Searched refs:WEAP_LOSEWHENRANGED (Results 1 – 2 of 2) sorted by relevance
41 WEAP_LOSEWHENRANGED = 0x0002, /**< lost when used for ranged attack */ enumerator87 return _flags & WEAP_LOSEWHENRANGED; in loseWhenRanged()
99 { "losewhenranged", WEAP_LOSEWHENRANGED }, in Weapon()