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Searched refs:WL_BLOCKAIR (Results 1 – 2 of 2) sorted by relevance

/dports/games/powder-toy/The-Powder-Toy-95.0/src/simulation/
H A DSimulationData.h62 #define WL_BLOCKAIR 16 macro
H A DSimulation.cpp4981 …y][x] = (bmap[y][x]==WL_WALL || bmap[y][x]==WL_WALLELEC || bmap[y][x]==WL_BLOCKAIR || (bmap[y][x]=… in BeforeSim()
4982 …y][x] = (bmap[y][x]==WL_WALL || bmap[y][x]==WL_WALLELEC || bmap[y][x]==WL_BLOCKAIR || bmap[y][x]==… in BeforeSim()