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Searched refs:WC_BUILD_SIGNAL (Results 1 – 3 of 3) sorted by relevance

/dports/games/openttd/openttd-12.1/src/
H A Dwindow_type.h90 WC_BUILD_SIGNAL, enumerator
H A Drail_gui.cpp229 const Window *w = FindWindowById(WC_BUILD_SIGNAL, 0); in GenericPlaceSignals()
396 const Window *w = FindWindowById(WC_BUILD_SIGNAL, 0); in HandleAutoSignalPlacement()
683 …if (FindWindowById(WC_BUILD_SIGNAL, 0) != nullptr && _convert_signal_button && this->IsWidgetLower… in OnPlaceDrag()
749 CloseWindowById(WC_BUILD_SIGNAL, TRANSPORT_RAIL); in OnPlaceObjectAbort()
1912 WC_BUILD_SIGNAL, WC_BUILD_TOOLBAR,
2188 Window *w = FindWindowById(WC_BUILD_SIGNAL, 0); in ResetSignalVariant()
/dports/games/openttd/openttd-12.1/src/table/settings/
H A Dgui_settings.ini458 post_cb = [](auto) { CloseWindowByClass(WC_BUILD_SIGNAL); }
497 post_cb = [](auto) { InvalidateWindowData(WC_BUILD_SIGNAL, 0); }