Home
last modified time | relevance | path

Searched refs:Win32DialogMessageHandling (Results 1 – 5 of 5) sorted by relevance

/dports/games/openclonk/openclonk-release-8.1-src/src/editor/
H A DC4ConsoleGUI.h176 bool Win32DialogMessageHandling(MSG *msg) override;
H A DC4ConsoleQt.cpp345 bool C4ConsoleGUI::Win32DialogMessageHandling(MSG *msg) { return false; /* message handling done th… in Win32DialogMessageHandling() function in C4ConsoleGUI
H A DC4ConsoleWin32.cpp762 bool C4ConsoleGUI::Win32DialogMessageHandling(MSG *msg) in Win32DialogMessageHandling() function in C4ConsoleGUI
/dports/games/openclonk/openclonk-release-8.1-src/src/platform/
H A DC4Window.h308 virtual bool Win32DialogMessageHandling(MSG * msg) { return false; }; in Win32DialogMessageHandling() function
H A DC4WindowWin32.cpp828 if (!pApp->pWindow || !pApp->pWindow->Win32DialogMessageHandling(&msg)) in Execute()