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Searched refs:WINSDK_BASE (Results 1 – 25 of 35) sorted by relevance

12

/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/llvm/llvm/cmake/platforms/
H A DWinMsvc.cmake45 # WINSDK_BASE:
50 # Together with WINSDK_BASE, determines the locations of Windows SDK headers
53 # WINSDK_BASE and WINSDK_VER work together to define a folder layout that matches
60 # ${WINSDK_BASE}
170 init_user_prop(WINSDK_BASE)
196 set(WINSDK_INCLUDE "${WINSDK_BASE}/Include/${WINSDK_VER}")
197 set(WINSDK_LIB "${WINSDK_BASE}/Lib/${WINSDK_VER}")
217 if(NOT EXISTS "${WINSDK_BASE}" OR
221 "CMake variable WINSDK_BASE and WINSDK_VER must resolve to a valid "
264 generate_winsdk_vfs_overlay("${WINSDK_BASE}/Include/${WINSDK_VER}" "${winsdk_vfs_overlay_path}")
[all …]
/dports/devel/wasi-libcxx/llvm-project-13.0.1.src/llvm/cmake/platforms/
H A DWinMsvc.cmake45 # WINSDK_BASE:
50 # Together with WINSDK_BASE, determines the locations of Windows SDK headers
53 # WINSDK_BASE and WINSDK_VER work together to define a folder layout that matches
60 # ${WINSDK_BASE}
170 init_user_prop(WINSDK_BASE)
196 set(WINSDK_INCLUDE "${WINSDK_BASE}/Include/${WINSDK_VER}")
197 set(WINSDK_LIB "${WINSDK_BASE}/Lib/${WINSDK_VER}")
217 if(NOT EXISTS "${WINSDK_BASE}" OR
221 "CMake variable WINSDK_BASE and WINSDK_VER must resolve to a valid "
264 generate_winsdk_vfs_overlay("${WINSDK_BASE}/Include/${WINSDK_VER}" "${winsdk_vfs_overlay_path}")
[all …]
/dports/devel/llvm-cheri/llvm-project-37c49ff00e3eadce5d8703fdc4497f28458c64a8/llvm/cmake/platforms/
H A DWinMsvc.cmake45 # WINSDK_BASE:
50 # Together with WINSDK_BASE, determines the locations of Windows SDK headers
53 # WINSDK_BASE and WINSDK_VER work together to define a folder layout that matches
60 # ${WINSDK_BASE}
170 init_user_prop(WINSDK_BASE)
196 set(WINSDK_INCLUDE "${WINSDK_BASE}/Include/${WINSDK_VER}")
197 set(WINSDK_LIB "${WINSDK_BASE}/Lib/${WINSDK_VER}")
217 if(NOT EXISTS "${WINSDK_BASE}" OR
221 "CMake variable WINSDK_BASE and WINSDK_VER must resolve to a valid "
263 generate_winsdk_vfs_overlay("${WINSDK_BASE}/Include/${WINSDK_VER}" "${winsdk_vfs_overlay_path}")
[all …]
/dports/devel/llvm10/llvm-10.0.1.src/cmake/platforms/
H A DWinMsvc.cmake45 # WINSDK_BASE:
50 # Together with WINSDK_BASE, determines the locations of Windows SDK headers
53 # WINSDK_BASE and WINSDK_VER work together to define a folder layout that matches
60 # ${WINSDK_BASE}
170 init_user_prop(WINSDK_BASE)
196 set(WINSDK_INCLUDE "${WINSDK_BASE}/Include/${WINSDK_VER}")
197 set(WINSDK_LIB "${WINSDK_BASE}/Lib/${WINSDK_VER}")
217 if(NOT EXISTS "${WINSDK_BASE}" OR
221 "CMake variable WINSDK_BASE and WINSDK_VER must resolve to a valid "
