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Searched refs:WRITE_LE_UINT16 (Results 1 – 25 of 132) sorted by relevance

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/dports/games/libretro-scummvm/scummvm-7b1e929/devtools/create_kyradat/
H A Dtypes.cpp383 WRITE_LE_UINT16(dst, entry.flags); dst += 2; in writeLoLCharData()
386 WRITE_LE_UINT16(dst, entry.id); dst += 2; in writeLoLCharData()
404 WRITE_LE_UINT16(dst, entry.weaponHit); dst += 2; in writeLoLCharData()
407 WRITE_LE_UINT16(dst, entry.might); dst += 2; in writeLoLCharData()
408 WRITE_LE_UINT16(dst, entry.protection); dst += 2; in writeLoLCharData()
411 WRITE_LE_UINT16(dst, entry.items[j]); dst += 2; in writeLoLCharData()
449 WRITE_LE_UINT16(dst, entry.field_a); dst += 2; in writeLoLSpellData()
450 WRITE_LE_UINT16(dst, entry.field_c); dst += 2; in writeLoLSpellData()
454 WRITE_LE_UINT16(dst, entry.field_16); dst += 2; in writeLoLSpellData()
455 WRITE_LE_UINT16(dst, entry.field_18); dst += 2; in writeLoLSpellData()
[all …]
/dports/games/scummvm/scummvm-2.5.1/devtools/create_kyradat/
H A Dtypes.cpp386 WRITE_LE_UINT16(dst, entry.flags); dst += 2; in writeLoLCharData()
389 WRITE_LE_UINT16(dst, entry.id); dst += 2; in writeLoLCharData()
407 WRITE_LE_UINT16(dst, entry.weaponHit); dst += 2; in writeLoLCharData()
410 WRITE_LE_UINT16(dst, entry.might); dst += 2; in writeLoLCharData()
411 WRITE_LE_UINT16(dst, entry.protection); dst += 2; in writeLoLCharData()
414 WRITE_LE_UINT16(dst, entry.items[j]); dst += 2; in writeLoLCharData()
452 WRITE_LE_UINT16(dst, entry.field_a); dst += 2; in writeLoLSpellData()
453 WRITE_LE_UINT16(dst, entry.field_c); dst += 2; in writeLoLSpellData()
457 WRITE_LE_UINT16(dst, entry.field_16); dst += 2; in writeLoLSpellData()
458 WRITE_LE_UINT16(dst, entry.field_18); dst += 2; in writeLoLSpellData()
[all …]
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/scumm/he/
H A Dpalette_he.cpp146 WRITE_LE_UINT16(_hePalettes + palSlot * _hePaletteSlot + 768 + color * 2, get16BitColor(r, g, b)); in setHEPaletteColor()
162 WRITE_LE_UINT16(pi, get16BitColor(r, g, b)); pi += 2; in setHEPaletteFromPtr()
177 WRITE_LE_UINT16(palPtr + i * 2, i); in setHEPaletteFromPtr()
179 WRITE_LE_UINT16(palPtr + i * 2, i); in setHEPaletteFromPtr()
249 WRITE_LE_UINT16(_hePalettes + palSlot * _hePaletteSlot + 768 + dstColor * 2, srcColor); in copyHEPaletteColor()
279 WRITE_LE_UINT16(_hePalettes + 2048 + i * 2, get16BitColor(r, g, b)); in setPaletteFromPtr()
292 WRITE_LE_UINT16(_hePalettes + 2048 + i * 2, i); in setPaletteFromPtr()
294 WRITE_LE_UINT16(_hePalettes + 2048 + i * 2, i); in setPaletteFromPtr()
330 WRITE_LE_UINT16(_hePalettes + 2048 + j * 2, get16BitColor(r, g, b)); in darkenPalette()
352 WRITE_LE_UINT16(_hePalettes + 2048 + dst * 2, get16BitColor(sp[0], sp[1], sp[2])); in copyPalColor()
[all …]
/dports/games/scummvm/scummvm-2.5.1/engines/scumm/he/
H A Dpalette_he.cpp146 WRITE_LE_UINT16(_hePalettes + palSlot * _hePaletteSlot + 768 + color * 2, get16BitColor(r, g, b)); in setHEPaletteColor()
