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Searched refs:WAD_INT32_Endianness (Results 1 – 4 of 4) sorted by relevance

/dports/games/SRB2/SRB2-SRB2_release_2.2.9/tools/libwad/src/
H A Dwad.c159 header->numlumps = WAD_INT32_Endianness(header->numlumps); in WAD_OpenWAD()
160 header->lumpdir = WAD_INT32_Endianness(header->lumpdir); in WAD_OpenWAD()
185 position = WAD_INT32_Endianness(lumpdir->position); in WAD_OpenWAD()
188 l->size = l->disksize = WAD_INT32_Endianness(lumpdir->size); in WAD_OpenWAD()
H A Dwad_static.c105 inline wad_int32_t WAD_INT32_Endianness(wad_int32_t x) in WAD_INT32_Endianness() function
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/tools/wadconv/
H A Dwadconv.c109 numpatches = WAD_INT32_Endianness(numpatches); in ConvertTextures()
134 numtextures = WAD_INT32_Endianness(*maptex); in ConvertTextures()
142 offset = WAD_INT32_Endianness(offset); in ConvertTextures()
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/tools/libwad/include/
H A Dwad.h154 extern inline wad_int32_t WAD_INT32_Endianness(wad_int32_t x);