/dports/games/libretro-scummvm/scummvm-7b1e929/devtools/create_kyradat/ |
H A D | types.cpp | 383 WRITE_LE_UINT16(dst, entry.flags); dst += 2; in writeLoLCharData() 386 WRITE_LE_UINT16(dst, entry.id); dst += 2; in writeLoLCharData() 404 WRITE_LE_UINT16(dst, entry.weaponHit); dst += 2; in writeLoLCharData() 407 WRITE_LE_UINT16(dst, entry.might); dst += 2; in writeLoLCharData() 408 WRITE_LE_UINT16(dst, entry.protection); dst += 2; in writeLoLCharData() 411 WRITE_LE_UINT16(dst, entry.items[j]); dst += 2; in writeLoLCharData() 449 WRITE_LE_UINT16(dst, entry.field_a); dst += 2; in writeLoLSpellData() 450 WRITE_LE_UINT16(dst, entry.field_c); dst += 2; in writeLoLSpellData() 454 WRITE_LE_UINT16(dst, entry.field_16); dst += 2; in writeLoLSpellData() 455 WRITE_LE_UINT16(dst, entry.field_18); dst += 2; in writeLoLSpellData() [all …]
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/dports/games/scummvm/scummvm-2.5.1/devtools/create_kyradat/ |
H A D | types.cpp | 386 WRITE_LE_UINT16(dst, entry.flags); dst += 2; in writeLoLCharData() 389 WRITE_LE_UINT16(dst, entry.id); dst += 2; in writeLoLCharData() 407 WRITE_LE_UINT16(dst, entry.weaponHit); dst += 2; in writeLoLCharData() 410 WRITE_LE_UINT16(dst, entry.might); dst += 2; in writeLoLCharData() 411 WRITE_LE_UINT16(dst, entry.protection); dst += 2; in writeLoLCharData() 414 WRITE_LE_UINT16(dst, entry.items[j]); dst += 2; in writeLoLCharData() 452 WRITE_LE_UINT16(dst, entry.field_a); dst += 2; in writeLoLSpellData() 453 WRITE_LE_UINT16(dst, entry.field_c); dst += 2; in writeLoLSpellData() 457 WRITE_LE_UINT16(dst, entry.field_16); dst += 2; in writeLoLSpellData() 458 WRITE_LE_UINT16(dst, entry.field_18); dst += 2; in writeLoLSpellData() [all …]
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/scumm/he/ |
H A D | palette_he.cpp | 146 WRITE_LE_UINT16(_hePalettes + palSlot * _hePaletteSlot + 768 + color * 2, get16BitColor(r, g, b)); in setHEPaletteColor() 162 WRITE_LE_UINT16(pi, get16BitColor(r, g, b)); pi += 2; in setHEPaletteFromPtr() 177 WRITE_LE_UINT16(palPtr + i * 2, i); in setHEPaletteFromPtr() 179 WRITE_LE_UINT16(palPtr + i * 2, i); in setHEPaletteFromPtr() 249 WRITE_LE_UINT16(_hePalettes + palSlot * _hePaletteSlot + 768 + dstColor * 2, srcColor); in copyHEPaletteColor() 279 WRITE_LE_UINT16(_hePalettes + 2048 + i * 2, get16BitColor(r, g, b)); in setPaletteFromPtr() 292 WRITE_LE_UINT16(_hePalettes + 2048 + i * 2, i); in setPaletteFromPtr() 294 WRITE_LE_UINT16(_hePalettes + 2048 + i * 2, i); in setPaletteFromPtr() 330 WRITE_LE_UINT16(_hePalettes + 2048 + j * 2, get16BitColor(r, g, b)); in darkenPalette() 352 WRITE_LE_UINT16(_hePalettes + 2048 + dst * 2, get16BitColor(sp[0], sp[1], sp[2])); in copyPalColor() [all …]
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/dports/games/scummvm/scummvm-2.5.1/engines/scumm/he/ |
