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Searched refs:WID_RAT_REMOVE (Results 1 – 2 of 2) sorted by relevance

/dports/games/openttd/openttd-12.1/src/
H A Drail_gui.cpp298 w->ToggleWidgetLoweredState(WID_RAT_REMOVE); in ToggleRailButton_Remove()
299 w->SetWidgetDirty(WID_RAT_REMOVE); in ToggleRailButton_Remove()
332 if (w->IsWidgetDisabled(WID_RAT_REMOVE)) return; in BuildRailClick_Remove()
434 this->DisableWidget(WID_RAT_REMOVE); in BuildRailToolbarWindow()
480 case WID_RAT_REMOVE: in UpdateRemoveWidgetStatus()
501 this->DisableWidget(WID_RAT_REMOVE); in UpdateRemoveWidgetStatus()
502 this->RaiseWidget(WID_RAT_REMOVE); in UpdateRemoveWidgetStatus()
598 case WID_RAT_REMOVE: in OnClick()
746 this->DisableWidget(WID_RAT_REMOVE); in OnPlaceObjectAbort()
747 this->SetWidgetDirty(WID_RAT_REMOVE); in OnPlaceObjectAbort()
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/dports/games/openttd/openttd-12.1/src/widgets/
H A Drail_widget.h29 WID_RAT_REMOVE, ///< Bulldozer to remove rail. enumerator