Searched refs:WorldToLayerTransform (Results 1 – 2 of 2) sorted by relevance
5 use api::{DevicePoint, LayerToWorldTransform, PremultipliedColorF, WorldToLayerTransform};219 pub inv_transform: WorldToLayerTransform,228 inv_transform: WorldToLayerTransform::identity(), in invalid()
102 pub type WorldToLayerTransform = TypedTransform3D<f32, WorldPixel, LayerPixel>; typedef