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Searched refs:WeaponDestroyed (Results 1 – 5 of 5) sorted by relevance

/dports/games/astromenace/astromenace-1.4.1/src/game/
H A Dweapon_panel.cpp132 bool WeaponDestroyed = (sharedWeapon->ArmorCurrentStatus <= 0.0f); in DrawSlimWeaponPanel() local
133 if (WeaponDestroyed) in DrawSlimWeaponPanel()
188 bool WeaponDestroyed = (sharedWeapon->ArmorCurrentStatus <= 0.0f); in DrawFlatWeaponPanel() local
189 if (WeaponDestroyed) { in DrawFlatWeaponPanel()
242 bool WeaponDestroyed = (sharedWeapon->ArmorCurrentStatus <= 0.0f); in DrawFullWeaponPanel() local
243 if (WeaponDestroyed) { in DrawFullWeaponPanel()
/dports/games/astromenace/astromenace-1.4.1/src/assets/
H A Daudio.h104 WeaponDestroyed, enumerator
H A Daudio.cpp142 {eVoicePhrase::WeaponDestroyed, sSoundMetadata{"lang/en/voice/WeaponDestroyed.wav"}},
/dports/games/astromenace/astromenace-1.4.1/gamedata/lang/
H A Dtext.csv547 "lang/en/voice/WeaponDestroyed.wav";"lang/de/voice/WeaponDestroyed.wav";"lang/ru/voice/WeaponDestro…
/dports/games/astromenace/astromenace-1.4.1/src/object3d/
H A Dobject3d_collision.cpp591 PlayVoicePhrase(eVoicePhrase::WeaponDestroyed, 1.0f); in DetectCollisionAllObject3D()