263 generate_winsdk_vfs_overlay("${WINSDK_BASE}/Include/${WINSDK_VER}" "${winsdk_vfs_overlay_path}")
[all …]
/dports/graphics/llvm-mesa/llvm-13.0.1.src/cmake/platforms/
H A DWinMsvc.cmake45 # WINSDK_BASE:
50 # Together with WINSDK_BASE, determines the locations of Windows SDK headers
53 # WINSDK_BASE and WINSDK_VER work together to define a folder layout that matches
60 # ${WINSDK_BASE}
170 init_user_prop(WINSDK_BASE)
196 set(WINSDK_INCLUDE "${WINSDK_BASE}/Include/${WINSDK_VER}")
197 set(WINSDK_LIB "${WINSDK_BASE}/Lib/${WINSDK_VER}")
217 if(NOT EXISTS "${WINSDK_BASE}" OR
221 "CMake variable WINSDK_BASE and WINSDK_VER must resolve to a valid "
264 generate_winsdk_vfs_overlay("${WINSDK_BASE}/Include/${WINSDK_VER}" "${winsdk_vfs_overlay_path}")
[all …]
/dports/devel/llvm12/llvm-project-12.0.1.src/llvm/cmake/platforms/
H A DWinMsvc.cmake45 # WINSDK_BASE:
50 # Together with WINSDK_BASE, determines the locations of Windows SDK headers
53 # WINSDK_BASE and WINSDK_VER work together to define a folder layout that matches
60 # ${WINSDK_BASE}
170 init_user_prop(WINSDK_BASE)
196 set(WINSDK_INCLUDE "${WINSDK_BASE}/Include/${WINSDK_VER}")
197 set(WINSDK_LIB "${WINSDK_BASE}/Lib/${WINSDK_VER}")
217 if(NOT EXISTS "${WINSDK_BASE}" OR
221 "CMake variable WINSDK_BASE and WINSDK_VER must resolve to a valid "
264 generate_winsdk_vfs_overlay("${WINSDK_BASE}/Include/${WINSDK_VER}" "${winsdk_vfs_overlay_path}")
[all …]
/dports/devel/llvm11/llvm-11.0.1.src/cmake/platforms/
H A DWinMsvc.cmake45 # WINSDK_BASE:
50 # Together with WINSDK_BASE, determines the locations of Windows SDK headers
53 # WINSDK_BASE and WINSDK_VER work together to define a folder layout that matches
60 # ${WINSDK_BASE}
170 init_user_prop(WINSDK_BASE)
196 set(WINSDK_INCLUDE "${WINSDK_BASE}/Include/${WINSDK_VER}")
197 set(WINSDK_LIB "${WINSDK_BASE}/Lib/${WINSDK_VER}")
217 if(NOT EXISTS "${WINSDK_BASE}" OR
221 "CMake variable WINSDK_BASE and WINSDK_VER must resolve to a valid "
263 generate_winsdk_vfs_overlay("${WINSDK_BASE}/Include/${WINSDK_VER}" "${winsdk_vfs_overlay_path}")
[all …]
/dports/lang/rust/rustc-1.58.1-src/src/llvm-project/llvm/cmake/platforms/
H A DWinMsvc.cmake45 # WINSDK_BASE:
50 # Together with WINSDK_BASE, determines the locations of Windows SDK headers
53 # WINSDK_BASE and WINSDK_VER work together to define a folder layout that matches
60 # ${WINSDK_BASE}
170 init_user_prop(WINSDK_BASE)
196 set(WINSDK_INCLUDE "${WINSDK_BASE}/Include/${WINSDK_VER}")
197 set(WINSDK_LIB "${WINSDK_BASE}/Lib/${WINSDK_VER}")
217 if(NOT EXISTS "${WINSDK_BASE}" OR
221 "CMake variable WINSDK_BASE and WINSDK_VER must resolve to a valid "
264 generate_winsdk_vfs_overlay("${WINSDK_BASE}/Include/${WINSDK_VER}" "${winsdk_vfs_overlay_path}")
