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Searched refs:WID_RAT_BUILD_Y (Results 1 – 2 of 2) sorted by relevance

/dports/games/openttd/openttd-12.1/src/widgets/
H A Drail_widget.h20 WID_RAT_BUILD_Y, ///< Build rail along the game grid Y axis. enumerator
/dports/games/openttd/openttd-12.1/src/
H A Drail_gui.cpp460 this->GetWidget<NWidgetCore>(WID_RAT_BUILD_Y)->widget_data = rti->gui_sprites.build_y_rail; in SetupRailToolbar()
488 case WID_RAT_BUILD_Y: in UpdateRemoveWidgetStatus()
542 case WID_RAT_BUILD_Y: in OnClick()
543 …HandlePlacePushButton(this, WID_RAT_BUILD_Y, GetRailTypeInfo(_cur_railtype)->cursor.rail_nwse, HT_… in OnClick()
634 case WID_RAT_BUILD_Y: in OnPlaceObject()
793 Hotkey('4', "build_y", WID_RAT_BUILD_Y),
821 NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_RAT_BUILD_Y),