Home
last modified time | relevance | path

Searched refs:WEAPON_MISSILE_PROJECTILE (Results 1 – 5 of 5) sorted by relevance

/dports/games/spring/spring_98.0/rts/Sim/Projectiles/WeaponProjectiles/
H A DWeaponProjectileTypes.h16 WEAPON_MISSILE_PROJECTILE = (1 << 9), enumerator
H A DWeaponProjectileFactory.cpp45 case WEAPON_MISSILE_PROJECTILE: { in LoadProjectile()
H A DMissileProjectile.cpp69 projectileType = WEAPON_MISSILE_PROJECTILE; in CMissileProjectile()
/dports/games/spring/spring_98.0/rts/Sim/Weapons/
H A DWeaponDef.cpp416 projectileType = WEAPON_MISSILE_PROJECTILE; in WeaponDef()
/dports/games/spring/spring_98.0/rts/Rendering/
H A DProjectileDrawer.cpp755 glMultMatrixf(wp->GetTransformMatrix(wp->GetProjectileType() == WEAPON_MISSILE_PROJECTILE)); in DrawProjectileModel()