Searched refs:WATER_TILE_END (Results 1 – 4 of 4) sorted by relevance
79 #define WATER_TILE_END 503 macro
1055 if ((topLeft >= WATER_TILE_START && topLeft <= WATER_TILE_END) && in checkToMap()1056 (bottomLeft >= WATER_TILE_START && bottomLeft <= WATER_TILE_END) && in checkToMap()1057 (topRight >= WATER_TILE_START && topRight <= WATER_TILE_END) && in checkToMap()1058 (bottomRight >= WATER_TILE_START && bottomRight <= WATER_TILE_END)) in checkToMap()
604 if (waterTile > WATER_TILE_END) in doMap()895 …apImages[tileID], x, y, FALSE, tileID >= WATER_TILE_START && tileID <= WATER_TILE_END ? 128 : 255); in drawMap()
224 else if (tile >= WATER_TILE_START && tile <= WATER_TILE_END && self->element == SLIME) in entityWait()