Searched refs:WorldMenuDialog (Results 1 – 4 of 4) sorted by relevance
230 setOwner(new WorldMenuDialog(this)); in showMenuDialog()255 setOwner(new WorldMenuDialog(this)); in showMenuDialog()462 WorldMenuDialog::WorldMenuDialog(MainMenuContainer *owner) : MainMenuDialog(owner) { in WorldMenuDialog() function in Xeen::WorldOfXeen::WorldMenuDialog471 WorldMenuDialog::~WorldMenuDialog() { in ~WorldMenuDialog()477 void WorldMenuDialog::loadButtons() { in loadButtons()485 void WorldMenuDialog::draw() { in draw()494 bool WorldMenuDialog::handleEvents() { in handleEvents()
259 class WorldMenuDialog : public MainMenuDialog {271 WorldMenuDialog(MainMenuContainer *owner);276 virtual ~WorldMenuDialog();
230 setOwner(new WorldMenuDialog(this)); in showMenuDialog()255 setOwner(new WorldMenuDialog(this)); in showMenuDialog()446 WorldMenuDialog::WorldMenuDialog(MainMenuContainer *owner) : MainMenuDialog(owner) { in WorldMenuDialog() function in Xeen::WorldOfXeen::WorldMenuDialog455 WorldMenuDialog::~WorldMenuDialog() { in ~WorldMenuDialog()461 void WorldMenuDialog::loadButtons() { in loadButtons()469 void WorldMenuDialog::draw() { in draw()478 bool WorldMenuDialog::handleEvents() { in handleEvents()
259 class WorldMenuDialog : public MainMenuDialog {271 WorldMenuDialog(MainMenuContainer *owner);276 ~WorldMenuDialog() override;