H A D | palette_he.cpp | 146 WRITE_LE_UINT16(_hePalettes + palSlot * _hePaletteSlot + 768 + color * 2, get16BitColor(r, g, b)); in setHEPaletteColor() 162 WRITE_LE_UINT16(pi, get16BitColor(r, g, b)); pi += 2; in setHEPaletteFromPtr() 177 WRITE_LE_UINT16(palPtr + i * 2, i); in setHEPaletteFromPtr() 179 WRITE_LE_UINT16(palPtr + i * 2, i); in setHEPaletteFromPtr() 249 WRITE_LE_UINT16(_hePalettes + palSlot * _hePaletteSlot + 768 + dstColor * 2, srcColor); in copyHEPaletteColor() 279 WRITE_LE_UINT16(_hePalettes + 2048 + i * 2, get16BitColor(r, g, b)); in setPaletteFromPtr() 292 WRITE_LE_UINT16(_hePalettes + 2048 + i * 2, i); in setPaletteFromPtr() 294 WRITE_LE_UINT16(_hePalettes + 2048 + i * 2, i); in setPaletteFromPtr() 330 WRITE_LE_UINT16(_hePalettes + 2048 + j * 2, get16BitColor(r, g, b)); in darkenPalette() 352 WRITE_LE_UINT16(_hePalettes + 2048 + dst * 2, get16BitColor(sp[0], sp[1], sp[2])); in copyPalColor() [all …]
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/scumm/he/moonbase/ |
H A D | moonbase.cpp | 160 WRITE_LE_UINT16(dst1, READ_LE_UINT16(src)); in blitT14WizImage() 168 WRITE_LE_UINT16(dst1, (r | g | b)); in blitT14WizImage() 172 WRITE_LE_UINT16(dst1, (color + orig)); in blitT14WizImage() 199 WRITE_LE_UINT16(dst1, color); // ENABLE_PREMUL_ALPHA = 0 in blitT14WizImage() 211 WRITE_LE_UINT16(dst1, (dR & 0x7c00) | (dG & 0x3e0) | (dB & 0x1f)); in blitT14WizImage() 216 WRITE_LE_UINT16(dst1, pix); in blitT14WizImage()
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/dports/games/scummvm/scummvm-2.5.1/engines/scumm/he/moonbase/ |
H A D | moonbase.cpp | 165 WRITE_LE_UINT16(dst1, READ_LE_UINT16(src)); in blitT14WizImage() 173 WRITE_LE_UINT16(dst1, (r | g | b)); in blitT14WizImage() 177 WRITE_LE_UINT16(dst1, (color + orig)); in blitT14WizImage() 204 WRITE_LE_UINT16(dst1, color); // ENABLE_PREMUL_ALPHA = 0 in blitT14WizImage() 216 WRITE_LE_UINT16(dst1, (dR & 0x7c00) | (dG & 0x3e0) | (dB & 0x1f)); in blitT14WizImage() 221 WRITE_LE_UINT16(dst1, pix); in blitT14WizImage()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/toltecs/ |
H A D | toltecs.cpp | 598 WRITE_LE_UINT16(walkData + 0, walkInfo.y); in walk() 599 WRITE_LE_UINT16(walkData + 2, walkInfo.x); in walk() 600 WRITE_LE_UINT16(walkData + 4, walkInfo.y1); in walk() 601 WRITE_LE_UINT16(walkData + 6, walkInfo.x1); in walk() 602 WRITE_LE_UINT16(walkData + 8, walkInfo.y2); in walk() 603 WRITE_LE_UINT16(walkData + 10, walkInfo.x2); in walk() 604 WRITE_LE_UINT16(walkData + 12, walkInfo.yerror); in walk() 605 WRITE_LE_UINT16(walkData + 14, walkInfo.xerror); in walk() 606 WRITE_LE_UINT16(walkData + 16, walkInfo.mulValue); in walk() 607 WRITE_LE_UINT16(walkData + 18, walkInfo.scaling); in walk()
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/dports/games/scummvm-tools/scummvm-tools-2.5.0/sound/ |
H A D | adpcm.cpp | 134 WRITE_LE_UINT16(buffer + samples, decodeOKI((data >> 4) & 0x0f)); in readBufferOKI() 135 WRITE_LE_UINT16(buffer + samples + 1, decodeOKI(data & 0x0f)); in readBufferOKI() 160 WRITE_LE_UINT16(buffer + samples, decodeMSIMA(data & 0x0f)); in readBufferMSIMA1() 161 WRITE_LE_UINT16(buffer + samples + 1, decodeMSIMA((data >> 4) & 0x0f)); in readBufferMSIMA1() 181 WRITE_LE_UINT16(buffer + samples + channel + nibble * 2, decodeMSIMA(k)); in readBufferMSIMA2() 236 WRITE_LE_UINT16(buffer + samples, decodeMS(&_status.ch[0], (data >> 4) & 0x0f)); in readBufferMS() 237 WRITE_LE_UINT16(buffer + samples + 1, decodeMS(&_status.ch[stereo], data & 0x0f)); in readBufferMS()
