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Searched refs:WaterVScale (Results 1 – 2 of 2) sorted by relevance

/dports/games/avp/avp-20170505/src/
H A Dopengl.c3383 float WaterVScale; variable
3546 WaterVScale = 4.0f/(float)MeshZScale; in PostLandscapeRendering()
3578 WaterVScale = 4.0f/(float)MeshZScale; in PostLandscapeRendering()
3918 WaterVScale = 4.0f/(float)MeshZScale; in PostLandscapeRendering()
3947 WaterVScale = 4.0f/(float)MeshZScale; in PostLandscapeRendering()
4014 WaterVScale = 4.0f/(float)MeshZScale; in PostLandscapeRendering()
4095 WaterVScale = 4.0f/(float)MeshZScale; in D3D_DrawWaterTest()
5311 tf = pointWS->vy*WaterVScale+(1.0f/256.0f); in D3D_DrawMoltenMetalMesh_Unclipped()
5420 tf = pointWS->vy*WaterVScale+(1.0f/256.0f); in D3D_DrawMoltenMetalMesh_Clipped()
5531 VerticesBuffer[i].V = MeshWorldVertex[p[i]].vy*(WaterVScale*128.0f*65536.0f); in D3D_DrawMoltenMetalMesh_Clipped()
/dports/games/avp/avp-20170505/src/avp/win95/
H A Dd3d_render.cpp219 float WaterVScale; variable
3090 WaterVScale = 4.0f/(float)MeshZScale; in PostLandscapeRendering()
3440 WaterVScale = 4.0f/(float)MeshZScale; in PostLandscapeRendering()
3483 WaterVScale = 4.0f/(float)MeshZScale; in PostLandscapeRendering()
3565 WaterVScale = 4.0f/(float)MeshZScale; in PostLandscapeRendering()
3675 WaterVScale = 4.0f/(float)MeshZScale; in D3D_DrawWaterTest()
6276 vertexPtr->tv = pointWS->vy*WaterVScale+(1.0f/256.0f); in D3D_DrawMoltenMetalMesh_Unclipped()
6370 vertexPtr->tv = pointWS->vy*WaterVScale+(1.0f/256.0f); in D3D_DrawMoltenMetalMesh_Clipped()
6463 VerticesBuffer[i].V = MeshWorldVertex[p[i]].vy*(WaterVScale*128.0f*65536.0f); in D3D_DrawMoltenMetalMesh_Clipped()