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Searched refs:XMLIDEncode (Results 1 – 2 of 2) sorted by relevance

/dports/devel/upp/upp/bazaar/plugin/assimp/code/Collada/
H A DColladaExporter.cpp97 static const std::string XMLIDEncode(const std::string& name) { in XMLIDEncode() function
390 const std::string cameraId = XMLIDEncode(cam->mName.C_Str()); in WriteCamera()
447 const std::string lightId = XMLIDEncode(light->mName.C_Str()); in WriteLight()
881 const std::string idstrEscaped = XMLIDEncode(idstr); in WriteController()
916 mOutput << XMLIDEncode(mesh->mBones[i]->mName.C_Str()) << " "; in WriteController()
1053 const std::string geometryId = XMLIDEncode(idstr); in WriteGeometry()
1204 std::string arrayId = XMLIDEncode(pIdString) + "-array"; in WriteFloatArray()
1297 const std::string sceneId = XMLIDEncode(mScene->mRootNode->mName.C_Str()); in WriteSceneLibrary()
1332 const std::string idstrEscaped = XMLIDEncode(idstr); in WriteAnimationLibrary()
1404 std::string arrayId = XMLIDEncode(node_idstr) + "-array"; in WriteAnimationLibrary()
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/dports/multimedia/assimp/assimp-5.1.3/code/AssetLib/Collada/
H A DColladaExporter.cpp92 static const std::string XMLIDEncode(const std::string &name) { in XMLIDEncode() function
1146 std::string arrayId = XMLIDEncode(pIdString) + "-array"; in WriteFloatArray()
1148 …mOutput << startstr << "<source id=\"" << XMLIDEncode(pIdString) << "\" name=\"" << XMLEscape(pIdS… in WriteFloatArray()
1340 std::string arrayId = XMLIDEncode(cur_node_idstr2) + "-array"; in WriteAnimationLibrary()
1342 … mOutput << startstr << "<source id=\"" << XMLIDEncode(cur_node_idstr2) << "\">" << endstr; in WriteAnimationLibrary()
1377 mOutput << startstr << "<sampler id=\"" << XMLIDEncode(node_idstr) << "\">" << endstr; in WriteAnimationLibrary()
1380 …mOutput << startstr << "<input semantic=\"INPUT\" source=\"#" << XMLIDEncode(nodeAnim->mNodeName.d… in WriteAnimationLibrary()
1381 …mOutput << startstr << "<input semantic=\"OUTPUT\" source=\"#" << XMLIDEncode(nodeAnim->mNodeName.… in WriteAnimationLibrary()
1394 …"<channel source=\"#" << XMLIDEncode(nodeAnim->mNodeName.data + std::string("_matrix-sampler")) <<… in WriteAnimationLibrary()
1647 idStr = XMLIDEncode(idStr); in GetNodeUniqueId()
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