/dports/multimedia/librespot/librespot-0.1.3/cargo-crates/sdl2-0.32.2/src/sdl2/ |
H A D | video.rs | 477 pub enum WindowPos { enum 483 fn to_ll_windowpos (pos: WindowPos) -> c_int { in to_ll_windowpos() 909 x: WindowPos, 910 y: WindowPos, 924 x: WindowPos::Undefined, in new() 925 y: WindowPos::Undefined, in new() 977 self.x = WindowPos::Positioned(x); in position() 978 self.y = WindowPos::Positioned(y); in position() 984 self.x = WindowPos::Centered; in position_centered() 985 self.y = WindowPos::Centered; in position_centered() [all …]
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/dports/games/dose-response/dose-response-179c326/cargo-crates/sdl2-0.32.2/src/sdl2/ |
H A D | video.rs | 477 pub enum WindowPos { enum 483 fn to_ll_windowpos (pos: WindowPos) -> c_int { in to_ll_windowpos() 909 x: WindowPos, 910 y: WindowPos, 924 x: WindowPos::Undefined, in new() 925 y: WindowPos::Undefined, in new() 977 self.x = WindowPos::Positioned(x); in position() 978 self.y = WindowPos::Positioned(y); in position() 984 self.x = WindowPos::Centered; in position_centered() 985 self.y = WindowPos::Centered; in position_centered() [all …]
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/dports/editors/fpc-ide/fpc-3.2.2/packages/ide/ |
H A D | fpusrscr.pas | 1284 WindowPos : Small_rect; 1305 WindowPos.left:=0; 1306 WindowPos.right:=ConsoleScreenBufferInfo.srWindow.right 1308 WindowPos.top:=0; 1309 WindowPos.bottom:=ConsoleScreenBufferInfo.srWindow.bottom 1313 if WindowPos.Right<X-1 then 1314 WindowPos.right:=X-1; 1315 if WindowPos.Bottom<Y-1 then 1316 WindowPos.Bottom:=Y-1; 1322 IdeScreenMode.row:=WindowPos.bottom+1; [all …]
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/dports/lang/fpc-source/fpc-3.2.2/packages/ide/ |
H A D | fpusrscr.pas | 1284 WindowPos : Small_rect; 1305 WindowPos.left:=0; 1306 WindowPos.right:=ConsoleScreenBufferInfo.srWindow.right 1308 WindowPos.top:=0; 1309 WindowPos.bottom:=ConsoleScreenBufferInfo.srWindow.bottom 1313 if WindowPos.Right<X-1 then 1314 WindowPos.right:=X-1; 1315 if WindowPos.Bottom<Y-1 then 1316 WindowPos.Bottom:=Y-1; 1322 IdeScreenMode.row:=WindowPos.bottom+1; [all …]
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/dports/games/openfodder/openfodder-1.6.0/Source/ |
H A D | Window.cpp | 418 const cPosition WindowPos = GetWindowPosition(); in isMouseInside() local 421 …return (MouseGlobalPos.mX >= WindowPos.mX && MouseGlobalPos.mX < WindowPos.mX + WindowSize.getWidt… in isMouseInside() 422 … MouseGlobalPos.mY >= WindowPos.mY && MouseGlobalPos.mY < WindowPos.mY + WindowSize.getHeight()); in isMouseInside()
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/dports/graphics/f3d/f3d-1.2.1/src/ |
H A D | vtkF3DInteractorStyle.cxx | 156 this->WindowPos[0] = pos[0]; in OnKeyPress() 157 this->WindowPos[1] = pos[1]; in OnKeyPress() 168 renWin->SetPosition(this->WindowPos); in OnKeyPress()
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H A D | vtkF3DInteractorStyle.h | 81 int WindowPos[2] = { 0, 0 }; variable
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/dports/lang/perl5.34/perl-5.34.0/os2/OS2/OS2-Process/t/ |
H A D | os2_process.t | 31 my @nkpos = WindowPos shift; 298 my @pos = WindowPos $hwnd; 299 my @ppos = WindowPos $k_hwnd; 306 my @kpos = WindowPos $k_hwnd; 341 my @nkpos = WindowPos $k_hwnd;
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/dports/lang/perl5.32/perl-5.32.1/os2/OS2/OS2-Process/t/ |
H A D | os2_process.t | 31 my @nkpos = WindowPos shift; 298 my @pos = WindowPos $hwnd; 299 my @ppos = WindowPos $k_hwnd; 306 my @kpos = WindowPos $k_hwnd; 341 my @nkpos = WindowPos $k_hwnd;
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/dports/lang/perl5-devel/perl5-5.35.4-102-ge43d289c7c/os2/OS2/OS2-Process/t/ |
H A D | os2_process.t | 31 my @nkpos = WindowPos shift; 298 my @pos = WindowPos $hwnd; 299 my @ppos = WindowPos $k_hwnd; 306 my @kpos = WindowPos $k_hwnd; 341 my @nkpos = WindowPos $k_hwnd;