[all …]
/dports/devel/llvm-devel/llvm-project-f05c95f10fc1d8171071735af8ad3a9e87633120/llvm/cmake/platforms/
H A DWinMsvc.cmake45 # WINSDK_BASE:
50 # Together with WINSDK_BASE, determines the locations of Windows SDK headers
53 # WINSDK_BASE and WINSDK_VER work together to define a folder layout that matches
60 # ${WINSDK_BASE}
170 init_user_prop(WINSDK_BASE)
196 set(WINSDK_INCLUDE "${WINSDK_BASE}/Include/${WINSDK_VER}")
197 set(WINSDK_LIB "${WINSDK_BASE}/Lib/${WINSDK_VER}")
217 if(NOT EXISTS "${WINSDK_BASE}" OR
221 "CMake variable WINSDK_BASE and WINSDK_VER must resolve to a valid "
264 generate_winsdk_vfs_overlay("${WINSDK_BASE}/Include/${WINSDK_VER}" "${winsdk_vfs_overlay_path}")
[all …]
/dports/devel/wasi-compiler-rt13/llvm-project-13.0.1.src/llvm/cmake/platforms/
H A DWinMsvc.cmake45 # WINSDK_BASE:
50 # Together with WINSDK_BASE, determines the locations of Windows SDK headers
53 # WINSDK_BASE and WINSDK_VER work together to define a folder layout that matches
60 # ${WINSDK_BASE}
170 init_user_prop(WINSDK_BASE)
196 set(WINSDK_INCLUDE "${WINSDK_BASE}/Include/${WINSDK_VER}")
197 set(WINSDK_LIB "${WINSDK_BASE}/Lib/${WINSDK_VER}")
217 if(NOT EXISTS "${WINSDK_BASE}" OR
221 "CMake variable WINSDK_BASE and WINSDK_VER must resolve to a valid "
264 generate_winsdk_vfs_overlay("${WINSDK_BASE}/Include/${WINSDK_VER}" "${winsdk_vfs_overlay_path}")
[all …]
/dports/devel/tinygo/tinygo-0.14.1/llvm-project/llvm/cmake/platforms/
H A DWinMsvc.cmake45 # WINSDK_BASE:
50 # Together with WINSDK_BASE, determines the locations of Windows SDK headers
53 # WINSDK_BASE and WINSDK_VER work together to define a folder layout that matches
60 # ${WINSDK_BASE}
170 init_user_prop(WINSDK_BASE)
196 set(WINSDK_INCLUDE "${WINSDK_BASE}/Include/${WINSDK_VER}")
197 set(WINSDK_LIB "${WINSDK_BASE}/Lib/${WINSDK_VER}")
217 if(NOT EXISTS "${WINSDK_BASE}" OR
221 "CMake variable WINSDK_BASE and WINSDK_VER must resolve to a valid "
263 generate_winsdk_vfs_overlay("${WINSDK_BASE}/Include/${WINSDK_VER}" "${winsdk_vfs_overlay_path}")
[all …]
/dports/devel/wasi-compiler-rt12/llvm-project-12.0.1.src/llvm/cmake/platforms/
H A DWinMsvc.cmake45 # WINSDK_BASE:
50 # Together with WINSDK_BASE, determines the locations of Windows SDK headers
53 # WINSDK_BASE and WINSDK_VER work together to define a folder layout that matches
60 # ${WINSDK_BASE}
170 init_user_prop(WINSDK_BASE)
196 set(WINSDK_INCLUDE "${WINSDK_BASE}/Include/${WINSDK_VER}")
197 set(WINSDK_LIB "${WINSDK_BASE}/Lib/${WINSDK_VER}")
217 if(NOT EXISTS "${WINSDK_BASE}" OR
221 "CMake variable WINSDK_BASE and WINSDK_VER must resolve to a valid "
264 generate_winsdk_vfs_overlay("${WINSDK_BASE}/Include/${WINSDK_VER}" "${winsdk_vfs_overlay_path}")
