Home
last modified time | relevance | path

Searched refs:WALL_SCENERY_HAS_PRIMARY_COLOUR (Results 1 – 6 of 6) sorted by relevance

/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/object/
H A DWallObject.cpp117 … { "hasPrimaryColour", WALL_SCENERY_HAS_PRIMARY_COLOUR, Json::FlagType::Normal }, in ReadJson()
138 if (!(_legacyType.flags & WALL_SCENERY_HAS_PRIMARY_COLOUR)) in ReadJson()
142 _legacyType.flags |= WALL_SCENERY_HAS_PRIMARY_COLOUR; in ReadJson()
/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/paint/tile_element/
H A DPaint.Wall.cpp48 if (wallEntry->flags & WALL_SCENERY_HAS_PRIMARY_COLOUR) in PaintWallDoor()
104 if (wallEntry->flags & WALL_SCENERY_HAS_PRIMARY_COLOUR) in PaintWallWall()
125 if (wallEntry->flags & WALL_SCENERY_HAS_PRIMARY_COLOUR) in PaintWallWall()
/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/world/
H A DScenery.h103 WALL_SCENERY_HAS_PRIMARY_COLOUR = (1 << 0), // 0x1 enumerator
/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2-ui/windows/
H A DSign.cpp248 if (wallEntry->flags & WALL_SCENERY_HAS_PRIMARY_COLOUR) in OnPrepareDraw()
H A DScenery.cpp1053 if (wallEntry->flags & (WALL_SCENERY_HAS_PRIMARY_COLOUR | WALL_SCENERY_HAS_GLASS)) in window_scenery_invalidate()
H A DTopToolbar.cpp1044 … if (!(scenery_entry->flags & (WALL_SCENERY_HAS_PRIMARY_COLOUR | WALL_SCENERY_HAS_GLASS))) in repaint_scenery_tool_down()