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/dports/lang/perl5.30/perl-5.30.3/os2/OS2/OS2-Process/t/ |
H A D | os2_process.t | 31 my @nkpos = WindowPos shift; 298 my @pos = WindowPos $hwnd; 299 my @ppos = WindowPos $k_hwnd; 306 my @kpos = WindowPos $k_hwnd; 341 my @nkpos = WindowPos $k_hwnd;
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/dports/emulators/mednafen/mednafen/src/snes_faust/ |
H A D | ppu_mt.cpp | 126 uint8 WindowPos[2][2]; member 209 GLBVAR(WindowPos) in GLBVAR() 422 PPUMTVAR(WindowPos); in CopyStateToRenderer()
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H A D | ppu_mtrender.h | 57 uint8 WindowPos[2][2]; member 156 GLBVAR(WindowPos)
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H A D | ppu_common.inc | 509 ((uint8*)WindowPos)[(size_t)(uint8)A - 0x26] = V; 1343 memset(WindowPos, 0x00, sizeof(WindowPos)); 1471 SFVARN(WindowPos, "&WindowPos[0][0]"), 1582 ret = WindowPos[0][0]; 1586 ret = WindowPos[0][1]; 1590 ret = WindowPos[1][0]; 1594 ret = WindowPos[1][1];
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H A D | ppu_st.cpp | 141 uint8 WindowPos[2][2]; member 271 GLBVAR(WindowPos)
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H A D | ppu_render_common.inc | 756 WindowPieces[0] = WindowPos[0][0]; 757 WindowPieces[1] = WindowPos[0][1] + 1; 762 WindowPieces[2] = WindowPos[1][0]; 763 WindowPieces[3] = WindowPos[1][1] + 1; 873 WindowPos[0][0], WindowPos[0][1], 874 WindowPos[1][0], WindowPos[1][1], 895 WindowPos[0][0], WindowPos[0][1], 896 WindowPos[1][0], WindowPos[1][1]); 908 wir[0] = (i >= WindowPos[0][0] && i <= WindowPos[0][1]) ^ W0Invert; 909 wir[1] = (i >= WindowPos[1][0] && i <= WindowPos[1][1]) ^ W1Invert;
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/dports/games/ivan/ivan-059/FeLib/Source/ |
H A D | graphics.cpp | 724 v2 WindowPos, OldSize, NewSize = Res * NewScale; in SetScale() local 725 SDL_GetWindowPosition(Window, &WindowPos.X, &WindowPos.Y); in SetScale() 727 WindowPos += (OldSize - NewSize) / 2; in SetScale() 728 SDL_SetWindowPosition(Window, WindowPos.X, WindowPos.Y); in SetScale()
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/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/util/ |
H A D | winpos.c | 12 void WindowPos( GLfloat x, GLfloat y, GLfloat z ) in WindowPos() function
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/dports/editors/lazarus-qt5-devel/lazarus-6df7e8756882f7d7f28f662011ee72f21746c580/components/virtualtreeview/ |
H A D | laz.lclconstants.inc | 88 // Set WindowPos
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/dports/editors/lazarus/lazarus/components/virtualtreeview/ |
H A D | lclconstants.inc | 88 // Set WindowPos
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/dports/cad/zcad/zcad-8b8a693/cad_source/other/laz.virtualtreeview_package/ |
H A D | laz.lclconstants.inc | 88 // Set WindowPos
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/Graphics/ |
H A D | GraphicsEvents.h | 44 URHO3D_EVENT(E_WINDOWPOS, WindowPos) in URHO3D_EVENT() argument
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/dports/editors/lazarus-devel/lazarus-6df7e8756882f7d7f28f662011ee72f21746c580/components/virtualtreeview/ |
H A D | laz.lclconstants.inc | 88 // Set WindowPos
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/dports/editors/lazarus-qt5/lazarus/components/virtualtreeview/ |
H A D | lclconstants.inc | 88 // Set WindowPos
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/dports/emulators/pcsxr/pcsxr-codeplex-final/pcsxr/win32/gui/ |
H A D | ConfigurePlugins.c | 87 QueryKeyV("WindowPosX", Conf->WindowPos[0]); in LoadConfig() 88 QueryKeyV("WindowPosY", Conf->WindowPos[1]); in LoadConfig() 145 SetKeyV("WindowPosX", Conf->WindowPos[0]); in SaveConfig() 146 SetKeyV("WindowPosY", Conf->WindowPos[1]); in SaveConfig()
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