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Searched refs:WP_FIST (Results 1 – 7 of 7) sorted by relevance

/dports/games/libretro-prboom/libretro-prboom-cc80175/src/
H A Dp_inter.c128 if (player->readyweapon == WP_FIST) in P_GiveAmmo()
138 if (player->readyweapon == WP_FIST || player->readyweapon == WP_PISTOL) in P_GiveAmmo()
144 if (player->readyweapon == WP_FIST || player->readyweapon == WP_PISTOL) in P_GiveAmmo()
150 if (player->readyweapon == WP_FIST) in P_GiveAmmo()
460 if (player->readyweapon != WP_FIST) in P_TouchSpecialThing()
461 player->pendingweapon = WP_FIST; in P_TouchSpecialThing()
H A Ddoomdef.h182 WP_FIST, enumerator
H A Dg_game.c368 …static weapontype_t weapons_list[] = {WP_FIST, WP_CHAINSAW, WP_PISTOL, WP_SHOTGUN, WP_SUPERSHOTGUN… in G_BuildTiccmd()
407 gamekeydown[key_weapon1] ? WP_FIST : // killough 5/2/98: reformatted in G_BuildTiccmd()
438 if (newweapon==WP_FIST && player->weaponowned[WP_CHAINSAW] && in G_BuildTiccmd()
440 (player->readyweapon==WP_FIST || in G_BuildTiccmd()
442 P_WeaponPreferred(WP_CHAINSAW, WP_FIST))) in G_BuildTiccmd()
1042 p->weaponowned[WP_FIST] = true; in G_PlayerReborn()
H A Dm_cheat.c648 if (w==WP_FIST) // make '1' apply beserker strength toggle
H A Dp_user.c936 if (newweapon == WP_FIST && player->weaponowned[WP_CHAINSAW] && in P_PlayerThink()
H A Dp_enemy.c663 (target->player->readyweapon == WP_FIST || in P_NewChaseDir()
H A Dp_pspr.c252 newweapon = WP_FIST; in P_SwitchWeapon()