Searched refs:WaterVScale (Results 1 – 2 of 2) sorted by relevance
3383 float WaterVScale; variable3546 WaterVScale = 4.0f/(float)MeshZScale; in PostLandscapeRendering()3578 WaterVScale = 4.0f/(float)MeshZScale; in PostLandscapeRendering()3918 WaterVScale = 4.0f/(float)MeshZScale; in PostLandscapeRendering()3947 WaterVScale = 4.0f/(float)MeshZScale; in PostLandscapeRendering()4014 WaterVScale = 4.0f/(float)MeshZScale; in PostLandscapeRendering()4095 WaterVScale = 4.0f/(float)MeshZScale; in D3D_DrawWaterTest()5311 tf = pointWS->vy*WaterVScale+(1.0f/256.0f); in D3D_DrawMoltenMetalMesh_Unclipped()5420 tf = pointWS->vy*WaterVScale+(1.0f/256.0f); in D3D_DrawMoltenMetalMesh_Clipped()5531 VerticesBuffer[i].V = MeshWorldVertex[p[i]].vy*(WaterVScale*128.0f*65536.0f); in D3D_DrawMoltenMetalMesh_Clipped()
219 float WaterVScale; variable3090 WaterVScale = 4.0f/(float)MeshZScale; in PostLandscapeRendering()3440 WaterVScale = 4.0f/(float)MeshZScale; in PostLandscapeRendering()3483 WaterVScale = 4.0f/(float)MeshZScale; in PostLandscapeRendering()3565 WaterVScale = 4.0f/(float)MeshZScale; in PostLandscapeRendering()3675 WaterVScale = 4.0f/(float)MeshZScale; in D3D_DrawWaterTest()6276 vertexPtr->tv = pointWS->vy*WaterVScale+(1.0f/256.0f); in D3D_DrawMoltenMetalMesh_Unclipped()6370 vertexPtr->tv = pointWS->vy*WaterVScale+(1.0f/256.0f); in D3D_DrawMoltenMetalMesh_Clipped()6463 VerticesBuffer[i].V = MeshWorldVertex[p[i]].vy*(WaterVScale*128.0f*65536.0f); in D3D_DrawMoltenMetalMesh_Clipped()