Searched refs:XEDGE (Results 1 – 17 of 17) sorted by relevance
43 #define XEDGE 5 /* leftmost button starts here */ macro65 buttons[ii].buttonX = XEDGE; buttons[ii].buttonY = 85; in initButtons()109 buttons[ii].buttonX = XEDGE; buttons[ii].buttonY = PBY; in initButtons()180 buttons[ii].buttonX = XEDGE; buttons[ii].buttonY = PBY; in initButtons()251 buttons[ii].buttonX = XEDGE; buttons[ii].buttonY = PBY; in initButtons()309 buttons[ii].buttonX = XEDGE; buttons[ii].buttonY = 55; in initButtons()
38 # XEDGE = 5
40 # XEDGE = 5
39 # XEDGE = 5
41 # XEDGE = 5
16 # XEDGE = 5
50 EXPECT_TRUE(bool(flags & openvdb::tools::volume_to_mesh_internal::XEDGE)); in TEST_F()
25 # XEDGE = 5
26 # XEDGE = 5
27 # XEDGE = 5
28 # XEDGE = 5
29 # XEDGE = 5
401 XEDGE = 0x200, YEDGE = 0x400, ZEDGE = 0x800, SEAM = 0x1000}; enumerator2002 if (flags & XEDGE) { in operator()2273 if (!maskRegion && flags & XEDGE) { in operator()2541 if (flags & XEDGE) { in constructPolygons()2564 mesher.addPrim(quad, isInside, tag[bool(refFlags & XEDGE)]); in constructPolygons()3831 edgeFlags |= inside != ((signFlags & 0x02) != 0) ? XEDGE : 0; in operator()4090 if (iter.getValue() & XEDGE) ++edgeCount; in operator()