/dports/games/openjk/OpenJK-07675e2/code/ui/ |
H A D | menudef.h | 63 #define WINDOW_STYLE_CINEMATIC 5 // cinematic macro
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H A D | ui_shared.cpp | 10075 if (window->style == WINDOW_STYLE_CINEMATIC && window->cinematic >= 0) in Window_CloseCinematic()
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/dports/games/ioquake3/ioquake3-1.36/ui/ |
H A D | menudef.h | 61 #define WINDOW_STYLE_CINEMATIC 5 // cinematic macro
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/ui/ |
H A D | menudef.h | 61 #define WINDOW_STYLE_CINEMATIC 5 // cinematic macro
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/dports/games/openarena/openarena-engine-source-0.8.8/ui/ |
H A D | menudef.h | 61 #define WINDOW_STYLE_CINEMATIC 5 // cinematic macro
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/dports/games/openarena-server/openarena-engine-source-0.8.8/ui/ |
H A D | menudef.h | 61 #define WINDOW_STYLE_CINEMATIC 5 // cinematic macro
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/dports/games/evq3/evq3/ui/ |
H A D | menudef.h | 61 #define WINDOW_STYLE_CINEMATIC 5 // cinematic macro
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/dports/games/ioquake3-server/ioquake3-1.36/ui/ |
H A D | menudef.h | 61 #define WINDOW_STYLE_CINEMATIC 5 // cinematic macro
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/dports/games/iortcw/iortcw-1.51c/SP/main/ui/ |
H A D | menudef.h | 70 #define WINDOW_STYLE_CINEMATIC 5 // cinematic macro
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/ui/ |
H A D | menudef.h | 41 #define WINDOW_STYLE_CINEMATIC 5 // cinematic macro
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/dports/games/openjk/OpenJK-07675e2/ui/ |
H A D | menudef.h | 48 #define WINDOW_STYLE_CINEMATIC 5 // cinematic macro
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/dports/games/openjk/OpenJK-07675e2/codemp/ui/ |
H A D | menudef.h | 72 #define WINDOW_STYLE_CINEMATIC 5 // cinematic macro
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H A D | ui_shared.c | 739 else if ( w->style == WINDOW_STYLE_CINEMATIC ) { in Window_Paint() 4114 if (window->style == WINDOW_STYLE_CINEMATIC && window->cinematic >= 0) { in Window_CloseCinematic()
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/dports/games/iortcw/iortcw-1.51c/MP/MAIN/UI/ |
H A D | menudef.h | 69 #define WINDOW_STYLE_CINEMATIC 5 // cinematic macro
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/dports/games/iortcw/iortcw-1.51c/MP/MAIN/ui_mp/ |
H A D | menudef.h | 70 #define WINDOW_STYLE_CINEMATIC 5 // cinematic macro
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/dports/games/ioquake3/ioquake3-1.36/code/ui/ |
H A D | ui_shared.c | 651 } else if (w->style == WINDOW_STYLE_CINEMATIC) { in Window_Paint() 2496 if (window->style == WINDOW_STYLE_CINEMATIC && window->cinematic >= 0) { in Window_CloseCinematic()
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/dports/games/ioquake3-server/ioquake3-1.36/code/ui/ |
H A D | ui_shared.c | 651 } else if (w->style == WINDOW_STYLE_CINEMATIC) { in Window_Paint() 2496 if (window->style == WINDOW_STYLE_CINEMATIC && window->cinematic >= 0) { in Window_CloseCinematic()
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/ui/ |
H A D | ui_shared.c | 661 } else if (w->style == WINDOW_STYLE_CINEMATIC) { in Window_Paint() 2517 if (window->style == WINDOW_STYLE_CINEMATIC && window->cinematic >= 0) { in Window_CloseCinematic()
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/ui/ |
H A D | ui_shared.c | 651 } else if (w->style == WINDOW_STYLE_CINEMATIC) { in Window_Paint() 2496 if (window->style == WINDOW_STYLE_CINEMATIC && window->cinematic >= 0) { in Window_CloseCinematic()
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/ui/ |
H A D | ui_shared.c | 651 } else if (w->style == WINDOW_STYLE_CINEMATIC) { in Window_Paint() 2496 if (window->style == WINDOW_STYLE_CINEMATIC && window->cinematic >= 0) { in Window_CloseCinematic()
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/dports/games/openarena/openarena-engine-source-0.8.8/code/ui/ |
H A D | ui_shared.c | 651 } else if (w->style == WINDOW_STYLE_CINEMATIC) { in Window_Paint() 2496 if (window->style == WINDOW_STYLE_CINEMATIC && window->cinematic >= 0) { in Window_CloseCinematic()
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/dports/games/evq3/evq3/code/ui/ |
H A D | ui_shared.c | 651 } else if (w->style == WINDOW_STYLE_CINEMATIC) { in Window_Paint() 2496 if (window->style == WINDOW_STYLE_CINEMATIC && window->cinematic >= 0) { in Window_CloseCinematic()
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/dports/games/iortcw/iortcw-1.51c/MP/code/ui/ |
H A D | ui_shared.c | 855 } else if ( w->style == WINDOW_STYLE_CINEMATIC ) { in Window_Paint() 2968 if ( window->style == WINDOW_STYLE_CINEMATIC && window->cinematic >= 0 ) { in Window_CloseCinematic()
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H A D | ui_main.c | 4148 def_pic->window.style = WINDOW_STYLE_CINEMATIC; in WM_SetObjective()
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/dports/games/iortcw/iortcw-1.51c/SP/code/ui/ |
H A D | ui_shared.c | 908 } else if ( w->style == WINDOW_STYLE_CINEMATIC ) { in Window_Paint() 2970 if ( window->style == WINDOW_STYLE_CINEMATIC && window->cinematic >= 0 ) { in Window_CloseCinematic()
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