Searched refs:W_FL_TRIGGER (Results 1 – 2 of 2) sorted by relevance
26 #define W_FL_TRIGGER (1<<5) // used if this waypoint is at a trigger macro
598 if (nearestwp->iFlags & W_FL_TRIGGER) in Think()1152 … if ((pNode->Entry->iFlags & W_FL_FLOOD) || !(pNode->Entry->iFlags & W_FL_TRIGGER)) in GetNearestTriggerWaypoint()1648 if (!(p->Entry->iFlags & (W_FL_FLOOD | W_FL_TRIGGER))) in GetNearestTriggerFloodWP()1772 int flags = (W_FL_FLOOD | W_FL_TRIGGER); in StartFlood()1890 wp->iFlags = W_FL_TRIGGER; in CreateWPsAtTriggers()2268 (m_pCurrentWaypoint->pNode->iFlags & W_FL_TRIGGER)) in HeadToWaypoint()3090 if (!(p->Entry->pNode->iFlags & W_FL_TRIGGER)) in GetNearestTriggerWaypoint()3235 if (!(p->Entry->pNode->iFlags & (W_FL_FLOOD | W_FL_TRIGGER))) in GetNearestTriggerFloodWP()