[all …]
/dports/devel/llvm13/llvm-project-13.0.1.src/llvm/cmake/platforms/
H A DWinMsvc.cmake45 # WINSDK_BASE:
50 # Together with WINSDK_BASE, determines the locations of Windows SDK headers
53 # WINSDK_BASE and WINSDK_VER work together to define a folder layout that matches
60 # ${WINSDK_BASE}
170 init_user_prop(WINSDK_BASE)
196 set(WINSDK_INCLUDE "${WINSDK_BASE}/Include/${WINSDK_VER}")
197 set(WINSDK_LIB "${WINSDK_BASE}/Lib/${WINSDK_VER}")
217 if(NOT EXISTS "${WINSDK_BASE}" OR
221 "CMake variable WINSDK_BASE and WINSDK_VER must resolve to a valid "
264 generate_winsdk_vfs_overlay("${WINSDK_BASE}/Include/${WINSDK_VER}" "${winsdk_vfs_overlay_path}")
[all …]
/dports/devel/llvm90/llvm-9.0.1.src/cmake/platforms/
H A DWinMsvc.cmake45 # WINSDK_BASE:
50 # Together with WINSDK_BASE, determines the locations of Windows SDK headers
53 # WINSDK_BASE and WINSDK_VER work together to define a folder layout that matches
60 # ${WINSDK_BASE}
170 init_user_prop(WINSDK_BASE)
194 set(WINSDK_INCLUDE "${WINSDK_BASE}/Include/${WINSDK_VER}")
195 set(WINSDK_LIB "${WINSDK_BASE}/Lib/${WINSDK_VER}")
215 if(NOT EXISTS "${WINSDK_BASE}" OR
219 "CMake variable WINSDK_BASE and WINSDK_VER must resolve to a valid "
260 generate_winsdk_vfs_overlay("${WINSDK_BASE}/Include/${WINSDK_VER}" "${winsdk_vfs_overlay_path}")
[all …]
/dports/devel/llvm70/llvm-7.0.1.src/cmake/platforms/
H A DWinMsvc.cmake45 # WINSDK_BASE:
50 # Together with WINSDK_BASE, determines the locations of Windows SDK headers
53 # WINSDK_BASE and WINSDK_VER work together to define a folder layout that matches
60 # ${WINSDK_BASE}
154 init_user_prop(WINSDK_BASE)
178 set(WINSDK_INCLUDE "${WINSDK_BASE}/Include/${WINSDK_VER}")
179 set(WINSDK_LIB "${WINSDK_BASE}/Lib/${WINSDK_VER}")
199 if(NOT EXISTS "${WINSDK_BASE}" OR
203 "CMake variable WINSDK_BASE and WINSDK_VER must resolve to a valid "
244 generate_winsdk_vfs_overlay("${WINSDK_BASE}/Include/${WINSDK_VER}" "${winsdk_vfs_overlay_path}")
[all …]
/dports/devel/llvm80/llvm-8.0.1.src/cmake/platforms/
H A DWinMsvc.cmake45 # WINSDK_BASE:
50 # Together with WINSDK_BASE, determines the locations of Windows SDK headers
53 # WINSDK_BASE and WINSDK_VER work together to define a folder layout that matches
60 # ${WINSDK_BASE}
168 init_user_prop(WINSDK_BASE)
192 set(WINSDK_INCLUDE "${WINSDK_BASE}/Include/${WINSDK_VER}")
193 set(WINSDK_LIB "${WINSDK_BASE}/Lib/${WINSDK_VER}")
213 if(NOT EXISTS "${WINSDK_BASE}" OR
217 "CMake variable WINSDK_BASE and WINSDK_VER must resolve to a valid "
258 generate_winsdk_vfs_overlay("${WINSDK_BASE}/Include/${WINSDK_VER}" "${winsdk_vfs_overlay_path}")
[all …]
/dports/databases/py-gdbm/Python-3.8.12/Lib/distutils/
