/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/Core/HLE/ |
H A D | KernelWaitHelpers.h | 31 template <typename KO, WaitType waitType> 161 template <typename KO, WaitType waitType, typename WaitInfoType> 183 template <typename KO, WaitType waitType, typename WaitInfoType, typename PauseType, class TryUnloc… 237 template <typename KO, WaitType waitType, typename WaitInfoType, class TryUnlockFunc> 267 inline bool VerifyWait(const T &waitInfo, WaitType waitType, SceUID uid) { in VerifyWait() 275 inline bool VerifyWait(const SceUID &threadID, WaitType waitType, SceUID uid) { in VerifyWait() 283 inline bool ResumeFromWait(SceUID threadID, WaitType waitType, SceUID uid, T result) { in ResumeFromWait() 293 inline void CleanupWaitingThreads(WaitType waitType, SceUID uid, std::vector<T> &waitingThreads) { in CleanupWaitingThreads()
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H A D | sceKernelThread.h | 85 enum WaitType : int enum 118 const char *getWaitTypeName(WaitType type); 125 void __KernelRegisterWaitTypeFuncs(WaitType type, WaitBeginCallbackFunc beginFunc, WaitEndCallbackF… 197 SceUID __KernelGetWaitID(SceUID threadID, WaitType type, u32 &error); 199 void __KernelWaitCurThread(WaitType type, SceUID waitId, u32 waitValue, u32 timeoutPtr, bool proces… 200 void __KernelWaitCallbacksCurThread(WaitType type, SceUID waitID, u32 waitValue, u32 timeoutPtr); 328 WaitType waitType;
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H A D | HLEHelperThread.h | 22 enum WaitType : int; 37 void Resume(WaitType waitType, SceUID uid, int result);
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H A D | sceGe.cpp | 283 WaitType waitType; in __GeWaitCurrentThread() 298 static bool __GeTriggerWait(WaitType waitType, SceUID waitId, WaitingThreadList &waitingThreads) { in __GeTriggerWait() 309 if (type == GPU_SYNC_DRAW || (WaitType)type == WAITTYPE_GEDRAWSYNC) in __GeTriggerWait() 311 else if (type == GPU_SYNC_LIST || (WaitType)type == WAITTYPE_GELISTSYNC) in __GeTriggerWait()
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/dports/emulators/ppsspp/ppsspp-1.12.3/Core/HLE/ |
H A D | KernelWaitHelpers.h | 31 template <typename KO, WaitType waitType> 161 template <typename KO, WaitType waitType, typename WaitInfoType> 183 template <typename KO, WaitType waitType, typename WaitInfoType, typename PauseType, class TryUnloc… 237 template <typename KO, WaitType waitType, typename WaitInfoType, class TryUnlockFunc> 267 inline bool VerifyWait(const T &waitInfo, WaitType waitType, SceUID uid) { in VerifyWait() 275 inline bool VerifyWait(const SceUID &threadID, WaitType waitType, SceUID uid) { in VerifyWait() 283 inline bool ResumeFromWait(SceUID threadID, WaitType waitType, SceUID uid, T result) { in ResumeFromWait() 293 inline void CleanupWaitingThreads(WaitType waitType, SceUID uid, std::vector<T> &waitingThreads) { in CleanupWaitingThreads()
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H A D | sceKernelThread.h | 85 enum WaitType : int enum 118 const char *getWaitTypeName(WaitType type); 125 void __KernelRegisterWaitTypeFuncs(WaitType type, WaitBeginCallbackFunc beginFunc, WaitEndCallbackF… 197 SceUID __KernelGetWaitID(SceUID threadID, WaitType type, u32 &error); 199 void __KernelWaitCurThread(WaitType type, SceUID waitId, u32 waitValue, u32 timeoutPtr, bool proces… 200 void __KernelWaitCallbacksCurThread(WaitType type, SceUID waitID, u32 waitValue, u32 timeoutPtr); 328 WaitType waitType;
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H A D | HLEHelperThread.h | 22 enum WaitType : int; 37 void Resume(WaitType waitType, SceUID uid, int result);
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H A D | sceGe.cpp | 283 WaitType waitType; in __GeWaitCurrentThread() 298 static bool __GeTriggerWait(WaitType waitType, SceUID waitId, WaitingThreadList &waitingThreads) { in __GeTriggerWait() 309 if (type == GPU_SYNC_DRAW || (WaitType)type == WAITTYPE_GEDRAWSYNC) in __GeTriggerWait() 311 else if (type == GPU_SYNC_LIST || (WaitType)type == WAITTYPE_GELISTSYNC) in __GeTriggerWait()
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/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/Core/HLE/ |
H A D | KernelWaitHelpers.h | 31 template <typename KO, WaitType waitType> 161 template <typename KO, WaitType waitType, typename WaitInfoType> 183 template <typename KO, WaitType waitType, typename WaitInfoType, typename PauseType, class TryUnloc… 237 template <typename KO, WaitType waitType, typename WaitInfoType, class TryUnlockFunc> 267 inline bool VerifyWait(const T &waitInfo, WaitType waitType, SceUID uid) { in VerifyWait() 275 inline bool VerifyWait(const SceUID &threadID, WaitType waitType, SceUID uid) { in VerifyWait() 283 inline bool ResumeFromWait(SceUID threadID, WaitType waitType, SceUID uid, T result) { in ResumeFromWait() 293 inline void CleanupWaitingThreads(WaitType waitType, SceUID uid, std::vector<T> &waitingThreads) { in CleanupWaitingThreads()
