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Searched refs:W_IsLumpCached (Results 1 – 2 of 2) sorted by relevance

/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/
H A Dw_wad.h188 boolean W_IsLumpCached(lumpnum_t lump, void *ptr);
H A Dw_wad.c1612 boolean W_IsLumpCached(lumpnum_t lumpnum, void *ptr) in W_IsLumpCached() function