Searched refs:WRITE_UINT24 (Results 1 – 12 of 12) sorted by relevance
/dports/security/nettle/nettle-3.7.3/ |
H A D | knuth-lfib.c | 157 WRITE_UINT24(dst, value); in knuth_lfib_random()
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H A D | macros.h | 79 #define WRITE_UINT24(p, i) \
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H A D | ChangeLog | 12436 * macros.h (READ_UINT24, WRITE_UINT24, READ_UINT16, WRITE_UINT16):
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/dports/security/sequoia/sequoia-383133f6be990237044900a4df676488bf8dd71e/cargo-crates/nettle-src-3.5.1-2/nettle/ |
H A D | knuth-lfib.c | 157 WRITE_UINT24(dst, value); in knuth_lfib_random()
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H A D | macros.h | 79 #define WRITE_UINT24(p, i) \
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H A D | ChangeLog | 11018 * macros.h (READ_UINT24, WRITE_UINT24, READ_UINT16, WRITE_UINT16):
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/dports/games/scummvm/scummvm-2.5.1/graphics/ |
H A D | surface.h | 177 WRITE_UINT24(getBasePtr(x, y), pixel); in setPixel()
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H A D | surface.cpp | 509 WRITE_UINT24(dstRow, color); in convertTo() 541 WRITE_UINT24(dstRow, color); in convertTo()
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H A D | managed_surface.cpp | 416 WRITE_UINT24(destVal, destPixel); in blitFromInner()
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/dports/games/libretro-scummvm/scummvm-7b1e929/common/ |
H A D | endian.h | 597 #define WRITE_UINT24(a,b) WRITE_LE_UINT24(a,b) macro 600 #define WRITE_UINT24(a,b) WRITE_BE_UINT24(a,b) macro
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/dports/games/libretro-scummvm/scummvm-7b1e929/graphics/ |
H A D | surface.cpp | 461 WRITE_UINT24(dstRow, color); in convertTo() 493 WRITE_UINT24(dstRow, color); in convertTo()
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/dports/games/scummvm/scummvm-2.5.1/common/ |
H A D | endian.h | 625 #define WRITE_UINT24(a,b) WRITE_LE_UINT24(a,b) macro 628 #define WRITE_UINT24(a,b) WRITE_BE_UINT24(a,b) macro
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