Searched refs:Vy_x (Results 1 – 1 of 1) sorted by relevance
699 double Vy_x = -z*x*inverse_length_XY; in computeLocalToWorldTransformFromXYZ() local702 inverse_length = 1.0/sqrt(Vy_x*Vy_x + Vy_y*Vy_y + Vy_z*Vy_z); in computeLocalToWorldTransformFromXYZ()703 m[0][1] = Vy_x*inverse_length; in computeLocalToWorldTransformFromXYZ()