Searched refs:WIIMOTE_1 (Results 1 – 8 of 8) sorted by relevance
28 WIIMOTE_1("wiimote", 4), enumConstant80 return this == WIIMOTE_1 || this == WIIMOTE_2 || this == WIIMOTE_3 || this == WIIMOTE_4; in isWiimoteMenu()
59 titles.put(MenuTag.WIIMOTE_1, R.string.wiimote_4); in titles.put() argument
189 case WIIMOTE_1: in loadSettingsList()
59 #define WIIMOTE_1 0x00000040 macro193 if(wpad->btns_h & WPAD_BUTTON_1) btns |= WIIMOTE_1; in refreshInput()488 case WIIMOTE_1: in ControlMenu()606 if(buttonsPressed & (WIIMOTE_1|CC_B|GC_B)) done = 1; in drawLogs()
61 #define WIIMOTE_1 0x00000040 macro195 if(wpad->btns_h & WPAD_BUTTON_1) btns |= WIIMOTE_1; in refreshInput()490 case WIIMOTE_1: in ControlMenu()610 if(buttonsPressed & (WIIMOTE_1|CC_B|GC_B)) done = 1; in drawLogs()
60 #define WIIMOTE_1 0x00000040 macro225 if(wpad->btns_h & WPAD_BUTTON_1) btns |= WIIMOTE_1; in refreshInput()542 case WIIMOTE_1: in ControlMenu()663 if(buttonsPressed & (WIIMOTE_1|CC_B|GC_B)) done = 1; in drawLogs()