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Searched refs:WorldMix (Results 1 – 4 of 4) sorted by relevance

/dports/games/edge/Edge-1.35-source/src/
H A Dr_shader.cc332 virtual void WorldMix(GLuint shape, int num_vert, in WorldMix() function in dynlight_shader_c
529 virtual void WorldMix(GLuint shape, int num_vert, in WorldMix() function in plane_glow_c
638 virtual void WorldMix(GLuint shape, int num_vert,
757 virtual void WorldMix(GLuint shape, int num_vert,
H A Dr_shader.h103 virtual void WorldMix(GLuint shape, int num_vert,
H A Dr_render.cc868 mo->dlight.shader->WorldMix(GL_POLYGON, data->v_count, data->tex_id, in DLIT_Wall()
881 mo->dlight.shader->WorldMix(GL_POLYGON, data->v_count, data->tex_id, in GLOWLIT_Wall()
909 mo->dlight.shader->WorldMix(GL_POLYGON, data->v_count, data->tex_id, in DLIT_Plane()
922 mo->dlight.shader->WorldMix(GL_POLYGON, data->v_count, data->tex_id, in GLOWLIT_Plane()
1179 cmap_shader->WorldMix(GL_POLYGON, data.v_count, data.tex_id, in DrawWallPart()
1692 mo->dlight.shader->WorldMix(GL_QUAD_STRIP, data->v_count, in DLIT_Flood()
1817 cmap_shader->WorldMix(GL_QUAD_STRIP, data.v_count, in EmulateFloodPlane()
2427 cmap_shader->WorldMix(GL_POLYGON, data.v_count, data.tex_id, in RGL_DrawPlane()
H A Dr_colormap.cc835 virtual void WorldMix(GLuint shape, int num_vert, in WorldMix() function in colormap_shader_c