Searched refs:WARPTIME_NO_PROCESSING_OF_EVENTS (Results 1 – 7 of 7) sorted by relevance
112 WARPTIME_NO_PROCESSING_OF_EVENTS, enumerator
183 if( ubWarpCode != WARPTIME_NO_PROCESSING_OF_EVENTS ) in AdvanceClock()
1104 WarpGameTime( 300, WARPTIME_NO_PROCESSING_OF_EVENTS ); in RetreatMercsCallback()
1851 WarpGameTime( 300, WARPTIME_NO_PROCESSING_OF_EVENTS ); in AllMercsHaveWalkedOffSector()
1851 WarpGameTime(ar.uiTotalElapsedBattleTimeInMilliseconds / 1000, WARPTIME_NO_PROCESSING_OF_EVENTS); in RemoveAutoResolveInterface()
504 WarpGameTime( ( ( 5 + Random( 20 ) ) * NUM_SEC_IN_MIN ), WARPTIME_NO_PROCESSING_OF_EVENTS ); in SexScreenHandle()
372 WarpGameTime( guiAutoBandageSeconds, WARPTIME_NO_PROCESSING_OF_EVENTS ); in AutoBandage()