Searched refs:WeaponDestroyed (Results 1 – 5 of 5) sorted by relevance
132 bool WeaponDestroyed = (sharedWeapon->ArmorCurrentStatus <= 0.0f); in DrawSlimWeaponPanel() local133 if (WeaponDestroyed) in DrawSlimWeaponPanel()188 bool WeaponDestroyed = (sharedWeapon->ArmorCurrentStatus <= 0.0f); in DrawFlatWeaponPanel() local189 if (WeaponDestroyed) { in DrawFlatWeaponPanel()242 bool WeaponDestroyed = (sharedWeapon->ArmorCurrentStatus <= 0.0f); in DrawFullWeaponPanel() local243 if (WeaponDestroyed) { in DrawFullWeaponPanel()
104 WeaponDestroyed, enumerator
142 {eVoicePhrase::WeaponDestroyed, sSoundMetadata{"lang/en/voice/WeaponDestroyed.wav"}},
547 "lang/en/voice/WeaponDestroyed.wav";"lang/de/voice/WeaponDestroyed.wav";"lang/ru/voice/WeaponDestro…
591 PlayVoicePhrase(eVoicePhrase::WeaponDestroyed, 1.0f); in DetectCollisionAllObject3D()