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/dports/games/scummvm/scummvm-2.5.1/engines/toltecs/ |
H A D | toltecs.cpp | 638 WRITE_LE_UINT16(walkData + 0, walkInfo.y); in walk() 639 WRITE_LE_UINT16(walkData + 2, walkInfo.x); in walk() 640 WRITE_LE_UINT16(walkData + 4, walkInfo.y1); in walk() 641 WRITE_LE_UINT16(walkData + 6, walkInfo.x1); in walk() 642 WRITE_LE_UINT16(walkData + 8, walkInfo.y2); in walk() 643 WRITE_LE_UINT16(walkData + 10, walkInfo.x2); in walk() 644 WRITE_LE_UINT16(walkData + 12, walkInfo.yerror); in walk() 645 WRITE_LE_UINT16(walkData + 14, walkInfo.xerror); in walk() 646 WRITE_LE_UINT16(walkData + 16, walkInfo.mulValue); in walk() 647 WRITE_LE_UINT16(walkData + 18, walkInfo.scaling); in walk()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sci/ |
H A D | decompressor.cpp | 466 WRITE_LE_UINT16(writer, view_size + 8); in reorderPic() 485 WRITE_LE_UINT16(*writer, w); /* Zero extension */ in buildCelHeaders() 534 WRITE_LE_UINT16(writer, lh_mask); in reorderView() 536 WRITE_LE_UINT16(writer, unknown); in reorderView() 538 WRITE_LE_UINT16(writer, pal_offset); in reorderView() 561 WRITE_LE_UINT16(lh_ptr, lh_last); in reorderView() 565 WRITE_LE_UINT16(lh_ptr, lh_last); in reorderView() 567 WRITE_LE_UINT16(writer, celcounts[w]); in reorderView() 569 WRITE_LE_UINT16(writer, 0); in reorderView() 576 WRITE_LE_UINT16(writer, chptr); in reorderView()
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H A D | util.cpp | 39 WRITE_LE_UINT16(ptr, val); in WRITE_SCIENDIAN_UINT16() 67 WRITE_LE_UINT16(ptr, val); in WRITE_SCI11ENDIAN_UINT16()
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/dports/games/scummvm/scummvm-2.5.1/engines/sci/resource/ |
H A D | decompressor.cpp | 473 WRITE_LE_UINT16(writer, view_size + 8); in reorderPic() 492 WRITE_LE_UINT16(*writer, w); /* Zero extension */ in buildCelHeaders() 541 WRITE_LE_UINT16(writer, lh_mask); in reorderView() 543 WRITE_LE_UINT16(writer, unknown); in reorderView() 545 WRITE_LE_UINT16(writer, pal_offset); in reorderView() 568 WRITE_LE_UINT16(lh_ptr, lh_last); in reorderView() 572 WRITE_LE_UINT16(lh_ptr, lh_last); in reorderView() 574 WRITE_LE_UINT16(writer, celcounts[w]); in reorderView() 576 WRITE_LE_UINT16(writer, 0); in reorderView() 583 WRITE_LE_UINT16(writer, chptr); in reorderView()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/cge/ |
H A D | bitmap.cpp | 75 WRITE_LE_UINT16(v, (kBmpCPY | dsiz)); // data chunk hader in Bitmap() 77 WRITE_LE_UINT16(v + lsiz - 2, (kBmpSKP | ((kScrWidth / 4) - dsiz))); // gap in Bitmap() 84 WRITE_LE_UINT16(v + psiz - 2, kBmpEOI); // plane trailer uint16 in Bitmap() 204 WRITE_LE_UINT16(cp, cnt); // store block description uint16 in code() 226 WRITE_LE_UINT16(cp, cnt); in code() 238 WRITE_LE_UINT16(cp, cnt); in code() 244 WRITE_LE_UINT16(cp, kBmpEOI); in code()
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/dports/games/scummvm/scummvm-2.5.1/engines/cge/ |
H A D | bitmap.cpp | 75 WRITE_LE_UINT16(v, (kBmpCPY | dsiz)); // data chunk hader in Bitmap() 77 WRITE_LE_UINT16(v + lsiz - 2, (kBmpSKP | ((kScrWidth / 4) - dsiz))); // gap in Bitmap() 84 WRITE_LE_UINT16(v + psiz - 2, kBmpEOI); // plane trailer uint16 in Bitmap() 204 WRITE_LE_UINT16(cp, cnt); // store block description uint16 in code() 226 WRITE_LE_UINT16(cp, cnt); in code() 238 WRITE_LE_UINT16(cp, cnt); in code() 244 WRITE_LE_UINT16(cp, kBmpEOI); in code()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sword2/ |