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H A D | sceKernelThread.h | 85 enum WaitType : int enum 118 const char *getWaitTypeName(WaitType type); 125 void __KernelRegisterWaitTypeFuncs(WaitType type, WaitBeginCallbackFunc beginFunc, WaitEndCallbackF… 197 SceUID __KernelGetWaitID(SceUID threadID, WaitType type, u32 &error); 199 void __KernelWaitCurThread(WaitType type, SceUID waitId, u32 waitValue, u32 timeoutPtr, bool proces… 200 void __KernelWaitCallbacksCurThread(WaitType type, SceUID waitID, u32 waitValue, u32 timeoutPtr); 328 WaitType waitType;
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H A D | HLEHelperThread.h | 22 enum WaitType : int; 37 void Resume(WaitType waitType, SceUID uid, int result);
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H A D | sceGe.cpp | 283 WaitType waitType; in __GeWaitCurrentThread() 298 static bool __GeTriggerWait(WaitType waitType, SceUID waitId, WaitingThreadList &waitingThreads) { in __GeTriggerWait() 309 if (type == GPU_SYNC_DRAW || (WaitType)type == WAITTYPE_GEDRAWSYNC) in __GeTriggerWait() 311 else if (type == GPU_SYNC_LIST || (WaitType)type == WAITTYPE_GELISTSYNC) in __GeTriggerWait()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sherlock/ |
H A D | sound.h | 35 enum WaitType { enum 92 …bool playSound(const Common::String &name, WaitType waitType, int priority = 100, const char *libr… 107 void playLoadedSound(int bufNum, WaitType waitType);
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/dports/games/scummvm/scummvm-2.5.1/engines/sherlock/ |
H A D | sound.h | 35 enum WaitType { enum 92 …bool playSound(const Common::String &name, WaitType waitType, int priority = 100, const char *libr… 107 void playLoadedSound(int bufNum, WaitType waitType);
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/dports/www/chromium-legacy/chromium-88.0.4324.182/apps/test/ |
H A D | app_window_waiter.h | 52 enum WaitType { enum 62 WaitType wait_type_ = WAIT_FOR_NONE;
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/dports/devel/folly/folly-2021.12.27.00/folly/experimental/io/ |
H A D | AsyncIO.cpp | 227 WaitType type, in doWait() 264 case WaitType::COMPLETE: in doWait() 267 case WaitType::CANCEL: in doWait()
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H A D | AsyncBase.cpp | 181 return doWait(WaitType::COMPLETE, minRequests, p, completed_); in wait() 187 return doWait(WaitType::CANCEL, p, p, canceled_); in cancel() 209 return doWait(WaitType::COMPLETE, 0, pending_.load(), completed_); in pollCompleted()
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H A D | IoUring.cpp | 304 WaitType type, in doWait() 321 case WaitType::COMPLETE: in doWait() 324 case WaitType::CANCEL: in doWait()
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H A D | AsyncBase.h | 258 enum class WaitType { COMPLETE, CANCEL }; enum 260 WaitType type,
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/dports/games/gigalomania/gigalomaniasrc/ |
H A D | tutorial.h | 145 enum WaitType { enum 153 WaitType wait_type; 159 …TutorialCardWaitForDesign(const string &id, const string &text, const Sector *sector, WaitType wai… in TutorialCardWaitForDesign()
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/dports/devel/oclgrind/Oclgrind-21.10/tests/runtime/ |
H A D | multqueues.c | 12 } WaitType; typedef 15 cl_command_queue cq2, WaitType wait_type, char* test_name) in write_read_test()
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/dports/misc/broot/broot-1.7.0/cargo-crates/ntapi-0.3.6/src/ |
H A D | ntobapi.rs | 132 WaitType: WAIT_TYPE, 139 WaitType: WAIT_TYPE,
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/dports/multimedia/gstreamer1-plugins-rust/gst-plugins-rs-d0466b3eee114207f851b37cae0015c0e718f021/cargo-crates/ntapi-0.3.6/src/ |
H A D | ntobapi.rs | 132 WaitType: WAIT_TYPE, 139 WaitType: WAIT_TYPE,
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/dports/security/vaultwarden/vaultwarden-1.23.1/cargo-crates/ntapi-0.3.6/src/ |
H A D | ntobapi.rs | 132 WaitType: WAIT_TYPE, 139 WaitType: WAIT_TYPE,
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/dports/devel/rust-analyzer/rust-analyzer-2021-12-20/cargo-crates/ntapi-0.3.6/src/ |
H A D | ntobapi.rs | 132 WaitType: WAIT_TYPE, 139 WaitType: WAIT_TYPE,
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