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Searched refs:WindowRounding (Results 1 – 25 of 171) sorted by relevance

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/dports/graphics/simpleviewer/andreyu-simple-viewer-gl-d8928067922d/src/popups/
H A Dinfobar.cpp47 const auto oldRounding = s.WindowRounding; in render()
48 s.WindowRounding = 0.0f; in render()
79 s.WindowRounding = oldRounding; in render()
/dports/graphics/openvkl/openvkl-1.1.0/examples/interactive/imgui-1.83/examples/example_glfw_opengl2/
H A Dmain.cpp62 style.WindowRounding = 0.0f; in main()
/dports/graphics/openvkl/openvkl-1.1.0/examples/interactive/imgui-1.83/examples/example_sdl_opengl2/
H A Dmain.cpp60 style.WindowRounding = 0.0f; in main()
/dports/graphics/openvkl/openvkl-1.1.0/examples/interactive/imgui-1.83/examples/example_glfw_opengl3/
H A Dmain.cpp134 style.WindowRounding = 0.0f; in main()
/dports/math/geogram/geogram-1.7.7/src/lib/geogram_gfx/gui/
H A Dapplication.cpp212 style.WindowRounding = 10.0f; in set_style()
224 style.WindowRounding = 10.0f; in set_style()
1355 style.WindowRounding = 3; in StyleColorsCorporateGrey()
1375 style.WindowRounding = 0.0f; in StyleColorsCorporateGrey()
H A Dapplication.cpp.000212 style.WindowRounding = 10.0f;
224 style.WindowRounding = 10.0f;
1344 style.WindowRounding = 3;
1364 style.WindowRounding = 0.0f;
/dports/graphics/openvkl/openvkl-1.1.0/examples/interactive/imgui-1.83/examples/example_sdl_opengl3/
H A Dmain.cpp130 style.WindowRounding = 0.0f; in main()
/dports/graphics/openvkl/openvkl-1.1.0/examples/interactive/imgui-1.83/examples/example_sdl_directx11/
H A Dmain.cpp72 style.WindowRounding = 0.0f; in main()
/dports/graphics/openvkl/openvkl-1.1.0/examples/interactive/imgui-1.83/examples/example_win32_directx9/
H A Dmain.cpp62 style.WindowRounding = 0.0f; in main()
/dports/graphics/openvkl/openvkl-1.1.0/examples/interactive/imgui-1.83/examples/example_win32_directx10/
H A Dmain.cpp64 style.WindowRounding = 0.0f; in main()
/dports/games/pioneer/pioneer-20210723/data/pigui/views/
H A Dtab-view.lua101 WindowRounding = 0,
/dports/graphics/openvkl/openvkl-1.1.0/examples/interactive/imgui-1.83/examples/example_win32_directx11/
H A Dmain.cpp69 style.WindowRounding = 0.0f; in main()
/dports/graphics/openvkl/openvkl-1.1.0/examples/interactive/
H A DInteractiveApplication.cpp75 style.WindowRounding = 0.0f; in initializeImgui()
/dports/graphics/simpleviewer/andreyu-simple-viewer-gl-d8928067922d/src/
H A Dgui.cpp136 s.WindowRounding = 5.0f; in init()
/dports/games/pioneer/pioneer-20210723/src/pigui/
H A DPiGui.cpp121 style.WindowRounding = 5.0; in StyleColorsDarkPlus()
/dports/graphics/openvkl/openvkl-1.1.0/examples/interactive/imgui-1.83/examples/example_win32_directx12/
H A Dmain.cpp99 style.WindowRounding = 0.0f; in main()
/dports/graphics/openvkl/openvkl-1.1.0/examples/interactive/imgui-1.83/examples/example_glfw_vulkan/
H A Dmain.cpp405 style.WindowRounding = 0.0f; in main()
/dports/graphics/openvkl/openvkl-1.1.0/examples/interactive/imgui-1.83/examples/example_sdl_vulkan/
H A Dmain.cpp397 style.WindowRounding = 0.0f; in main()
/dports/misc/box2d/box2d-2.4.1/extern/imgui/
H A Dimgui.cpp1068WindowRounding = 7.0f; // Radius of window corners rounding. Set to 0.0f to h… in ImGuiStyle()
1107 WindowRounding = ImFloor(WindowRounding * scale_factor); in ScaleAllSizes()
2445 WindowRounding = 0.0f; in ImGuiWindow()
