Home
last modified time | relevance | path

Searched refs:VisibilityCheck (Results 1 – 6 of 6) sorted by relevance

/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/meshlabplugins/filter_img_patch_param/
H A DVisibilityCheck.h38 class VisibilityCheck
54 static VisibilityCheck *s_Instance;
56 …inline VisibilityCheck( glw::Context &ctx ) : m_Context(ctx), m_Mesh(NULL), m_Ras… in VisibilityCheck() function
57 …virtual ~VisibilityCheck() … in ~VisibilityCheck()
60 static VisibilityCheck* GetInstance( glw::Context &ctx );
79 class VisibilityCheck_VMV2002 : public VisibilityCheck
81 friend class VisibilityCheck; variable
95 inline VisibilityCheck_VMV2002( glw::Context &ctx ) : VisibilityCheck(ctx) {} in VisibilityCheck_VMV2002()
107 class VisibilityCheck_ShadowMap : public VisibilityCheck
109 friend class VisibilityCheck; variable
H A Dfilter_img_patch_param.pro6 VisibilityCheck.h \
13 VisibilityCheck.cpp \
H A DVisibleSet.cpp40 VisibilityCheck &visibility = *VisibilityCheck::GetInstance( ctx ); in VisibleSet()
81 VisibilityCheck::ReleaseInstance(); in VisibleSet()
H A DVisibilityCheck.cpp31 VisibilityCheck* VisibilityCheck::s_Instance = NULL;
34 VisibilityCheck* VisibilityCheck::GetInstance( glw::Context &ctx ) in GetInstance()
48 void VisibilityCheck::ReleaseInstance() in ReleaseInstance()
232 VisibilityCheck_ShadowMap::VisibilityCheck_ShadowMap( glw::Context &ctx ) : VisibilityCheck(ctx) in VisibilityCheck_ShadowMap()
H A Dfilter_img_patch_param.cpp209 if( !VisibilityCheck::GetInstance(*m_Context) ) in applyFilter()
214 VisibilityCheck::ReleaseInstance(); in applyFilter()
316 VisibilityCheck &visibility = *VisibilityCheck::GetInstance( *m_Context ); in applyFilter()
342 VisibilityCheck &visibility = *VisibilityCheck::GetInstance( *m_Context ); in applyFilter()
376 VisibilityCheck::ReleaseInstance(); in applyFilter()
/dports/games/openclonk/openclonk-release-8.1-src/src/player/
H A DC4Player.cpp1450 int VisibilityCheck(int iVis, int sx, int sy, int cx, int cy) in VisibilityCheck() function