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Searched refs:WRAP_LETTERS (Results 1 – 3 of 3) sorted by relevance

/dports/games/openxcom/OpenXcom-1.0/src/Engine/
H A DLanguage.h32 enum TextWrapping { WRAP_WORDS, WRAP_LETTERS }; enumerator
H A DLanguage.cpp422 _wrap = WRAP_LETTERS; in load()
/dports/games/openxcom/OpenXcom-1.0/src/Interface/
H A DText.cpp434 else if (_lang->getTextWrapping() == WRAP_LETTERS) in processText()
446 else if (_lang->getTextWrapping() == WRAP_LETTERS) in processText()