Searched refs:WeaponAvLocation (Results 1 – 1 of 1) sorted by relevance
1142 sVECTOR3D WeaponAvLocation(0.0f, 0.0f, 0.0f); in Update() local1147 …WeaponAvLocation = WeaponAvLocation + tmpWeaponSlot.Location + sharedWeapon->FireLocation + Locati… in Update()1152 WeaponAvLocation.x = WeaponAvLocation.x / UsedWeaponQunt; in Update()1153 WeaponAvLocation.y = WeaponAvLocation.y / UsedWeaponQunt; in Update()1154 WeaponAvLocation.z = WeaponAvLocation.z / UsedWeaponQunt; in Update()1224 sVECTOR3D WeaponAvLocation(0.0f, 0.0f, 0.0f); in Update() local1229 …WeaponAvLocation = WeaponAvLocation + tmpWeaponSlot.Location + sharedWeapon->FireLocation + Locati… in Update()1234 WeaponAvLocation.x = WeaponAvLocation.x / UsedWeaponQunt; in Update()1235 WeaponAvLocation.y = WeaponAvLocation.y / UsedWeaponQunt; in Update()1236 WeaponAvLocation.z = WeaponAvLocation.z / UsedWeaponQunt; in Update()[all …]