Searched refs:VolumeMenu (Results 1 – 6 of 6) sorted by relevance
/dports/games/scorched3d/scorched/src/client/dialogs/ |
H A D | HelpButtonDialog.cpp | 95 HelpButtonDialog::VolumeMenu::VolumeMenu() in VolumeMenu() function in HelpButtonDialog::VolumeMenu 111 bool HelpButtonDialog::VolumeMenu::menuOpened(const char* menuName) in menuOpened()
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H A D | HelpButtonDialog.h | 46 struct VolumeMenu : public GLMenuI struct 48 VolumeMenu();
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/dports/multimedia/quodlibet/quodlibet-4.3.0/tests/ |
H A D | test_qltk_controls.py | 10 from quodlibet.qltk.controls import PlayControls, VolumeMenu 31 w = VolumeMenu(self.p)
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/dports/multimedia/quodlibet/quodlibet-4.3.0/quodlibet/qltk/ |
H A D | controls.py | 44 replaygain_menu = VolumeMenu(player) 109 class VolumeMenu(Gtk.Menu): class 117 super(VolumeMenu, self).__init__() 168 return super(VolumeMenu, self).popup(*args)
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/dports/multimedia/mencoder/mplayer-export-2021-12-29/gui/dialog/ |
H A D | menu.c | 425 GtkWidget * VolumeMenu; variable 703 VolumeMenu = AddSubMenu( Menu, volume_png, _(MSGTR_GUI_Volume) ); in CreatePopUpMenu() 704 H = AddMenuItem( VolumeMenu, volume_increase_png, _(MSGTR_GUI_Increase), evIncVolume ); in CreatePopUpMenu() 705 D = AddMenuItem( VolumeMenu, volume_decrease_png, _(MSGTR_GUI_Decrease), evDecVolume ); in CreatePopUpMenu()
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/dports/multimedia/mplayer/mplayer-export-2021-12-29/gui/dialog/ |
H A D | menu.c | 425 GtkWidget * VolumeMenu; variable 703 VolumeMenu = AddSubMenu( Menu, volume_png, _(MSGTR_GUI_Volume) ); in CreatePopUpMenu() 704 H = AddMenuItem( VolumeMenu, volume_increase_png, _(MSGTR_GUI_Increase), evIncVolume ); in CreatePopUpMenu() 705 D = AddMenuItem( VolumeMenu, volume_decrease_png, _(MSGTR_GUI_Decrease), evDecVolume ); in CreatePopUpMenu()
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