162 WRITE_LE_UINT16(pi, get16BitColor(r, g, b)); pi += 2; in setHEPaletteFromPtr()
177 WRITE_LE_UINT16(palPtr + i * 2, i); in setHEPaletteFromPtr()
179 WRITE_LE_UINT16(palPtr + i * 2, i); in setHEPaletteFromPtr()
249 WRITE_LE_UINT16(_hePalettes + palSlot * _hePaletteSlot + 768 + dstColor * 2, srcColor); in copyHEPaletteColor()
279 WRITE_LE_UINT16(_hePalettes + 2048 + i * 2, get16BitColor(r, g, b)); in setPaletteFromPtr()
292 WRITE_LE_UINT16(_hePalettes + 2048 + i * 2, i); in setPaletteFromPtr()
294 WRITE_LE_UINT16(_hePalettes + 2048 + i * 2, i); in setPaletteFromPtr()
330 WRITE_LE_UINT16(_hePalettes + 2048 + j * 2, get16BitColor(r, g, b)); in darkenPalette()
352 WRITE_LE_UINT16(_hePalettes + 2048 + dst * 2, get16BitColor(sp[0], sp[1], sp[2])); in copyPalColor()
[all …]
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/scumm/he/moonbase/
H A Dmoonbase.cpp160 WRITE_LE_UINT16(dst1, READ_LE_UINT16(src)); in blitT14WizImage()
168 WRITE_LE_UINT16(dst1, (r | g | b)); in blitT14WizImage()
172 WRITE_LE_UINT16(dst1, (color + orig)); in blitT14WizImage()
199 WRITE_LE_UINT16(dst1, color); // ENABLE_PREMUL_ALPHA = 0 in blitT14WizImage()
211 WRITE_LE_UINT16(dst1, (dR & 0x7c00) | (dG & 0x3e0) | (dB & 0x1f)); in blitT14WizImage()
216 WRITE_LE_UINT16(dst1, pix); in blitT14WizImage()
/dports/games/scummvm/scummvm-2.5.1/engines/scumm/he/moonbase/
H A Dmoonbase.cpp165 WRITE_LE_UINT16(dst1, READ_LE_UINT16(src)); in blitT14WizImage()
173 WRITE_LE_UINT16(dst1, (r | g | b)); in blitT14WizImage()
177 WRITE_LE_UINT16(dst1, (color + orig)); in blitT14WizImage()
204 WRITE_LE_UINT16(dst1, color); // ENABLE_PREMUL_ALPHA = 0 in blitT14WizImage()
216 WRITE_LE_UINT16(dst1, (dR & 0x7c00) | (dG & 0x3e0) | (dB & 0x1f)); in blitT14WizImage()
221 WRITE_LE_UINT16(dst1, pix); in blitT14WizImage()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/toltecs/
H A Dtoltecs.cpp598 WRITE_LE_UINT16(walkData + 0, walkInfo.y); in walk()
599 WRITE_LE_UINT16(walkData + 2, walkInfo.x); in walk()
600 WRITE_LE_UINT16(walkData + 4, walkInfo.y1); in walk()
601 WRITE_LE_UINT16(walkData + 6, walkInfo.x1); in walk()
602 WRITE_LE_UINT16(walkData + 8, walkInfo.y2); in walk()
603 WRITE_LE_UINT16(walkData + 10, walkInfo.x2); in walk()
604 WRITE_LE_UINT16(walkData + 12, walkInfo.yerror); in walk()
605 WRITE_LE_UINT16(walkData + 14, walkInfo.xerror); in walk()
606 WRITE_LE_UINT16(walkData + 16, walkInfo.mulValue); in walk()
607 WRITE_LE_UINT16(walkData + 18, walkInfo.scaling); in walk()
/dports/games/scummvm-tools/scummvm-tools-2.5.0/sound/
H A Dadpcm.cpp134 WRITE_LE_UINT16(buffer + samples, decodeOKI((data >> 4) & 0x0f)); in readBufferOKI()
135 WRITE_LE_UINT16(buffer + samples + 1, decodeOKI(data & 0x0f)); in readBufferOKI()
160 WRITE_LE_UINT16(buffer + samples, decodeMSIMA(data & 0x0f)); in readBufferMSIMA1()
161 WRITE_LE_UINT16(buffer + samples + 1, decodeMSIMA((data >> 4) & 0x0f)); in readBufferMSIMA1()
181 WRITE_LE_UINT16(buffer + samples + channel + nibble * 2, decodeMSIMA(k)); in readBufferMSIMA2()
