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Searched refs:WINDOW_STATUS (Results 1 – 10 of 10) sorted by relevance

/dports/games/trackballs/trackballs-1.3.3/src/
H A DeditMode_codes.h118 #define WINDOW_STATUS 142 macro
H A DeditMode.cc822 case WINDOW_STATUS: in doCommand()
/dports/games/manaplus/manaplus-2.1.3.17/src/input/pages/
H A Dwindows.cpp78 InputAction::WINDOW_STATUS,
/dports/games/allacrost/allacrost-1.0.2/src/modes/menu/
H A Dmenu.h130 const uint32 WINDOW_STATUS = 3; variable
/dports/graphics/gauche-gl/Gauche-gl-0.6/src/
H A Dgauche-glut.c146 define_callback(window_status, WINDOW_STATUS, (int status),
/dports/devel/upp/upp/bazaar/SysInfo/
H A DSysInfo.h76 enum WINDOW_STATUS { enum
/dports/games/manaplus/manaplus-2.1.3.17/src/enums/input/
H A Dinputaction.h93 WINDOW_STATUS, in enumStart()
/dports/games/manaplus/manaplus-2.1.3.17/src/
H A Ddefaults.cpp380 InputAction::WINDOW_STATUS)); in setConfigDefaults()
/dports/games/manaplus/manaplus-2.1.3.17/src/gui/
H A Dwindowmenu.cpp127 _("Status"), x, h, InputAction::WINDOW_STATUS, in WindowMenu()
/dports/games/jzip/jzip-2.0.1g/
H A Damigaio.c173 enum { WINDOW_TEXT,WINDOW_STATUS }; enumerator
3202 CurrentWindow = WINDOW_STATUS; in select_status_window()