[1].x = ViewPortTranslatei_x(nX1); in TexRectFlip()
780 g_texRectTVtx[2].x = ViewPortTranslatei_x(nX1); in TexRectFlip()
785 g_texRectTVtx[3].x = ViewPortTranslatei_x(nX0); in TexRectFlip()
821 g_texRectTVtx[1].x = ViewPortTranslatei_x(x1); in StartDrawSimple2DTexture()
828 g_texRectTVtx[2].x = ViewPortTranslatei_x(x1); in StartDrawSimple2DTexture()
[all …]
H A DRenderBase.h262 inline float ViewPortTranslatei_x(int x) { return x*windowSetting.fMultX; } in ViewPortTranslatei_x() function
264 inline float ViewPortTranslatei_x(float x) { return x*windowSetting.fMultX; } in ViewPortTranslatei_x() function