236 WRITE_LE_UINT16(buffer + samples, decodeMS(&_status.ch[0], (data >> 4) & 0x0f)); in readBufferMS()
237 WRITE_LE_UINT16(buffer + samples + 1, decodeMS(&_status.ch[stereo], data & 0x0f)); in readBufferMS()
/dports/games/scummvm/scummvm-2.5.1/engines/toltecs/
H A Dtoltecs.cpp638 WRITE_LE_UINT16(walkData + 0, walkInfo.y); in walk()
639 WRITE_LE_UINT16(walkData + 2, walkInfo.x); in walk()
640 WRITE_LE_UINT16(walkData + 4, walkInfo.y1); in walk()
641 WRITE_LE_UINT16(walkData + 6, walkInfo.x1); in walk()
642 WRITE_LE_UINT16(walkData + 8, walkInfo.y2); in walk()
643 WRITE_LE_UINT16(walkData + 10, walkInfo.x2); in walk()
644 WRITE_LE_UINT16(walkData + 12, walkInfo.yerror); in walk()
645 WRITE_LE_UINT16(walkData + 14, walkInfo.xerror); in walk()
646 WRITE_LE_UINT16(walkData + 16, walkInfo.mulValue); in walk()
647 WRITE_LE_UINT16(walkData + 18, walkInfo.scaling); in walk()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sci/
H A Ddecompressor.cpp466 WRITE_LE_UINT16(writer, view_size + 8); in reorderPic()
485 WRITE_LE_UINT16(*writer, w); /* Zero extension */ in buildCelHeaders()
534 WRITE_LE_UINT16(writer, lh_mask); in reorderView()
536 WRITE_LE_UINT16(writer, unknown); in reorderView()
538 WRITE_LE_UINT16(writer, pal_offset); in reorderView()
561 WRITE_LE_UINT16(lh_ptr, lh_last); in reorderView()
565 WRITE_LE_UINT16(lh_ptr, lh_last); in reorderView()
567 WRITE_LE_UINT16(writer, celcounts[w]); in reorderView()
569 WRITE_LE_UINT16(writer, 0); in reorderView()
576 WRITE_LE_UINT16(writer, chptr); in reorderView()
H A Dutil.cpp39 WRITE_LE_UINT16(ptr, val); in WRITE_SCIENDIAN_UINT16()
67 WRITE_LE_UINT16(ptr, val); in WRITE_SCI11ENDIAN_UINT16()
/dports/games/scummvm/scummvm-2.5.1/engines/sci/resource/
H A Ddecompressor.cpp473 WRITE_LE_UINT16(writer, view_size + 8); in reorderPic()
492 WRITE_LE_UINT16(*writer, w); /* Zero extension */ in buildCelHeaders()
541 WRITE_LE_UINT16(writer, lh_mask); in reorderView()
543 WRITE_LE_UINT16(writer, unknown); in reorderView()
545 WRITE_LE_UINT16(writer, pal_offset); in reorderView()
568 WRITE_LE_UINT16(lh_ptr, lh_last); in reorderView()
572 WRITE_LE_UINT16(lh_ptr, lh_last); in reorderView()
574 WRITE_LE_UINT16(writer, celcounts[w]); in reorderView()
576 WRITE_LE_UINT16(writer, 0); in reorderView()
583 WRITE_LE_UINT16(writer, chptr); in reorderView()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/cge/
H A Dbitmap.cpp75 WRITE_LE_UINT16(v, (kBmpCPY | dsiz)); // data chunk hader in Bitmap()
77 WRITE_LE_UINT16(v + lsiz - 2, (kBmpSKP | ((kScrWidth / 4) - dsiz))); // gap in Bitmap()
84 WRITE_LE_UINT16(v + psiz - 2, kBmpEOI); // plane trailer uint16 in Bitmap()
204 WRITE_LE_UINT16(cp, cnt); // store block description uint16 in code()
226 WRITE_LE_UINT16(cp, cnt); in code()
238 WRITE_LE_UINT16(cp, cnt); in code()
244 WRITE_LE_UINT16(cp, kBmpEOI); in code()
/dports/games/scummvm/scummvm-2.5.1/engines/cge/
H A Dbitmap.cpp75 WRITE_LE_UINT16(v, (kBmpCPY | dsiz)); // data chunk hader in Bitmap()
77 WRITE_LE_UINT16(v + lsiz - 2, (kBmpSKP | ((kScrWidth / 4) - dsiz))); // gap in Bitmap()
