Searched refs:WeaponMenuIsDone (Results 1 – 3 of 3) sorted by relevance
65 bool WeaponMenuIsDone(const WeaponMenu *menu);
262 isDone = isDone && WeaponMenuIsDone(&pData->menus[i]); in PlayerEquipUpdate()
435 bool WeaponMenuIsDone(const WeaponMenu *menu) in WeaponMenuIsDone() function