Searched refs:WonGame (Results 1 – 6 of 6) sorted by relevance
53 struct WonGame {}; struct103 …Explosion, ConqueredEnemy, WonGame, TechbookRead, Alarm, CreatureTortured, CreatureSurrendered, Tr…
645 addEvent(WonGame{}); in addEvent()
115 [&](const WonGame&) { in onEvent() argument
1208 [&](const WonGame&) { in onEvent() argument
1236 void WonGame();
16404 void cFodder::WonGame() { in WonGame() function in cFodder18447 WonGame(); in GameOverCheck()