84 WRITE_LE_UINT16(v + psiz - 2, kBmpEOI); // plane trailer uint16 in Bitmap()
204 WRITE_LE_UINT16(cp, cnt); // store block description uint16 in code()
226 WRITE_LE_UINT16(cp, cnt); in code()
238 WRITE_LE_UINT16(cp, cnt); in code()
244 WRITE_LE_UINT16(cp, kBmpEOI); in code()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sword2/
H A Dprotocol.cpp339 WRITE_LE_UINT16(buffer, header.bgXres); in fetchPsxBackground()
340 WRITE_LE_UINT16(buffer + 2, header.bgYres); in fetchPsxBackground()
425 WRITE_LE_UINT16(buffer, plxXres); in fetchPsxParallax()
426 WRITE_LE_UINT16(buffer + 2, plxYres); in fetchPsxParallax()
427 WRITE_LE_UINT16(buffer + 4, horTiles); in fetchPsxParallax()
428 WRITE_LE_UINT16(buffer + 6, verTiles); in fetchPsxParallax()
/dports/games/scummvm/scummvm-2.5.1/engines/sword2/
H A Dprotocol.cpp339 WRITE_LE_UINT16(buffer, header.bgXres); in fetchPsxBackground()
340 WRITE_LE_UINT16(buffer + 2, header.bgYres); in fetchPsxBackground()
425 WRITE_LE_UINT16(buffer, plxXres); in fetchPsxParallax()
426 WRITE_LE_UINT16(buffer + 2, plxYres); in fetchPsxParallax()
427 WRITE_LE_UINT16(buffer + 4, horTiles); in fetchPsxParallax()
428 WRITE_LE_UINT16(buffer + 6, verTiles); in fetchPsxParallax()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/prince/
H A Dwalk.cpp246 WRITE_LE_UINT16(_coords, x); in specialPlot()
248 WRITE_LE_UINT16(_coords, y); in specialPlot()
261 WRITE_LE_UINT16(_coords, x); in specialPlotInside()
263 WRITE_LE_UINT16(_coords, y); in specialPlotInside()
1179 WRITE_LE_UINT16(_coords2, x); in specialPlotInside2()
1181 WRITE_LE_UINT16(_coords2, y); in specialPlotInside2()
1216 WRITE_LE_UINT16(_coords2, x1); in approxPath()
1217 WRITE_LE_UINT16(_coords2 + 2, y1); in approxPath()
1223 WRITE_LE_UINT16(_coords2, x1); in approxPath()
1224 WRITE_LE_UINT16(_coords2 + 2, y1); in approxPath()
[all …]
/dports/games/scummvm/scummvm-2.5.1/engines/prince/
H A Dwalk.cpp246 WRITE_LE_UINT16(_coords, x); in specialPlot()
248 WRITE_LE_UINT16(_coords, y); in specialPlot()
261 WRITE_LE_UINT16(_coords, x); in specialPlotInside()
263 WRITE_LE_UINT16(_coords, y); in specialPlotInside()
1179 WRITE_LE_UINT16(_coords2, x); in specialPlotInside2()
1181 WRITE_LE_UINT16(_coords2, y); in specialPlotInside2()
1216 WRITE_LE_UINT16(_coords2, x1); in approxPath()
1217 WRITE_LE_UINT16(_coords2 + 2, y1); in approxPath()
1223 WRITE_LE_UINT16(_coords2, x1); in approxPath()
1224 WRITE_LE_UINT16(_coords2 + 2, y1); in approxPath()
[all …]
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sci/graphics/
H A Dtext16.cpp663 WRITE_LE_UINT16(rectArrayPtr + 0, _codeRefRects[curRect].left); in allocAndFillReferenceRectArray()
664 WRITE_LE_UINT16(rectArrayPtr + 2, _codeRefRects[curRect].top); in allocAndFillReferenceRectArray()
665 WRITE_LE_UINT16(rectArrayPtr + 4, _codeRefRects[curRect].right); in allocAndFillReferenceRectArray()
666 WRITE_LE_UINT16(rectArrayPtr + 6, _codeRefRects[curRect].bottom); in allocAndFillReferenceRectArray()
669 WRITE_LE_UINT16(rectArrayPtr + 0, 0x7777); in allocAndFillReferenceRectArray()