4618 …const float grip_draw_size = (float)(int)ImMax(g.FontSize * 1.35f, window->WindowRounding + 1.0f +… in UpdateManualResize()
5020WindowRounding = (flags & ImGuiWindowFlags_ChildWindow) ? style.ChildRounding : ((flags & ImGuiWin… in Begin()
5042 …const float grip_draw_size = (float)(int)ImMax(g.FontSize * 1.35f, window->WindowRounding + 1.0f +… in Begin()
5079 …U32(ImGuiCol_NavWindowingHighlight, g.NavWindowingHighlightAlpha * 0.25f), g.Style.WindowRounding); in Begin()
5083 const float window_rounding = window->WindowRounding; in Begin()
5161 float rounding = ImMax(window->WindowRounding, g.Style.WindowRounding); in Begin()
5167 rounding = window->WindowRounding; in Begin()
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/dports/math/curv/curv-0.5/extern/imgui/
H A Dimgui.cpp982WindowRounding = 7.0f; // Radius of window corners rounding. Set to 0.0f to h… in ImGuiStyle()
1019 WindowRounding = ImFloor(WindowRounding * scale_factor); in ScaleAllSizes()
2309 WindowRounding = 0.0f; in ImGuiWindow()
4378 …const float grip_draw_size = (float)(int)ImMax(g.FontSize * 1.35f, window->WindowRounding + 1.0f +… in UpdateManualResize()
4763WindowRounding = (flags & ImGuiWindowFlags_ChildWindow) ? style.ChildRounding : ((flags & ImGuiWin… in Begin()
4785 …const float grip_draw_size = (float)(int)ImMax(g.FontSize * 1.35f, window->WindowRounding + 1.0f +… in Begin()
4822 …U32(ImGuiCol_NavWindowingHighlight, g.NavWindowingHighlightAlpha * 0.25f), g.Style.WindowRounding); in Begin()
4826 const float window_rounding = window->WindowRounding; in Begin()
4901 float rounding = ImMax(window->WindowRounding, g.Style.WindowRounding); in Begin()
4907 rounding = window->WindowRounding; in Begin()
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/dports/graphics/nanort/nanort-b1feea8/examples/common/imgui/
H A Dimgui.cpp983WindowRounding = 7.0f; // Radius of window corners rounding. Set to 0.0f to h… in ImGuiStyle()
1020 WindowRounding = ImFloor(WindowRounding * scale_factor); in ScaleAllSizes()
2310 WindowRounding = 0.0f; in ImGuiWindow()
4387 …const float grip_draw_size = (float)(int)ImMax(g.FontSize * 1.35f, window->WindowRounding + 1.0f +… in UpdateManualResize()
4772WindowRounding = (flags & ImGuiWindowFlags_ChildWindow) ? style.ChildRounding : ((flags & ImGuiWin… in Begin()
4794 …const float grip_draw_size = (float)(int)ImMax(g.FontSize * 1.35f, window->WindowRounding + 1.0f +… in Begin()
4831 …U32(ImGuiCol_NavWindowingHighlight, g.NavWindowingHighlightAlpha * 0.25f), g.Style.WindowRounding); in Begin()
4835 const float window_rounding = window->WindowRounding; in Begin()
4910 float rounding = ImMax(window->WindowRounding, g.Style.WindowRounding); in Begin()
4916 rounding = window->WindowRounding; in Begin()
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/dports/graphics/milton/milton-1.9.1/third_party/imgui/
H A Dimgui.cpp1073WindowRounding = 7.0f; // Radius of window corners rounding. Set to 0.0f to h… in ImGuiStyle()
1112 WindowRounding = ImFloor(WindowRounding * scale_factor); in ScaleAllSizes()
2450 WindowRounding = 0.0f; in ImGuiWindow()
4624 …const float grip_draw_size = (float)(int)ImMax(g.FontSize * 1.35f, window->WindowRounding + 1.0f +… in UpdateManualResize()
5026WindowRounding = (flags & ImGuiWindowFlags_ChildWindow) ? style.ChildRounding : ((flags & ImGuiWin… in Begin()
5048 …const float grip_draw_size = (float)(int)ImMax(g.FontSize * 1.35f, window->WindowRounding + 1.0f +… in Begin()