H A D | protocol.cpp | 339 WRITE_LE_UINT16(buffer, header.bgXres); in fetchPsxBackground() 340 WRITE_LE_UINT16(buffer + 2, header.bgYres); in fetchPsxBackground() 425 WRITE_LE_UINT16(buffer, plxXres); in fetchPsxParallax() 426 WRITE_LE_UINT16(buffer + 2, plxYres); in fetchPsxParallax() 427 WRITE_LE_UINT16(buffer + 4, horTiles); in fetchPsxParallax() 428 WRITE_LE_UINT16(buffer + 6, verTiles); in fetchPsxParallax()
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/dports/games/scummvm/scummvm-2.5.1/engines/sword2/ |
H A D | protocol.cpp | 339 WRITE_LE_UINT16(buffer, header.bgXres); in fetchPsxBackground() 340 WRITE_LE_UINT16(buffer + 2, header.bgYres); in fetchPsxBackground() 425 WRITE_LE_UINT16(buffer, plxXres); in fetchPsxParallax() 426 WRITE_LE_UINT16(buffer + 2, plxYres); in fetchPsxParallax() 427 WRITE_LE_UINT16(buffer + 4, horTiles); in fetchPsxParallax() 428 WRITE_LE_UINT16(buffer + 6, verTiles); in fetchPsxParallax()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/prince/ |
H A D | walk.cpp | 246 WRITE_LE_UINT16(_coords, x); in specialPlot() 248 WRITE_LE_UINT16(_coords, y); in specialPlot() 261 WRITE_LE_UINT16(_coords, x); in specialPlotInside() 263 WRITE_LE_UINT16(_coords, y); in specialPlotInside() 1179 WRITE_LE_UINT16(_coords2, x); in specialPlotInside2() 1181 WRITE_LE_UINT16(_coords2, y); in specialPlotInside2() 1216 WRITE_LE_UINT16(_coords2, x1); in approxPath() 1217 WRITE_LE_UINT16(_coords2 + 2, y1); in approxPath() 1223 WRITE_LE_UINT16(_coords2, x1); in approxPath() 1224 WRITE_LE_UINT16(_coords2 + 2, y1); in approxPath() [all …]
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/dports/games/scummvm/scummvm-2.5.1/engines/prince/ |
H A D | walk.cpp | 246 WRITE_LE_UINT16(_coords, x); in specialPlot() 248 WRITE_LE_UINT16(_coords, y); in specialPlot() 261 WRITE_LE_UINT16(_coords, x); in specialPlotInside() 263 WRITE_LE_UINT16(_coords, y); in specialPlotInside() 1179 WRITE_LE_UINT16(_coords2, x); in specialPlotInside2() 1181 WRITE_LE_UINT16(_coords2, y); in specialPlotInside2() 1216 WRITE_LE_UINT16(_coords2, x1); in approxPath() 1217 WRITE_LE_UINT16(_coords2 + 2, y1); in approxPath() 1223 WRITE_LE_UINT16(_coords2, x1); in approxPath() 1224 WRITE_LE_UINT16(_coords2 + 2, y1); in approxPath() [all …]
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sci/graphics/ |
H A D | text16.cpp | 663 WRITE_LE_UINT16(rectArrayPtr + 0, _codeRefRects[curRect].left); in allocAndFillReferenceRectArray() 664 WRITE_LE_UINT16(rectArrayPtr + 2, _codeRefRects[curRect].top); in allocAndFillReferenceRectArray() 665 WRITE_LE_UINT16(rectArrayPtr + 4, _codeRefRects[curRect].right); in allocAndFillReferenceRectArray() 666 WRITE_LE_UINT16(rectArrayPtr + 6, _codeRefRects[curRect].bottom); in allocAndFillReferenceRectArray() 669 WRITE_LE_UINT16(rectArrayPtr + 0, 0x7777); in allocAndFillReferenceRectArray() 670 WRITE_LE_UINT16(rectArrayPtr + 2, 0x7777); in allocAndFillReferenceRectArray() 671 WRITE_LE_UINT16(rectArrayPtr + 4, 0x7777); in allocAndFillReferenceRectArray() 672 WRITE_LE_UINT16(rectArrayPtr + 6, 0x7777); in allocAndFillReferenceRectArray()