H A Dmsvc9compiler.py45 WINSDK_BASE = r"Software\Wow6432Node\Microsoft\Microsoft SDKs\Windows" variable
49 WINSDK_BASE = r"Software\Microsoft\Microsoft SDKs\Windows" variable
151 self.set_macro("WindowsSdkDir", WINSDK_BASE, "currentinstallfolder")
/dports/databases/py-sqlite3/Python-3.8.12/Lib/distutils/
H A Dmsvc9compiler.py45 WINSDK_BASE = r"Software\Wow6432Node\Microsoft\Microsoft SDKs\Windows" variable
49 WINSDK_BASE = r"Software\Microsoft\Microsoft SDKs\Windows" variable
151 self.set_macro("WindowsSdkDir", WINSDK_BASE, "currentinstallfolder")
/dports/finance/electrum/Electrum-4.1.5/packages/setuptools/_distutils/
H A Dmsvc9compiler.py44 WINSDK_BASE = r"Software\Wow6432Node\Microsoft\Microsoft SDKs\Windows" variable
48 WINSDK_BASE = r"Software\Microsoft\Microsoft SDKs\Windows" variable
150 self.set_macro("WindowsSdkDir", WINSDK_BASE, "currentinstallfolder")
/dports/lang/python310/Python-3.10.1/Lib/distutils/
H A Dmsvc9compiler.py44 WINSDK_BASE = r"Software\Wow6432Node\Microsoft\Microsoft SDKs\Windows" variable
48 WINSDK_BASE = r"Software\Microsoft\Microsoft SDKs\Windows" variable
150 self.set_macro("WindowsSdkDir", WINSDK_BASE, "currentinstallfolder")
/dports/lang/python37/Python-3.7.12/Lib/distutils/
H A Dmsvc9compiler.py45 WINSDK_BASE = r"Software\Wow6432Node\Microsoft\Microsoft SDKs\Windows" variable
49 WINSDK_BASE = r"Software\Microsoft\Microsoft SDKs\Windows" variable
151 self.set_macro("WindowsSdkDir", WINSDK_BASE, "currentinstallfolder")
/dports/lang/python311/Python-3.11.0a3/Lib/distutils/
H A Dmsvc9compiler.py44 WINSDK_BASE = r"Software\Wow6432Node\Microsoft\Microsoft SDKs\Windows" variable
48 WINSDK_BASE = r"Software\Microsoft\Microsoft SDKs\Windows" variable
150 self.set_macro("WindowsSdkDir", WINSDK_BASE, "currentinstallfolder")
/dports/lang/python-tools/Python-3.8.12/Lib/distutils/
H A Dmsvc9compiler.py45 WINSDK_BASE = r"Software\Wow6432Node\Microsoft\Microsoft SDKs\Windows" variable
49 WINSDK_BASE = r"Software\Microsoft\Microsoft SDKs\Windows" variable
151 self.set_macro("WindowsSdkDir", WINSDK_BASE, "currentinstallfolder")
/dports/lang/python27/Python-2.7.18/Lib/distutils/
H A Dmsvc9compiler.py47 WINSDK_BASE = r"Software\Wow6432Node\Microsoft\Microsoft SDKs\Windows" variable
52 WINSDK_BASE = r"Software\Microsoft\Microsoft SDKs\Windows" variable
155 self.set_macro("WindowsSdkDir", WINSDK_BASE, "currentinstallfolder")
/dports/lang/python-legacy/Python-2.7.18/Lib/distutils/
H A Dmsvc9compiler.py47 WINSDK_BASE = r"Software\Wow6432Node\Microsoft\Microsoft SDKs\Windows" variable
52 WINSDK_BASE = r"Software\Microsoft\Microsoft SDKs\Windows" variable
155 self.set_macro("WindowsSdkDir", WINSDK_BASE, "currentinstallfolder")

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