Searched refs:WKINGCASTLE (Results 1 – 6 of 6) sorted by relevance
162 if (board.flag & WKINGCASTLE) in MakeMove()172 if (board.flag & WKINGCASTLE) in MakeMove()174 board.flag &= ~WKINGCASTLE; in MakeMove()228 if (board.flag & WKINGCASTLE) in MakeMove()230 board.flag &= ~WKINGCASTLE; in MakeMove()
229 #define WKINGCASTLE 0x0001 macro233 #define WCASTLE (WKINGCASTLE | WQUEENCASTLE)
252 if (*p == 'K') board.flag |= WKINGCASTLE; in ParseEPD()367 if (board.flag & WKINGCASTLE) in EPD2str()
175 if (board.flag & WKINGCASTLE) in ValidateBoard()
120 if (board.flag & WKINGCASTLE) in ShowBoard()
270 if (side == white && (board.flag & WKINGCASTLE) && (b & BitPosArray[H1]) && in GenMoves()411 if (side == white && (board.flag & WKINGCASTLE) && (b & BitPosArray[7]) && in GenNonCaptures()