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/dports/games/scummvm/scummvm-2.5.1/engines/sci/ |
H A D | util.cpp | 39 WRITE_LE_UINT16(ptr, val); in WRITE_SCIENDIAN_UINT16() 67 WRITE_LE_UINT16(ptr, val); in WRITE_SCI11ENDIAN_UINT16()
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/dports/games/scummvm/scummvm-2.5.1/engines/sci/graphics/ |
H A D | text16.cpp | 785 WRITE_LE_UINT16(rectArrayPtr + 0, _codeRefRects[curRect].left); in allocAndFillReferenceRectArray() 786 WRITE_LE_UINT16(rectArrayPtr + 2, _codeRefRects[curRect].top); in allocAndFillReferenceRectArray() 787 WRITE_LE_UINT16(rectArrayPtr + 4, _codeRefRects[curRect].right); in allocAndFillReferenceRectArray() 788 WRITE_LE_UINT16(rectArrayPtr + 6, _codeRefRects[curRect].bottom); in allocAndFillReferenceRectArray() 791 WRITE_LE_UINT16(rectArrayPtr + 0, 0x7777); in allocAndFillReferenceRectArray() 792 WRITE_LE_UINT16(rectArrayPtr + 2, 0x7777); in allocAndFillReferenceRectArray() 793 WRITE_LE_UINT16(rectArrayPtr + 4, 0x7777); in allocAndFillReferenceRectArray() 794 WRITE_LE_UINT16(rectArrayPtr + 6, 0x7777); in allocAndFillReferenceRectArray()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/dreamweb/ |
H A D | structs.h | 113 void setPtr(uint16 v) { WRITE_LE_UINT16(&_ptr, v); } in setPtr() 122 void setFrame(uint16 v) { WRITE_LE_UINT16(&frame_lo, v); } in setFrame() 227 WRITE_LE_UINT16(&_len[i], length); in setLen() 302 WRITE_LE_UINT16(&_offsetsLE[i], offset); in setOffset()
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/dports/games/scummvm/scummvm-2.5.1/engines/dreamweb/ |
H A D | structs.h | 113 void setPtr(uint16 v) { WRITE_LE_UINT16(&_ptr, v); } in setPtr() 122 void setFrame(uint16 v) { WRITE_LE_UINT16(&frame_lo, v); } in setFrame() 227 WRITE_LE_UINT16(&_len[i], length); in setLen() 302 WRITE_LE_UINT16(&_offsetsLE[i], offset); in setOffset()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/cge2/ |
H A D | bitmap.cpp | 88 WRITE_LE_UINT16(v, (kBmpCPY | dsiz)); // data chunk hader in Bitmap() 90 WRITE_LE_UINT16(v + lsiz - 2, (kBmpSKP | ((kScrWidth / 4) - dsiz))); // gap in Bitmap() 97 WRITE_LE_UINT16(v + psiz - 2, kBmpEOI); // plane trailer uint16 in Bitmap() 213 WRITE_LE_UINT16(cp, cnt); // store block description uint16 in code() 235 WRITE_LE_UINT16(cp, cnt); in code() 247 WRITE_LE_UINT16(cp, cnt); in code() 253 WRITE_LE_UINT16(cp, kBmpEOI); in code()
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/dports/games/scummvm/scummvm-2.5.1/engines/cge2/ |
H A D | bitmap.cpp | 88 WRITE_LE_UINT16(v, (kBmpCPY | dsiz)); // data chunk hader in Bitmap() 90 WRITE_LE_UINT16(v + lsiz - 2, (kBmpSKP | ((kScrWidth / 4) - dsiz))); // gap in Bitmap() 97 WRITE_LE_UINT16(v + psiz - 2, kBmpEOI); // plane trailer uint16 in Bitmap() 213 WRITE_LE_UINT16(cp, cnt); // store block description uint16 in code() 235 WRITE_LE_UINT16(cp, cnt); in code() 247 WRITE_LE_UINT16(cp, cnt); in code() 253 WRITE_LE_UINT16(cp, kBmpEOI); in code()
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