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Searched refs:WRITE_GLDEBUG (Results 1 – 2 of 2) sorted by relevance

/dports/cad/sumo/sumo-1.2.0/src/foreign/rtree/
H A DSUMORTree.h84WRITE_GLDEBUG("Number of objects in SUMORTree during call of the destructor: " + toString(myTreeDe… in ~SUMORTree()
142WRITE_GLDEBUG("Inserted " + o->getFullName() + " into SUMORTree with boundary " + toString(b)); in addAdditionalGLObject()
169WRITE_GLDEBUG("Removed object " + o->getFullName() + " from SUMORTree with boundary " + toString(b… in removeAdditionalGLObject()
/dports/cad/sumo/sumo-1.2.0/src/utils/common/
H A DMsgHandler.h247 #define WRITE_GLDEBUG(msg) if(MsgHandler::writeDebugGLMessages()){MsgHandler::getGLDebugInstance()-… macro