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Searched refs:WalkVolumeChange (Results 1 – 1 of 1) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/engines/buried/environ/
H A Dmayan.cpp2041 class WalkVolumeChange : public SceneBase { class
2055 WalkVolumeChange::WalkVolumeChange(BuriedEngine *vm, Window *viewWindow, const LocationStaticData &… in WalkVolumeChange() function in Buried::WalkVolumeChange
2064 int WalkVolumeChange::postEnterRoom(Window *viewWindow, const Location &priorLocation) { in postEnterRoom()
2071 int WalkVolumeChange::preExitRoom(Window *viewWindow, const Location &newLocation) { in preExitRoom()
2492 return new WalkVolumeChange(_vm, viewWindow, sceneStaticData, priorLocation, 64, 6333, 12); in constructMayanSceneObject()
2494 return new WalkVolumeChange(_vm, viewWindow, sceneStaticData, priorLocation, 2, 1000, 2); in constructMayanSceneObject()
2498 return new WalkVolumeChange(_vm, viewWindow, sceneStaticData, priorLocation, 40, 6500, 12); in constructMayanSceneObject()
2500 return new WalkVolumeChange(_vm, viewWindow, sceneStaticData, priorLocation, 16, 4750, 12); in constructMayanSceneObject()
2502 return new WalkVolumeChange(_vm, viewWindow, sceneStaticData, priorLocation, 30, 7750, 6); in constructMayanSceneObject()
2504 return new WalkVolumeChange(_vm, viewWindow, sceneStaticData, priorLocation, 16, 2250, 18); in constructMayanSceneObject()
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