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Searched refs:W_ReadLumpAlloc (Results 1 – 3 of 3) sorted by relevance

/dports/games/edge/Edge-1.35-source/src/
H A Dw_wad.h98 byte *W_ReadLumpAlloc(int lump, int *length);
H A Dw_wad.cc289 byte *W_ReadLumpAlloc(int lump, int *length);
1315 char *data = (char *) W_ReadLumpAlloc(lumpnum, &length); in TryLoadExtraLanguage()
1383 char *data = (char *) W_ReadLumpAlloc(lump, &length); in W_ReadDDF()
1396 byte *data = W_ReadLumpAlloc(df->animated, &length); in W_ReadDDF()
1406 byte *data = W_ReadLumpAlloc(df->switches, &length); in W_ReadDDF()
1806 byte *W_ReadLumpAlloc(int lump, int *length) in W_ReadLumpAlloc() function
H A Dvm_coal.cc366 byte *data = W_ReadLumpAlloc(lump, &length); in VM_LoadLumpOfCoal()