5085 …U32(ImGuiCol_NavWindowingHighlight, g.NavWindowingHighlightAlpha * 0.25f), g.Style.WindowRounding); in Begin()
5089 const float window_rounding = window->WindowRounding; in Begin()
5167 float rounding = ImMax(window->WindowRounding, g.Style.WindowRounding); in Begin()
5173 rounding = window->WindowRounding; in Begin()
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/dports/devel/nextpnr/nextpnr-48cd407/3rdparty/imgui/
H A Dimgui.cpp997WindowRounding = 7.0f; // Radius of window corners rounding. Set to 0.0f to h… in ImGuiStyle()
1034 WindowRounding = ImFloor(WindowRounding * scale_factor); in ScaleAllSizes()
2333 WindowRounding = 0.0f; in ImGuiWindow()
4438 …const float grip_draw_size = (float)(int)ImMax(g.FontSize * 1.35f, window->WindowRounding + 1.0f +… in UpdateManualResize()
4824WindowRounding = (flags & ImGuiWindowFlags_ChildWindow) ? style.ChildRounding : ((flags & ImGuiWin… in Begin()
4846 …const float grip_draw_size = (float)(int)ImMax(g.FontSize * 1.35f, window->WindowRounding + 1.0f +… in Begin()
4883 …U32(ImGuiCol_NavWindowingHighlight, g.NavWindowingHighlightAlpha * 0.25f), g.Style.WindowRounding); in Begin()
4887 const float window_rounding = window->WindowRounding; in Begin()
4963 float rounding = ImMax(window->WindowRounding, g.Style.WindowRounding); in Begin()
4969 rounding = window->WindowRounding; in Begin()
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/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/3rdparty/imgui/
H A Dimgui.cpp1005WindowRounding = 7.0f; // Radius of window corners rounding. Set to 0.0f to h… in ImGuiStyle()
1042 WindowRounding = ImFloor(WindowRounding * scale_factor); in ScaleAllSizes()
2342 WindowRounding = 0.0f; in ImGuiWindow()
4462 …const float grip_draw_size = (float)(int)ImMax(g.FontSize * 1.35f, window->WindowRounding + 1.0f +… in UpdateManualResize()
4848WindowRounding = (flags & ImGuiWindowFlags_ChildWindow) ? style.ChildRounding : ((flags & ImGuiWin… in Begin()
4870 …const float grip_draw_size = (float)(int)ImMax(g.FontSize * 1.35f, window->WindowRounding + 1.0f +… in Begin()
4907 …U32(ImGuiCol_NavWindowingHighlight, g.NavWindowingHighlightAlpha * 0.25f), g.Style.WindowRounding); in Begin()
4911 const float window_rounding = window->WindowRounding; in Begin()
4987 float rounding = ImMax(window->WindowRounding, g.Style.WindowRounding); in Begin()
4993 rounding = window->WindowRounding; in Begin()
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/dports/games/pioneer/pioneer-20210723/contrib/imgui/
H A Dimgui.cpp936WindowRounding = 7.0f; // Radius of window corners rounding. Set to 0.0f to h… in ImGuiStyle()
978 WindowRounding = ImFloor(WindowRounding * scale_factor); in ScaleAllSizes()
2510 WindowRounding = 0.0f; in ImGuiWindow()
4909 …const float grip_draw_size = IM_FLOOR(ImMax(g.FontSize * 1.35f, window->WindowRounding + 1.0f + g.… in UpdateManualResize()
5029 float rounding = window->WindowRounding; in RenderWindowOuterBorders()
5074 const float window_rounding = window->WindowRounding; in RenderWindowDecorations()
5545WindowRounding = (flags & ImGuiWindowFlags_ChildWindow) ? style.ChildRounding : ((flags & ImGuiWin… in Begin()
5561 …t resize_grip_draw_size = IM_FLOOR(ImMax(g.FontSize * 1.35f, window->WindowRounding + 1.0f + g.Fon… in Begin()
5693 float rounding = ImMax(window->WindowRounding, g.Style.WindowRounding); in Begin()
5699 rounding = window->WindowRounding; in Begin()
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