670 WRITE_LE_UINT16(rectArrayPtr + 2, 0x7777); in allocAndFillReferenceRectArray()
671 WRITE_LE_UINT16(rectArrayPtr + 4, 0x7777); in allocAndFillReferenceRectArray()
672 WRITE_LE_UINT16(rectArrayPtr + 6, 0x7777); in allocAndFillReferenceRectArray()
/dports/games/scummvm/scummvm-2.5.1/engines/sci/
H A Dutil.cpp39 WRITE_LE_UINT16(ptr, val); in WRITE_SCIENDIAN_UINT16()
67 WRITE_LE_UINT16(ptr, val); in WRITE_SCI11ENDIAN_UINT16()
/dports/games/scummvm/scummvm-2.5.1/engines/sci/graphics/
H A Dtext16.cpp785 WRITE_LE_UINT16(rectArrayPtr + 0, _codeRefRects[curRect].left); in allocAndFillReferenceRectArray()
786 WRITE_LE_UINT16(rectArrayPtr + 2, _codeRefRects[curRect].top); in allocAndFillReferenceRectArray()
787 WRITE_LE_UINT16(rectArrayPtr + 4, _codeRefRects[curRect].right); in allocAndFillReferenceRectArray()
788 WRITE_LE_UINT16(rectArrayPtr + 6, _codeRefRects[curRect].bottom); in allocAndFillReferenceRectArray()
791 WRITE_LE_UINT16(rectArrayPtr + 0, 0x7777); in allocAndFillReferenceRectArray()
792 WRITE_LE_UINT16(rectArrayPtr + 2, 0x7777); in allocAndFillReferenceRectArray()
793 WRITE_LE_UINT16(rectArrayPtr + 4, 0x7777); in allocAndFillReferenceRectArray()
794 WRITE_LE_UINT16(rectArrayPtr + 6, 0x7777); in allocAndFillReferenceRectArray()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/dreamweb/
H A Dstructs.h113 void setPtr(uint16 v) { WRITE_LE_UINT16(&_ptr, v); } in setPtr()
122 void setFrame(uint16 v) { WRITE_LE_UINT16(&frame_lo, v); } in setFrame()
227 WRITE_LE_UINT16(&_len[i], length); in setLen()
302 WRITE_LE_UINT16(&_offsetsLE[i], offset); in setOffset()
/dports/games/scummvm/scummvm-2.5.1/engines/dreamweb/
H A Dstructs.h113 void setPtr(uint16 v) { WRITE_LE_UINT16(&_ptr, v); } in setPtr()
122 void setFrame(uint16 v) { WRITE_LE_UINT16(&frame_lo, v); } in setFrame()
227 WRITE_LE_UINT16(&_len[i], length); in setLen()
302 WRITE_LE_UINT16(&_offsetsLE[i], offset); in setOffset()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/cge2/
H A Dbitmap.cpp88 WRITE_LE_UINT16(v, (kBmpCPY | dsiz)); // data chunk hader in Bitmap()
90 WRITE_LE_UINT16(v + lsiz - 2, (kBmpSKP | ((kScrWidth / 4) - dsiz))); // gap in Bitmap()
97 WRITE_LE_UINT16(v + psiz - 2, kBmpEOI); // plane trailer uint16 in Bitmap()
213 WRITE_LE_UINT16(cp, cnt); // store block description uint16 in code()
235 WRITE_LE_UINT16(cp, cnt); in code()
247 WRITE_LE_UINT16(cp, cnt); in code()
253 WRITE_LE_UINT16(cp, kBmpEOI); in code()
/dports/games/scummvm/scummvm-2.5.1/engines/cge2/
H A Dbitmap.cpp88 WRITE_LE_UINT16(v, (kBmpCPY | dsiz)); // data chunk hader in Bitmap()
90 WRITE_LE_UINT16(v + lsiz - 2, (kBmpSKP | ((kScrWidth / 4) - dsiz))); // gap in Bitmap()
97 WRITE_LE_UINT16(v + psiz - 2, kBmpEOI); // plane trailer uint16 in Bitmap()
213 WRITE_LE_UINT16(cp, cnt); // store block description uint16 in code()
235 WRITE_LE_UINT16(cp, cnt); in code()
247 WRITE_LE_UINT16(cp, cnt); in code()
253 WRITE_LE_UINT16(cp, kBmpEOI); in code()

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