Searched refs:WAD_BaseName (Results 1 – 5 of 5) sorted by relevance
113 printf("unable to allocate patchlookup array for wad %s\n", WAD_BaseName(wad->filename)); in ConvertTextures()146 printf("bad texture directory for wad %s\n", WAD_BaseName(wad->filename)); in ConvertTextures()273 printf("Converting textures for wad %s...\n", WAD_BaseName(w->filename)); in main()
54 printf("List of lumps inside wad %s:\n", WAD_BaseName(w->filename)); in main()
66 char *WAD_BaseName(char *path) in WAD_BaseName() function
30 char *name, *tempname, *file = WAD_BaseName(path); in WAD_LumpNameFromFileName()
150 extern char *WAD_BaseName(char *path);